Player Matchup

Fenrir
Fenrir
Abokato
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,442 Elo+
Party 1
Chaac
Chaac
Mr ChocoPop
Chaac
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,329 Elo+
Solo
Raijin
Raijin
TRIGUN 5TAMPEDE
Raijin
Level 89
God Stats
5W - 1L
1,883 SR
Queue Stats
139W - 139L
1,542 Elo+
Solo
Freya
Freya
TheOnlyMidget
Freya
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,401 Elo+
Party 1
Mulan
Mulan
shaklz71
Mulan
Level 84
God Stats
3W - 3L
1,408 SR
Queue Stats
56W - 60L
1,394 Elo+
Party 1
Team Averages
Level 115
1,558 SR
1,421 Elo+

VS

Team Averages
Level 64
1,433 SR
1,325 Elo+
Tiamat
Tiamat
Angry_Wombat13
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 2
Anhur
Anhur
BrownBear942
Anhur
Level 107
God Stats
2W - 4L
1,351 SR
Queue Stats
179W - 194L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChayBaku
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,312 SR
Queue Stats
37W - 41L
1,442 Elo+
Solo
Hachiman
Hachiman
Mr_Nocker
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,279 Elo+
Party 2
Sobek
Sobek
flamaggedon
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abokato
Fenrir
15
5 / 2 / 15
8,892
889
9,250
9,282
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
12 / 1 / 10
9,998
1,000
8,793
10,668
9,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 3 / 16
9,267
927
10,929
5,831
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
4 / 2 / 16
8,835
884
4,257
5,316
1,712
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
shaklz71
Mulan
14
1 / 4 / 21
8,170
817
9,814
10,817
7,424
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,124
712
4,010
9,883
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 6 / 5
7,953
795
4,633
9,572
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ChayBaku
Morgan Le Fay
16
2 / 5 / 5
8,245
825
8,264
10,665
5,189
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Mr_Nocker
Hachiman
11
0 / 7 / 5
6,822
682
2,172
9,348
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 5
6,692
669
4,341
10,083
11,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
29
Kills
9
12
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abokato
Fenrir
5
2
15
6.25
L
2
7
4
0.57
L
3
6
5
0.92
L
Morgan Le Fay
ChayBaku
Morgan Le Fay
2
5
5
0.9
W
12
1
10
17
L
Hachiman
Mr_Nocker
Hachiman
0
7
5
0.36
W
7
3
16
5
W
4
2
16
6
L
2
4
5
1.13
W
Mulan
shaklz71
Mulan
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
23,420
41,914
Taken
49,551
28,595
Mitigated
31,578
14,025
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abokato
Fenrir
9,250
1,401
705
2,296
9,282
7,626
2,276
3,690
5,592
0
17,892
L
4,010
459
305
653
9,883
7,296
0
3,779
6,005
9,757
784
L
4,633
1,874
234
753
9,572
4,284
0
2,092
7,355
0
10,085
L
Morgan Le Fay
ChayBaku
Morgan Le Fay
8,264
1,476
88
2,263
10,665
5,189
0
3,474
7,109
21,013
0
W
8,793
679
572
5,351
10,668
9,644
182
3,163
7,505
0
16,356
L
Hachiman
Mr_Nocker
Hachiman
2,172
1,186
0
67
9,348
3,779
23
2,421
6,884
0
6,300
W
10,929
648
254
1,195
5,831
2,189
1,015
2,480
3,351
23,357
743
W
4,257
966
480
1,069
5,316
1,712
1,731
1,441
3,875
11,654
973
L
4,341
788
154
1,200
10,083
11,030
0
2,892
7,039
6,459
0
W
Mulan
shaklz71
Mulan
9,814
952
850
1,253
10,817
7,424
50
5,725
5,092
0
13,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
36,836
94
Minions Killed
68
0
Camps Cleared
0
902,210
Distance Traveled
647,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,892
889
21
2
0
178,641
0
L
Tiamat
7,124
712
11
1
0
137,443
0
L
Anhur
7,953
795
13
1
0
125,996
0
L
Morgan Le Fay
8,245
825
29
3
0
163,287
0
W
Chaac
9,998
1,000
8
1
0
202,230
0
L
Hachiman
6,822
682
12
1
0
109,580
0
W
Raijin
9,267
927
26
3
0
170,218
0
W
Freya
8,835
884
25
3
0
159,489
0
L
Sobek
6,692
669
3
0
0
110,895
0
W
Mulan
8,170
817
14
1
0
191,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role