Player Matchup

Nu Wa
Nu Wa
BBQDave716
Nu Wa
Level 81
God Stats
103W - 80L
1,593 SR
Queue Stats
550W - 537L
1,476 Elo+
Solo
Chaac
Chaac
Drackblood7
Chaac
Level 42
God Stats
3W - 0L
1,604 SR
Queue Stats
55W - 48L
1,558 Elo+
Solo
Izanami
Izanami
LastPoint
Izanami
Level 85
God Stats
1W - 1L
1,687 SR
Queue Stats
167W - 133L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
LoPerkz
Amaterasu
Level 85
God Stats
18W - 15L
1,616 SR
Queue Stats
178W - 136L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
WakeUpCrucified
Erlang Shen
Level 106
God Stats
19W - 15L
1,514 SR
Queue Stats
224W - 215L
1,504 Elo+
Solo
Team Averages
Level 80
1,603 SR
1,537 Elo+

VS

Team Averages
Level 70
1,582 SR
1,521 Elo+
Bake Kujira
Bake Kujira
Austin269
Bake Kujira
Level 40
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Thoth
Thoth
CMBJR2016
Thoth
Level 66
God Stats
21W - 20L
1,557 SR
Queue Stats
241W - 239L
1,542 Elo+
Party 1
Skadi
Skadi
Chilldaddy1989
Skadi
Level 42
God Stats
12W - 6L
1,583 SR
Queue Stats
77W - 84L
1,410 Elo+
Solo
Thor
Thor
FidelsWorld
Thor
Level 74
God Stats
3W - 2L
1,567 SR
Queue Stats
267W - 254L
1,569 Elo+
Party 1
Eset
Eset
QKZMQKZM
Eset
Level 128
God Stats
2W - 1L
1,858 SR
Queue Stats
23W - 8L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 1 / 3
9,556
683
7,426
6,826
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 9
8,152
582
6,980
14,003
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LastPoint
Izanami
15
7 / 2 / 8
9,388
671
10,649
10,062
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
LoPerkz
Amaterasu
14
0 / 3 / 4
8,272
591
5,262
13,521
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
WakeUpCrucified
Erlang Shen
14
7 / 2 / 4
8,789
628
3,581
11,451
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Austin269
Bake Kujira
6
1 / 3 / 0
5,616
401
3,512
7,057
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
CMBJR2016
Thoth
14
2 / 1 / 1
8,437
603
5,880
7,336
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
7,624
545
7,915
11,251
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 5
7,276
520
7,422
15,142
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
16
5 / 2 / 0
9,209
658
11,291
9,158
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
10
10
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Austin269
Bake Kujira
1
3
0
0.33
W
Nu Wa
3
1
3
4.5
L
Thoth
CMBJR2016
Thoth
2
1
1
2.5
L
1
7
0
0.14
W
3
2
9
3.75
L
1
8
5
0.44
W
Izanami
LastPoint
Izanami
7
2
8
5.5
W
Amaterasu
LoPerkz
Amaterasu
0
3
4
0.67
L
Eset
5
2
0
2.5
W
Erlang Shen
WakeUpCrucified
Erlang Shen
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
36,020
55,863
Taken
49,944
24,524
Mitigated
16,617
25,174
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Austin269
Bake Kujira
3,512
1,372
96
941
7,057
3,692
0
648
6,409
9,401
0
W
Nu Wa
7,426
2,147
0
2,433
6,826
1,385
1,878
3,047
3,410
77,812
1,673
L
Thoth
CMBJR2016
Thoth
5,880
564
0
940
7,336
2,315
0
3,861
3,475
64,325
1,407
L
7,915
2,682
0
1,995
11,251
2,677
1,023
344
10,907
0
56,627
W
6,980
808
1,882
5,743
14,003
8,330
144
4,214
9,713
0
30,224
L
7,422
2,693
0
3,825
15,142
4,661
0
1,828
13,268
0
47,548
W
Izanami
LastPoint
Izanami
10,649
7,606
0
4,548
10,062
3,181
790
884
9,178
0
72,622
W
Amaterasu
LoPerkz
Amaterasu
5,262
2,171
0
5,924
13,521
7,609
0
8,505
5,016
0
57,547
L
Eset
11,291
1,394
0
4,574
9,158
3,272
0
745
8,170
75,069
350
W
Erlang Shen
WakeUpCrucified
Erlang Shen
3,581
2,098
0
4,644
11,451
4,019
668
3,695
7,678
0
43,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
38,162
488
Minions Killed
473
0
Camps Cleared
0
1,471,728
Distance Traveled
1,241,704
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,616
401
16
1
0
162,553
0
W
Nu Wa
9,556
683
150
11
0
262,545
0
L
Thoth
8,437
603
150
11
0
298,211
0
L
Skadi
7,624
545
96
7
0
228,939
0
W
Chaac
8,152
582
32
2
0
296,229
0
L
Thor
7,276
520
73
5
0
282,935
0
W
Izanami
9,388
671
117
8
0
260,654
0
W
Amaterasu
8,272
591
111
8
0
298,238
3
L
Eset
9,209
658
138
10
0
269,066
1
W
Erlang Shen
8,789
628
78
6
0
354,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role