Player Matchup

Sun Wukong
Sun Wukong
Bolmpo
Sun Wukong
Level 120
God Stats
10W - 9L
1,592 SR
Queue Stats
111W - 103L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
SLIMEDALLR
Hun Batz
Level 61
God Stats
23W - 20L
1,601 SR
Queue Stats
123W - 131L
1,533 Elo+
Party 3
Poseidon
Poseidon
Sqauncho
Poseidon
Level 100
God Stats
18W - 10L
1,655 SR
Queue Stats
145W - 131L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hadeedh
Kumbhakarna
Level 123
God Stats
23W - 34L
1,527 SR
Queue Stats
74W - 80L
1,524 Elo+
Party 3
Neith
Neith
ssundazee
Neith
Level 105
God Stats
6W - 3L
1,730 SR
Queue Stats
65W - 61L
1,527 Elo+
Party 2
Team Averages
Level 102
1,621 SR
1,531 Elo+

VS

Team Averages
Level 115
1,588 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
B3alzebub
Morgan Le Fay
Level 89
God Stats
9W - 3L
1,565 SR
Queue Stats
43W - 32L
1,524 Elo+
Party 1
Apollo
Apollo
Dagamer2
Apollo
Level 89
God Stats
5W - 4L
1,611 SR
Queue Stats
18W - 20L
1,462 Elo+
Party 1
Mercury
Mercury
KanenAbel
Mercury
Level 115
God Stats
2W - 0L
1,839 SR
Queue Stats
152W - 135L
1,564 Elo+
Solo
Mulan
Mulan
MajorMoron74
Mulan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,462 Elo+
Party 1
Atlas
Atlas
Ruzmi
Atlas
Level 155
God Stats
4W - 6L
1,427 SR
Queue Stats
138W - 125L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bolmpo
Sun Wukong
14
2 / 3 / 3
8,639
576
9,565
14,834
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SLIMEDALLR
Hun Batz
13
1 / 6 / 2
7,453
497
5,495
12,212
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Sqauncho
Poseidon
15
1 / 7 / 1
8,596
573
6,909
9,562
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
hadeedh
Kumbhakarna
12
3 / 5 / 0
7,907
527
6,066
15,132
12,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
ssundazee
Neith
12
0 / 4 / 3
7,205
480
8,574
11,320
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B3alzebub
Morgan Le Fay
15
4 / 1 / 8
9,077
605
12,807
9,401
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
Dagamer2
Apollo
14
4 / 3 / 3
8,286
552
5,509
7,897
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
KanenAbel
Mercury
18
13 / 0 / 3
10,085
672
12,635
10,614
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 2 / 2
8,315
554
7,590
14,559
8,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Ruzmi
Atlas
14
3 / 1 / 9
8,542
569
7,786
13,962
8,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
25
25
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B3alzebub
Morgan Le Fay
4
1
8
8
L
Sun Wukong
Bolmpo
Sun Wukong
2
3
3
1.17
W
Apollo
Dagamer2
Apollo
4
3
3
1.83
W
Mercury
KanenAbel
Mercury
13
0
3
14.5
W
1
2
2
1
W
Atlas
Ruzmi
Atlas
3
1
9
7.5
L
Hun Batz
SLIMEDALLR
Hun Batz
1
6
2
0.33
L
Poseidon
Sqauncho
Poseidon
1
7
1
0.21
L
Kumbhakarna
hadeedh
Kumbhakarna
3
5
0
0.6
L
Neith
ssundazee
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
46,327
63,060
Taken
56,433
33,650
Mitigated
28,021
9,916
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B3alzebub
Morgan Le Fay
12,807
652
0
1,991
9,401
3,660
81
3,800
5,601
69,455
402
L
Sun Wukong
Bolmpo
Sun Wukong
9,565
2,540
0
3,177
14,834
11,002
14
1,511
13,323
0
61,774
W
Apollo
Dagamer2
Apollo
5,509
4,250
0
2,523
7,897
3,066
952
2,478
5,419
0
54,915
W
Mercury
KanenAbel
Mercury
12,635
4,781
0
2,192
10,614
4,430
0
1,772
8,842
0
88,583
W
7,590
999
0
5,200
14,559
8,020
0
2,179
12,380
0
60,897
W
Atlas
Ruzmi
Atlas
7,786
2,409
0
5,218
13,962
8,845
132
2,725
11,237
45,319
0
L
Hun Batz
SLIMEDALLR
Hun Batz
5,495
670
0
1,043
12,212
4,179
0
3,649
8,563
0
51,399
L
Poseidon
Sqauncho
Poseidon
6,909
1,190
0
763
9,562
2,781
236
5,124
4,438
70,448
1,394
L
Kumbhakarna
hadeedh
Kumbhakarna
6,066
295
293
1,921
15,132
12,668
0
5,008
10,124
38,047
1,408
L
Neith
ssundazee
Neith
8,574
2,101
0
2,719
11,320
3,020
0
5,236
6,084
0
48,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
44,305
450
Minions Killed
537
0
Camps Cleared
0
1,559,999
Distance Traveled
1,611,920
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,077
605
127
8
0
340,091
10
L
Sun Wukong
8,639
576
91
6
0
302,649
8
W
Apollo
8,286
552
109
7
0
292,870
3
W
Mercury
10,085
672
125
8
0
411,071
3
W
Mulan
8,315
554
122
8
0
272,237
3
W
Atlas
8,542
569
54
4
0
295,651
0
L
Hun Batz
7,453
497
76
5
0
344,201
2
L
Poseidon
8,596
573
139
9
0
298,336
2
L
Kumbhakarna
7,907
527
60
4
0
317,325
6
L
Neith
7,205
480
84
6
0
297,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role