Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AbserdKing
Erlang Shen
Level 82
God Stats
2W - 3L
1,701 SR
Queue Stats
107W - 112L
1,443 Elo+
Solo
Arachne
Arachne
PochoArtio
Arachne
Level 127
God Stats
9W - 6L
1,546 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Ganesha
Ganesha
uw_SHUN
Ganesha
Level 62
God Stats
5W - 5L
1,552 SR
Queue Stats
239W - 246L
1,483 Elo+
Solo
Team Averages
Level 107
1,560 SR
1,483 Elo+

VS

Team Averages
Level 95
1,478 SR
1,453 Elo+
Sun Wukong
Sun Wukong
Hipthiftybull
Sun Wukong
Level 128
God Stats
6W - 6L
1,510 SR
Queue Stats
300W - 304L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LittleKillNoody
Morgan Le Fay
Level 61
God Stats
4W - 1L
1,595 SR
Queue Stats
54W - 52L
1,417 Elo+
Party 3
Khepri
Khepri
Mafiatiger13
Khepri
Level 87
God Stats
5W - 9L
1,283 SR
Queue Stats
283W - 278L
1,474 Elo+
Party 2
Izanami
Izanami
NSK78-masayesvad
Izanami
Level 69
God Stats
4W - 4L
1,503 SR
Queue Stats
278W - 247L
1,462 Elo+
Party 3
Da Ji
Da Ji
Taurhon
Da Ji
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 202L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
3,865
644
1,839
1,043
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
7
0 / 1 / 1
3,772
629
2,838
4,039
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
AbserdKing
Erlang Shen
1
0 / 0 / 0
2,752
459
0
122
42
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
PochoArtio
Arachne
7
2 / 4 / 1
3,989
665
1,188
4,120
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ganesha
uw_SHUN
Ganesha
6
0 / 1 / 2
3,946
658
985
3,262
1,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hipthiftybull
Sun Wukong
8
1 / 0 / 1
4,367
728
663
1,961
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
LittleKillNoody
Morgan Le Fay
7
1 / 0 / 1
4,214
702
1,134
2,120
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
7
3 / 0 / 1
4,641
774
1,275
3,253
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 3
4,265
711
2,248
2,623
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Taurhon
Da Ji
6
0 / 2 / 5
3,855
643
592
3,895
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
L
Apollo
 
Apollo
0
1
1
0.5
L
Erlang Shen
AbserdKing
Erlang Shen
0
0
0
0
W
Sun Wukong
Hipthiftybull
Sun Wukong
1
0
1
1.5
W
Morgan Le Fay
LittleKillNoody
Morgan Le Fay
1
0
1
1.5
W
Khepri
3
0
1
3.5
W
1
1
3
2.5
L
Arachne
PochoArtio
Arachne
2
4
1
0.63
W
Da Ji
Taurhon
Da Ji
0
2
5
1.25
L
Ganesha
uw_SHUN
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,850
Damage
5,912
12,586
Taken
13,852
4,189
Mitigated
4,962
3,982
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,839
51
0
227
1,043
221
0
143
864
15,609
396
L
Apollo
 
Apollo
2,838
1,549
0
2,373
4,039
948
0
547
3,492
0
23,800
L
Erlang Shen
AbserdKing
Erlang Shen
0
0
0
25
122
42
0
0
122
0
956
W
Sun Wukong
Hipthiftybull
Sun Wukong
663
0
0
1,028
1,961
1,033
0
704
1,257
0
18,911
W
Morgan Le Fay
LittleKillNoody
Morgan Le Fay
1,134
124
0
598
2,120
614
0
477
1,643
22,134
645
W
Khepri
1,275
251
143
1,160
3,253
1,625
0
495
2,758
7,901
1,676
W
2,248
1,602
0
558
2,623
759
0
347
2,276
0
23,954
L
Arachne
PochoArtio
Arachne
1,188
811
0
542
4,120
1,019
0
1,143
2,910
0
14,200
W
Da Ji
Taurhon
Da Ji
592
167
0
1,160
3,895
931
0
759
3,136
0
16,576
L
Ganesha
uw_SHUN
Ganesha
985
33
0
815
3,262
1,959
0
433
2,829
10,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,324
Gold Earned
21,342
133
Minions Killed
178
0
Camps Cleared
0
544,494
Distance Traveled
614,466
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,865
644
33
6
0
126,154
4
L
Apollo
3,772
629
59
10
0
122,270
0
L
Erlang Shen
2,752
459
2
0
0
32,432
0
W
Sun Wukong
4,367
728
37
6
0
113,445
0
W
Morgan Le Fay
4,214
702
45
8
0
137,066
2
W
Khepri
4,641
774
12
2
0
116,791
0
W
Izanami
4,265
711
53
9
0
134,162
1
L
Arachne
3,989
665
33
6
0
134,890
0
W
Da Ji
3,855
643
31
5
0
113,002
0
L
Ganesha
3,946
658
6
1
0
128,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role