Player Matchup

Horus
Horus
Dinofactos
Horus
Level 152
God Stats
2W - 1L
1,732 SR
Queue Stats
171W - 153L
1,551 Elo+
Solo
Neith
Neith
GaIIagher
Neith
Level 196
God Stats
17W - 21L
1,598 SR
Queue Stats
238W - 269L
1,454 Elo+
Party 1
Ravana
Ravana
SonOfAn4rchy
Ravana
Level 157
God Stats
32W - 41L
1,502 SR
Queue Stats
429W - 445L
1,449 Elo+
Party 1
Artio
Artio
alessandro1502
Artio
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
111W - 114L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
z Th3Darkness
Zhong Kui
Level 159
God Stats
3W - 4L
1,477 SR
Queue Stats
213W - 230L
1,507 Elo+
Solo
Team Averages
Level 161
1,608 SR
1,483 Elo+

VS

Team Averages
Level 143
1,531 SR
1,478 Elo+
Rama
Rama
 
Rama
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AIMGenuino
Charon
Level 141
God Stats
4W - 2L
1,644 SR
Queue Stats
103W - 74L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
R4K4
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,385 Elo+
Solo
Tyr
Tyr
eldrilo0
Tyr
Level 124
God Stats
49W - 44L
1,509 SR
Queue Stats
198W - 180L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 1 / 2
4,454
636
3,293
7,556
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
GaIIagher
Neith
8
1 / 0 / 2
4,169
596
4,067
3,109
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
8
1 / 0 / 1
4,539
648
2,443
3,688
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,432
205
0
241
54
Zhong Kui
z Th3Darkness
Zhong Kui
8
0 / 0 / 1
4,402
629
2,289
4,130
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 1
4,377
625
2,097
3,917
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
 
Kali
6
0 / 2 / 0
3,843
549
575
5,235
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
AIMGenuino
Charon
8
0 / 0 / 0
4,484
641
5,159
3,746
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
R4K4
Sun Wukong
9
0 / 0 / 0
5,096
728
1,123
3,959
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 1 / 0
4,466
638
2,980
6,163
3,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
1
0.5
W
Kali
 
Kali
0
2
0
0
W
Charon
AIMGenuino
Charon
0
0
0
0
L
Horus
1
1
2
2
L
Neith
GaIIagher
Neith
1
0
2
2
W
Sun Wukong
R4K4
Sun Wukong
0
0
0
0
L
Ravana
1
0
1
1.5
L
0
0
0
0
W
1
1
0
1
L
Zhong Kui
z Th3Darkness
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
11,934
18,724
Taken
23,020
10,054
Mitigated
10,563
8,241
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,097
1,896
0
1,029
3,917
1,054
0
0
3,917
0
29,183
W
Kali
 
Kali
575
219
0
1,953
5,235
1,448
0
548
4,687
0
20,213
W
Charon
AIMGenuino
Charon
5,159
1,140
0
1,649
3,746
1,325
0
720
3,026
27,955
0
L
Horus
3,293
1,429
304
3,712
7,556
5,398
0
1,870
5,414
0
12,752
L
Neith
GaIIagher
Neith
4,067
1,098
0
1,388
3,109
817
0
196
2,895
0
25,352
W
Sun Wukong
R4K4
Sun Wukong
1,123
265
0
766
3,959
3,120
36
0
3,959
0
33,232
L
Ravana
2,443
556
0
831
3,688
1,424
0
498
3,143
0
23,982
L
0
0
0
0
241
54
0
229
0
0
0
W
2,980
317
0
3,977
6,163
3,616
0
1,021
5,142
0
12,707
L
Zhong Kui
z Th3Darkness
Zhong Kui
2,289
278
0
2,006
4,130
2,361
0
1,685
2,113
26,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
22,266
170
Minions Killed
238
0
Camps Cleared
0
634,139
Distance Traveled
796,895
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,377
625
52
7
0
140,695
0
W
Kali
3,843
549
39
6
0
151,468
2
W
Charon
4,484
641
59
8
0
160,550
2
L
Horus
4,454
636
24
3
0
160,263
0
L
Neith
4,169
596
38
5
0
145,514
1
W
Sun Wukong
5,096
728
73
10
0
159,291
0
L
Ravana
4,539
648
51
7
0
172,967
1
L
Artio
1,432
205
0
0
0
121
0
W
Tyr
4,466
638
15
2
0
184,891
3
L
Zhong Kui
4,402
629
57
8
0
155,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role