Player Matchup

King Arthur
King Arthur
Silver I
GlubtubbasWepple
King Arthur
Silver I
Level 127
God Stats
5W - 4L
1,605 SR
Queue Stats
53W - 64L
1,290 MMR
Solo
Charybdis
Charybdis
Gold III
IXMaslerr
Charybdis
Gold III
Level 171
God Stats
7W - 5L
1,608 SR
Queue Stats
125W - 124L
1,445 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Perikoss
Kuzenbo
Gold V
Level 154
God Stats
2W - 0L
1,723 SR
Queue Stats
350W - 358L
1,260 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Sejummm
Nu Wa
Gold IV
Level 156
God Stats
2W - 4L
1,405 SR
Queue Stats
56W - 56L
1,380 MMR
Party 1
Mercury
Mercury
Silver I
TMAN109
Mercury
Silver I
Level 142
God Stats
5W - 7L
1,439 SR
Queue Stats
302W - 321L
1,233 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,556 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,611 SR
1,329 MMR
Cliodhna
Cliodhna
Silver II
Hehielo182
Cliodhna
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,390 MMR
Solo
Hercules
Hercules
Gold V
Jimmy03677
Hercules
Gold V
Level 156
God Stats
1W - 3L
1,867 SR
Queue Stats
144W - 158L
1,236 MMR
Solo
Artemis
Artemis
Silver I
SetDEO
Artemis
Silver I
Level 148
God Stats
58W - 57L
1,578 SR
Queue Stats
378W - 415L
1,446 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
facu__ATR
Kumbhakarna
Silver III
Level 126
God Stats
36W - 37L
1,549 SR
Queue Stats
111W - 143L
1,193 MMR
Solo
Janus
Janus
Gold IV
tostitos17
Janus
Gold IV
Level 136
God Stats
50W - 34L
1,561 SR
Queue Stats
196W - 208L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GlubtubbasWepple
King Arthur
9
0 / 0 / 1
5,254
657
1,780
5,188
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
IXMaslerr
Charybdis
9
1 / 0 / 3
5,022
628
6,652
3,532
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Perikoss
Kuzenbo
9
0 / 0 / 5
5,344
668
2,478
5,800
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Sejummm
Nu Wa
10
0 / 0 / 4
5,198
650
2,575
1,657
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TMAN109
Mercury
10
6 / 0 / 1
5,887
736
2,096
5,766
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangDanzaburouBellonaBacchus

VS

Bans
GaneshaMulanChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hehielo182
Cliodhna
7
0 / 2 / 0
4,078
510
915
5,926
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Jimmy03677
Hercules
8
0 / 1 / 0
4,866
608
1,423
5,266
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
SetDEO
Artemis
7
0 / 3 / 0
4,085
511
2,703
6,117
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
facu__ATR
Kumbhakarna
7
0 / 1 / 0
4,131
516
1,417
6,895
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
10
0 / 0 / 0
5,091
636
2,080
2,192
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GlubtubbasWepple
King Arthur
0
0
1
0.5
L
Cliodhna
Hehielo182
Cliodhna
0
2
0
0
W
Charybdis
IXMaslerr
Charybdis
1
0
3
2.5
L
Hercules
Jimmy03677
Hercules
0
1
0
0
W
Kuzenbo
Perikoss
Kuzenbo
0
0
5
2.5
W
Nu Wa
Sejummm
Nu Wa
0
0
4
2
L
Artemis
SetDEO
Artemis
0
3
0
0
W
Mercury
TMAN109
Mercury
6
0
1
6.5
L
Kumbhakarna
facu__ATR
Kumbhakarna
0
1
0
0
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,581
Damage
8,538
21,943
Taken
26,396
10,745
Mitigated
11,570
7,070
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GlubtubbasWepple
King Arthur
1,780
290
0
1,575
5,188
2,212
189
0
5,000
0
28,960
L
Cliodhna
Hehielo182
Cliodhna
915
51
0
2,977
5,926
1,399
0
1,392
4,435
0
19,581
W
Charybdis
IXMaslerr
Charybdis
6,652
3,630
0
2,240
3,532
1,134
100
369
3,163
0
43,982
L
Hercules
Jimmy03677
Hercules
1,423
371
0
1,869
5,266
3,911
0
252
4,972
0
28,105
W
Kuzenbo
Perikoss
Kuzenbo
2,478
960
64
2,449
5,800
5,027
16
503
5,297
13,273
0
W
Nu Wa
Sejummm
Nu Wa
2,575
493
0
169
1,657
415
0
1,051
492
32,313
0
L
Artemis
SetDEO
Artemis
2,703
1,025
0
1,750
6,117
1,458
0
1,623
4,452
0
20,542
W
Mercury
TMAN109
Mercury
2,096
1,299
0
573
5,766
1,957
0
751
4,925
0
39,686
L
Kumbhakarna
facu__ATR
Kumbhakarna
1,417
100
114
2,431
6,895
4,323
0
719
6,146
13,359
1,382
L
Janus
2,080
0
0
557
2,192
479
0
785
1,338
37,062
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
22,251
279
Minions Killed
264
0
Camps Cleared
0
900,547
Distance Traveled
814,383
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,254
657
58
7
0
196,853
0
L
Cliodhna
4,078
510
46
6
0
190,664
0
W
Charybdis
5,022
628
78
10
0
153,652
0
L
Hercules
4,866
608
65
8
0
130,158
1
W
Kuzenbo
5,344
668
18
2
0
182,675
3
W
Nu Wa
5,198
650
61
8
0
180,728
4
L
Artemis
4,085
511
48
6
0
151,911
0
W
Mercury
5,887
736
64
8
0
186,639
3
L
Kumbhakarna
4,131
516
13
2
0
160,977
4
L
Janus
5,091
636
92
12
0
180,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role