Player Matchup

Pele
Pele
 
Pele
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BadMrFrosty69
Heimdallr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 310L
1,436 Elo+
Solo
Ymir
Ymir
TTVCLAPPEDu9615
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 24L
1,283 Elo+
Party 1
Anubis
Anubis
Toadssalsa
Anubis
Level 122
God Stats
16W - 6L
1,732 SR
Queue Stats
53W - 42L
1,562 Elo+
Party 3
Amaterasu
Amaterasu
snoozy14
Amaterasu
Level 15
God Stats
3W - 2L
1,559 SR
Queue Stats
28W - 26L
1,535 Elo+
Party 3
Team Averages
Level 53
1,558 SR
1,463 Elo+

VS

Team Averages
Level 83
1,539 SR
1,446 Elo+
Baron Samedi
Baron Samedi
BackshotNC
Baron Samedi
Level 43
God Stats
3W - 3L
1,471 SR
Queue Stats
126W - 133L
1,430 Elo+
Solo
Chaac
Chaac
JHON ZULUAGA884
Chaac
Level 122
God Stats
4W - 1L
1,540 SR
Queue Stats
392W - 414L
1,458 Elo+
Solo
Xing Tian
Xing Tian
OattyOats
Xing Tian
Level 88
God Stats
222W - 202L
1,562 SR
Queue Stats
621W - 824L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Slampocalypse
Cthulhu
Level 59
God Stats
3W - 3L
1,577 SR
Queue Stats
106W - 122L
1,417 Elo+
Solo
Artemis
Artemis
sinesra
Artemis
Level 104
God Stats
42W - 44L
1,545 SR
Queue Stats
703W - 778L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 2 / 3
7,171
1,434
5,433
5,170
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
BadMrFrosty69
Heimdallr
12
2 / 1 / 7
6,918
1,384
7,130
3,610
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 6
7,659
1,532
3,004
6,161
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Toadssalsa
Anubis
11
0 / 1 / 6
6,211
1,242
5,770
2,642
1,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
snoozy14
Amaterasu
12
3 / 0 / 6
7,030
1,406
5,197
6,087
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BackshotNC
Baron Samedi
11
3 / 4 / 1
6,852
1,370
8,125
6,619
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
6,644
1,329
5,762
9,984
8,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
OattyOats
Xing Tian
11
0 / 2 / 2
5,976
1,195
1,223
5,551
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
10
0 / 0 / 0
5,339
1,068
0
0
0
Artemis
sinesra
Artemis
11
1 / 1 / 1
6,530
1,306
4,617
6,482
1,910
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
11
Kills
6
6
Deaths
11
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
3
2.75
L
Baron Samedi
BackshotNC
Baron Samedi
3
4
1
0.88
W
Heimdallr
BadMrFrosty69
Heimdallr
2
1
7
5.5
L
2
4
1
0.63
L
Xing Tian
OattyOats
Xing Tian
0
2
2
0.5
L
Cthulhu
0
0
0
0
W
2
2
6
2.5
W
Anubis
Toadssalsa
Anubis
0
1
6
3
L
Artemis
sinesra
Artemis
1
1
1
1.5
W
Amaterasu
snoozy14
Amaterasu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
19,727
23,670
Taken
28,636
13,234
Mitigated
15,019
4,908
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,433
1,787
0
987
5,170
1,611
0
1,651
3,519
0
13,089
L
Baron Samedi
BackshotNC
Baron Samedi
8,125
2,103
520
1,040
6,619
1,980
0
2,463
4,080
14,695
0
W
Heimdallr
BadMrFrosty69
Heimdallr
7,130
2,979
0
723
3,610
1,187
0
1,147
2,453
0
15,965
L
5,762
1,448
0
1,249
9,984
8,894
0
2,014
7,753
0
11,479
L
Xing Tian
OattyOats
Xing Tian
1,223
174
0
16
5,551
2,235
0
2,035
3,439
6,086
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,004
518
295
1,082
6,161
3,634
0
3,767
2,294
7,960
0
W
Anubis
Toadssalsa
Anubis
5,770
42
0
553
2,642
1,041
0
1,094
1,450
19,352
0
L
Artemis
sinesra
Artemis
4,617
1,866
0
426
6,482
1,910
0
2,262
4,215
0
19,478
W
Amaterasu
snoozy14
Amaterasu
5,197
2,724
0
1,268
6,087
5,761
0
1,481
4,606
0
9,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
31,341
103
Minions Killed
83
4
Camps Cleared
3
566,183
Distance Traveled
396,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,171
1,434
18
4
1
117,570
0
L
Baron Samedi
6,852
1,370
16
3
0
116,817
0
W
Heimdallr
6,918
1,384
28
6
2
108,099
0
L
Chaac
6,644
1,329
14
3
1
85,314
0
L
Xing Tian
5,976
1,195
13
3
0
107,472
0
L
Cthulhu
5,339
1,068
0
0
0
0
0
W
Ymir
7,659
1,532
8
2
0
103,261
0
W
Anubis
6,211
1,242
37
7
0
108,674
0
L
Artemis
6,530
1,306
40
8
2
87,125
0
W
Amaterasu
7,030
1,406
12
2
1
128,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role