Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Brugrim
Chaac
Level 89
God Stats
23W - 23L
1,503 SR
Queue Stats
258W - 262L
1,426 Elo+
Solo
Cthulhu
Cthulhu
KonPopis
Cthulhu
Level 64
God Stats
15W - 11L
1,735 SR
Queue Stats
121W - 113L
1,500 Elo+
Party 2
Apollo
Apollo
Soshan 713
Apollo
Level 102
God Stats
1W - 0L
1,067 SR
Queue Stats
83W - 73L
1,514 Elo+
Party 2
Anubis
Anubis
xHaRdCoRexGaMeR
Anubis
Level 88
God Stats
29W - 26L
1,510 SR
Queue Stats
130W - 127L
1,465 Elo+
Solo
Team Averages
Level 90
1,463 SR
1,481 Elo+

VS

Team Averages
Level 78
1,399 SR
1,369 Elo+
Ymir
Ymir
FazeNotRelevant
Ymir
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
9W - 14L
1,347 Elo+
Party 1
Hades
Hades
Manny09cg
Hades
Level 40
God Stats
12W - 19L
1,423 SR
Queue Stats
24W - 38L
1,366 Elo+
Solo
Chronos
Chronos
OFaze DarkO
Chronos
Level 64
God Stats
2W - 6L
1,167 SR
Queue Stats
28W - 41L
1,365 Elo+
Party 1
Thor
Thor
kingwilliak
Thor
Level 99
God Stats
1W - 3L
1,405 SR
Queue Stats
18W - 28L
1,353 Elo+
Party 1
Ishtar
Ishtar
tigga111
Ishtar
Level 159
God Stats
11W - 19L
1,554 SR
Queue Stats
457W - 456L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 7
6,778
565
3,596
8,075
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Brugrim
Chaac
13
1 / 1 / 1
7,542
629
3,025
7,434
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
KonPopis
Cthulhu
10
2 / 3 / 4
6,619
552
7,297
12,018
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Soshan 713
Apollo
11
2 / 2 / 3
6,540
545
3,597
4,783
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 2 / 1
7,794
650
11,668
5,952
2,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,871
406
3,080
10,790
5,633
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Manny09cg
Hades
10
1 / 5 / 3
5,944
495
4,414
8,450
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
OFaze DarkO
Chronos
11
1 / 3 / 1
6,235
520
4,201
7,166
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 0 / 2
6,814
568
2,791
7,709
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
tigga111
Ishtar
9
1 / 5 / 3
5,643
470
4,829
8,183
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
7
9
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
7
6.5
W
Chaac
Brugrim
Chaac
1
1
1
1.5
L
0
4
3
0.38
W
Cthulhu
KonPopis
Cthulhu
2
3
4
1.33
L
Hades
Manny09cg
Hades
1
5
3
0.5
L
Chronos
OFaze DarkO
Chronos
1
3
1
0.5
W
Apollo
Soshan 713
Apollo
2
2
3
1.75
L
4
0
2
5
L
Ishtar
tigga111
Ishtar
1
5
3
0.5
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
19,315
38,262
Taken
42,298
18,032
Mitigated
13,242
12,971
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,596
1,279
0
4,130
8,075
2,633
0
1,555
6,520
0
34,630
W
Chaac
Brugrim
Chaac
3,025
474
0
1,857
7,434
2,927
375
4,622
2,812
0
51,726
L
3,080
609
0
2,305
10,790
5,633
0
5,132
5,658
10,290
2,102
W
Cthulhu
KonPopis
Cthulhu
7,297
428
296
3,360
12,018
8,280
213
2,327
9,691
33,075
62
L
Hades
Manny09cg
Hades
4,414
138
319
2,160
8,450
1,941
0
5,705
2,745
27,862
0
L
Chronos
OFaze DarkO
Chronos
4,201
1,054
0
1,619
7,166
1,591
0
1,611
5,555
37,814
0
W
Apollo
Soshan 713
Apollo
3,597
2,113
108
820
4,783
1,585
532
883
3,900
0
38,212
L
2,791
931
0
4,642
7,709
2,261
0
1,717
5,992
0
44,913
L
Ishtar
tigga111
Ishtar
4,829
2,930
0
2,167
8,183
1,816
0
4,689
3,494
0
30,974
W
11,668
461
131
2,269
5,952
2,607
220
1,956
3,996
51,940
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
29,507
349
Minions Killed
307
0
Camps Cleared
0
1,148,235
Distance Traveled
1,078,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,778
565
56
5
0
264,143
0
W
Chaac
7,542
629
100
8
0
201,355
0
L
Ymir
4,871
406
22
2
0
175,841
0
W
Cthulhu
6,619
552
49
4
0
240,851
0
L
Hades
5,944
495
55
5
0
238,254
0
L
Chronos
6,235
520
76
6
0
216,607
0
W
Apollo
6,540
545
72
6
0
224,169
0
L
Thor
6,814
568
92
8
0
258,471
0
L
Ishtar
5,643
470
62
5
0
189,807
1
W
Anubis
7,794
650
72
6
0
217,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role