Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BDS Charrox
Bastet
Level 211
God Stats
5W - 3L
1,634 SR
Queue Stats
309W - 327L
1,526 Elo+
Party 1
Yemoja
Yemoja
ITYB x BEBO
Yemoja
Level 174
God Stats
2W - 0L
1,579 SR
Queue Stats
114W - 116L
1,514 Elo+
Party 1
Anubis
Anubis
Mohala
Anubis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,534 Elo+
Solo
Cerberus
Cerberus
ixFishy
Cerberus
Level 123
God Stats
3W - 4L
1,505 SR
Queue Stats
415W - 422L
1,531 Elo+
Solo
Team Averages
Level 152
1,544 SR
1,521 Elo+

VS

Team Averages
Level 166
1,567 SR
1,546 Elo+
Ganesha
Ganesha
 
Ganesha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Blitzerboi502
Achilles
Level 196
God Stats
12W - 8L
1,669 SR
Queue Stats
786W - 813L
1,495 Elo+
Solo
Rama
Rama
Lansky187
Rama
Level 158
God Stats
20W - 17L
1,673 SR
Queue Stats
318W - 314L
1,567 Elo+
Solo
Odin
Odin
TiggerTheTrigger
Odin
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
141W - 155L
1,541 Elo+
Solo
Yemoja
Yemoja
VERmySocks
Yemoja
Level 158
God Stats
2W - 2L
1,693 SR
Queue Stats
119W - 110L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 7
6,065
1,213
4,862
3,846
1,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
11
3 / 0 / 6
6,360
1,272
5,644
5,101
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yemoja
10
1 / 0 / 7
6,430
1,286
1,555
4,245
3,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Mohala
Anubis
11
1 / 0 / 9
5,993
1,199
4,161
2,003
932
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
ixFishy
Cerberus
12
3 / 0 / 7
6,323
1,265
3,948
7,379
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 0
4,390
878
396
1,380
319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Blitzerboi502
Achilles
10
0 / 2 / 1
4,845
969
4,801
5,706
5,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
10
0 / 1 / 0
4,812
962
4,248
2,910
915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,155
1,031
2,187
4,883
3,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
VERmySocks
Yemoja
9
0 / 3 / 1
5,118
1,024
4,490
7,322
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
10
Kills
1
1
Deaths
10
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
7
5.5
L
Ganesha
 
Ganesha
0
1
0
0
W
Bastet
3
0
6
6
L
Achilles
Blitzerboi502
Achilles
0
2
1
0.25
W
Yemoja
1
0
7
4.5
L
Rama
0
1
0
0
W
Anubis
Mohala
Anubis
1
0
9
5.5
L
1
3
0
0.33
L
Yemoja
VERmySocks
Yemoja
0
3
1
0.17
W
Cerberus
ixFishy
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
16,122
22,574
Taken
22,201
14,315
Mitigated
13,468
14,663
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,862
2,651
0
298
3,846
1,375
468
802
3,044
0
8,396
L
Ganesha
 
Ganesha
396
0
0
138
1,380
319
0
846
534
688
0
W
Bastet
5,644
1,192
918
1,382
5,101
1,811
452
650
4,451
0
11,462
L
Achilles
Blitzerboi502
Achilles
4,801
35
326
2,027
5,706
5,097
0
2,451
3,255
0
8,342
W
Yemoja
1,555
364
6,633
1,804
4,245
3,061
228
1,305
2,940
4,468
1,206
L
Rama
4,248
3,554
58
383
2,910
915
0
1,243
1,667
0
9,608
W
Anubis
Mohala
Anubis
4,161
244
206
441
2,003
932
165
768
1,235
14,533
0
L
2,187
263
0
260
4,883
3,759
0
2,172
2,711
0
7,304
L
Yemoja
VERmySocks
Yemoja
4,490
784
2,960
1,014
7,322
3,378
0
2,663
4,659
6,679
0
W
Cerberus
ixFishy
Cerberus
3,948
247
790
2,191
7,379
7,136
254
1,361
6,018
8,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
24,320
70
Minions Killed
35
0
Camps Cleared
0
572,713
Distance Traveled
446,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,065
1,213
16
3
0
105,443
0
L
Ganesha
4,390
878
0
0
0
23,969
0
W
Bastet
6,360
1,272
16
3
0
134,235
0
L
Achilles
4,845
969
5
1
0
112,311
0
W
Yemoja
6,430
1,286
13
3
0
95,595
0
L
Rama
4,812
962
15
3
0
107,041
0
W
Anubis
5,993
1,199
12
2
0
124,263
0
L
Odin
5,155
1,031
10
2
0
108,545
0
L
Yemoja
5,118
1,024
5
1
0
94,212
0
W
Cerberus
6,323
1,265
13
3
0
113,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role