Player Matchup

Hou Yi
Hou Yi
AirInnnn
Hou Yi
Level 100
God Stats
25W - 11L
1,655 SR
Queue Stats
48W - 32L
1,560 Elo+
Party 1
Fenrir
Fenrir
Crustxtoast
Fenrir
Level 74
God Stats
3W - 2L
1,659 SR
Queue Stats
134W - 124L
1,500 Elo+
Solo
Scylla
Scylla
Givenator13
Scylla
Level 64
God Stats
4W - 4L
1,594 SR
Queue Stats
182W - 179L
1,477 Elo+
Party 3
Yemoja
Yemoja
Nurselline
Yemoja
Level 67
God Stats
17W - 12L
1,588 SR
Queue Stats
53W - 37L
1,583 Elo+
Party 1
Surtr
Surtr
youngdilly77
Surtr
Level 39
God Stats
14W - 6L
1,636 SR
Queue Stats
138W - 127L
1,496 Elo+
Party 3
Team Averages
Level 69
1,626 SR
1,523 Elo+

VS

Team Averages
Level 93
1,562 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DeathSytheZero
Vulcan
Level 158
God Stats
2W - 2L
1,549 SR
Queue Stats
31W - 26L
1,592 Elo+
Solo
Serqet
Serqet
DoloSwaggins
Serqet
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,476 Elo+
Solo
Jormungandr
Jormungandr
SIRFATLOUIE
Jormungandr
Level 88
God Stats
44W - 32L
1,762 SR
Queue Stats
151W - 153L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
ThirstyGoats
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AirInnnn
Hou Yi
9
3 / 0 / 3
5,422
602
5,571
4,873
1,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
4 / 0 / 1
5,854
650
3,048
4,690
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
1 / 0 / 2
5,579
620
2,736
3,455
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Nurselline
Yemoja
9
2 / 0 / 4
5,869
652
1,591
3,084
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
5,309
590
4,766
7,502
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 4 / 0
4,209
468
3,708
4,998
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,758
529
1,426
4,421
1,156
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
0 / 0 / 0
4,847
539
1,604
6,477
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SIRFATLOUIE
Jormungandr
7
0 / 2 / 0
4,619
513
4,048
6,047
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
ThirstyGoats
Kuzenbo
8
0 / 2 / 0
4,498
500
1,371
6,818
6,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Hou Yi
AirInnnn
Hou Yi
3
0
3
4.5
W
Fenrir
4
0
1
4.5
L
0
4
0
0
L
Serqet
0
0
0
0
W
Scylla
1
0
2
2
W
Yemoja
Nurselline
Yemoja
2
0
4
4
L
Jormungandr
SIRFATLOUIE
Jormungandr
0
2
0
0
L
Kuzenbo
ThirstyGoats
Kuzenbo
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
12,157
23,604
Taken
28,761
9,012
Mitigated
13,461
10,554
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,708
765
0
305
4,998
1,357
0
571
4,427
0
28,817
W
Hou Yi
AirInnnn
Hou Yi
5,571
3,263
0
1,425
4,873
1,328
758
422
4,451
0
37,293
W
Fenrir
3,048
78
0
684
4,690
1,808
0
109
4,581
0
35,996
L
1,426
177
0
251
4,421
1,156
170
1,973
2,448
19,541
0
L
Serqet
1,604
0
0
4,244
6,477
2,112
0
338
6,139
0
33,936
W
Scylla
2,736
466
0
1,250
3,455
726
0
1,438
1,633
26,812
427
W
Yemoja
Nurselline
Yemoja
1,591
688
3,486
1,661
3,084
1,568
150
913
2,171
8,725
0
L
Jormungandr
SIRFATLOUIE
Jormungandr
4,048
1,494
0
1,291
6,047
2,232
0
553
5,494
23,914
5,370
L
Kuzenbo
ThirstyGoats
Kuzenbo
1,371
546
0
2,079
6,818
6,604
12
1,056
5,762
6,669
0
W
4,766
1,593
0
2,048
7,502
3,582
22
3,728
3,774
504
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
22,931
241
Minions Killed
212
0
Camps Cleared
0
854,444
Distance Traveled
858,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,209
468
58
6
0
188,406
0
W
Hou Yi
5,422
602
60
7
0
155,380
0
W
Fenrir
5,854
650
65
7
0
211,313
0
L
Vulcan
4,758
529
33
4
0
176,024
0
L
Serqet
4,847
539
68
8
0
173,227
0
W
Scylla
5,579
620
47
5
0
163,357
1
W
Yemoja
5,869
652
20
2
0
154,669
3
L
Jormungandr
4,619
513
44
5
0
126,154
0
L
Kuzenbo
4,498
500
9
1
0
194,712
0
W
Surtr
5,309
590
49
5
0
169,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role