Player Matchup

Kukulkan
Kukulkan
AlpineHunter17
Kukulkan
Level 125
God Stats
9W - 6L
1,721 SR
Queue Stats
14W - 9L
1,614 Elo+
Solo
Medusa
Medusa
Kaos969
Medusa
Level 107
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 2
Hercules
Hercules
Raidersnation32
Hercules
Level 134
God Stats
0W - 1L
1,098 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
SerraxD
Ao Kuang
Level 83
God Stats
95W - 90L
1,552 SR
Queue Stats
115W - 106L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
unknownjuan
Kuzenbo
Level 128
God Stats
1W - 1L
1,553 SR
Queue Stats
4W - 1L
1,871 Elo+
Party 2
Team Averages
Level 115
1,483 SR
1,653 Elo+

VS

Team Averages
Level 71
1,564 SR
1,448 Elo+
Discordia
Discordia
Brauser
Discordia
Level 149
God Stats
2W - 5L
1,804 SR
Queue Stats
178W - 156L
1,535 Elo+
Party 3
He Bo
He Bo
Brutalhail9
He Bo
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,428 Elo+
Party 1
Loki
Loki
Wolfhunter59
Loki
Level 24
God Stats
7W - 9L
1,405 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 1
Yemoja
Yemoja
WytchKing
Yemoja
Level 61
God Stats
2W - 1L
1,762 SR
Queue Stats
22W - 24L
1,435 Elo+
Party 1
Chiron
Chiron
XxASTROxX
Chiron
Level 76
God Stats
3W - 3L
1,350 SR
Queue Stats
127W - 110L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 4
7,505
1,072
6,403
2,030
615
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Kaos969
Medusa
13
4 / 1 / 2
8,290
1,184
4,462
5,537
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
12
1 / 1 / 4
7,243
1,035
5,618
6,718
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SerraxD
Ao Kuang
12
0 / 4 / 3
6,470
924
3,395
5,293
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
unknownjuan
Kuzenbo
12
0 / 2 / 6
7,010
1,001
5,702
9,174
12,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brauser
Discordia
12
1 / 2 / 6
7,430
1,061
6,793
3,789
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 3
7,062
1,009
5,755
6,955
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 5
7,698
1,100
5,513
7,914
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
WytchKing
Yemoja
12
1 / 0 / 5
7,651
1,093
2,056
3,605
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
XxASTROxX
Chiron
13
2 / 0 / 5
7,910
1,130
6,601
6,189
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
6
Kills
8
8
Deaths
6
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
0
4
3
W
Discordia
Brauser
Discordia
1
2
6
2
W
2
0
3
3.5
L
Medusa
Kaos969
Medusa
4
1
2
5
L
Hercules
1
1
4
3
L
Ao Kuang
SerraxD
Ao Kuang
0
4
3
0.38
W
2
4
5
1.13
W
Yemoja
WytchKing
Yemoja
1
0
5
3.5
W
Chiron
XxASTROxX
Chiron
2
0
5
4.5
L
Kuzenbo
unknownjuan
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,580
Damage
26,718
28,752
Taken
28,452
22,783
Mitigated
12,518
3,802
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,403
216
0
0
2,030
615
0
109
1,921
33,421
0
W
Discordia
Brauser
Discordia
6,793
724
0
0
3,789
1,310
0
1,544
2,139
22,079
0
W
5,755
569
0
0
6,955
2,695
0
4,182
2,614
9,656
0
L
Medusa
Kaos969
Medusa
4,462
822
0
369
5,537
1,696
0
4,103
1,434
0
22,525
L
Hercules
5,618
325
0
952
6,718
5,533
0
3,276
3,442
0
9,436
L
Ao Kuang
SerraxD
Ao Kuang
3,395
957
0
1,062
5,293
2,616
0
2,772
2,521
3,089
0
W
5,513
813
0
230
7,914
3,217
0
3,961
3,815
0
13,470
W
Yemoja
WytchKing
Yemoja
2,056
597
6,358
1,735
3,605
2,725
0
2,424
1,145
6,085
0
W
Chiron
XxASTROxX
Chiron
6,601
2,716
430
1,002
6,189
2,571
0
2,658
3,338
0
31,989
L
Kuzenbo
unknownjuan
Kuzenbo
5,702
1,245
0
1,419
9,174
12,323
0
4,344
4,830
9,909
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
37,751
120
Minions Killed
147
6
Camps Cleared
5
625,305
Distance Traveled
666,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,505
1,072
56
8
2
142,372
0
W
Discordia
7,430
1,061
37
5
0
131,028
0
W
He Bo
7,062
1,009
10
1
0
140,407
0
L
Medusa
8,290
1,184
50
7
3
145,487
0
L
Hercules
7,243
1,035
11
2
1
131,511
0
L
Ao Kuang
6,470
924
0
0
0
72,208
0
W
Loki
7,698
1,100
16
2
2
138,576
0
W
Yemoja
7,651
1,093
7
1
2
123,317
0
W
Chiron
7,910
1,130
77
11
1
132,953
0
L
Kuzenbo
7,010
1,001
3
0
0
133,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role