Player Matchup

Hun Batz
Hun Batz
GG Quisy105 GG
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,389 Elo+
Solo
Discordia
Discordia
IxanR4
Discordia
Level 146
God Stats
3W - 2L
1,702 SR
Queue Stats
245W - 243L
1,545 Elo+
Party 2
Anhur
Anhur
KATchMeOnCloud9
Anhur
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
41W - 50L
1,431 Elo+
Solo
Bacchus
Bacchus
barbatoz9611
Bacchus
Level 109
God Stats
7W - 5L
1,465 SR
Queue Stats
557W - 580L
1,415 Elo+
Solo
Charon
Charon
xDARRx
Charon
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,544 Elo+
Party 2
Team Averages
Level 126
1,578 SR
1,465 Elo+

VS

Team Averages
Level 123
1,557 SR
1,527 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DeputyDoogan
Kuzenbo
Level 128
God Stats
7W - 4L
1,579 SR
Queue Stats
143W - 150L
1,424 Elo+
Party 1
Ares
Ares
Fzylilmanpch
Ares
Level 109
God Stats
3W - 6L
1,335 SR
Queue Stats
175W - 194L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lothor23
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,676 SR
Queue Stats
42W - 34L
1,568 Elo+
Solo
Osiris
Osiris
Mythile
Osiris
Level 124
God Stats
3W - 2L
1,694 SR
Queue Stats
197W - 73L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
5
0 / 0 / 0
5,336
593
0
0
0
Discordia
IxanR4
Discordia
17
5 / 4 / 3
8,442
938
18,726
7,050
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,697
633
2,390
3,945
1,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
barbatoz9611
Bacchus
13
1 / 4 / 3
6,839
760
6,749
15,520
14,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
xDARRx
Charon
14
2 / 5 / 4
7,659
851
6,372
11,228
10,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 9
8,526
947
5,877
7,549
3,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DeputyDoogan
Kuzenbo
13
2 / 2 / 10
8,445
938
5,884
11,911
14,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 3 / 9
9,077
1,009
4,475
10,171
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Lothor23
Morgan Le Fay
16
4 / 1 / 9
9,136
1,015
7,172
13,083
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Mythile
Osiris
15
3 / 2 / 9
8,328
925
9,420
10,720
9,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
15
15
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
9
3.25
W
Kuzenbo
DeputyDoogan
Kuzenbo
2
2
10
3.5
W
4
3
9
2.83
L
Hun Batz
0
0
0
0
L
Discordia
IxanR4
Discordia
5
4
3
1.63
L
0
2
1
0.25
W
Morgan Le Fay
Lothor23
Morgan Le Fay
4
1
9
8.5
W
Osiris
Mythile
Osiris
3
2
9
3.75
L
Bacchus
barbatoz9611
Bacchus
1
4
3
0.63
L
Charon
xDARRx
Charon
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
32,828
37,743
Taken
53,434
29,571
Mitigated
45,672
10,319
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,877
873
1,559
587
7,549
3,780
1,453
5,617
1,932
19,688
207
W
Kuzenbo
DeputyDoogan
Kuzenbo
5,884
2,092
2,558
2,599
11,911
14,789
805
5,654
6,257
7,347
2,674
W
4,475
297
265
1,020
10,171
11,443
809
3,810
6,361
6,130
0
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
IxanR4
Discordia
18,726
121
477
436
7,050
2,817
0
4,865
2,185
31,118
642
L
2,390
1,324
221
696
3,945
1,307
0
2,311
1,634
0
6,240
W
Morgan Le Fay
Lothor23
Morgan Le Fay
7,172
1,461
727
5,642
13,083
5,967
2,052
9,917
3,166
19,737
0
W
Osiris
Mythile
Osiris
9,420
3,070
862
2,083
10,720
9,693
684
6,366
4,354
0
18,206
L
Bacchus
barbatoz9611
Bacchus
6,749
818
0
4,963
15,520
14,489
0
8,103
7,417
14,740
0
L
Charon
xDARRx
Charon
6,372
487
1,768
1,758
11,228
10,958
0
6,785
4,443
13,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
43,512
63
Minions Killed
82
0
Camps Cleared
0
559,162
Distance Traveled
919,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,526
947
29
3
0
181,373
0
W
Kuzenbo
8,445
938
4
0
0
188,610
0
W
Ares
9,077
1,009
4
0
0
192,077
0
L
Hun Batz
5,336
593
0
0
0
0
0
L
Discordia
8,442
938
32
4
0
165,311
0
L
Anhur
5,697
633
13
1
0
82,017
0
W
Morgan Le Fay
9,136
1,015
27
3
0
175,892
0
W
Osiris
8,328
925
18
2
0
181,300
0
L
Bacchus
6,839
760
7
1
0
158,349
0
L
Charon
7,659
851
11
1
0
153,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role