Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LE Desires
Geb
Level 157
God Stats
4W - 2L
1,643 SR
Queue Stats
16W - 5L
1,716 Elo+
Party 1
Apollo
Apollo
Sigmaruss
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,611 Elo+
Party 1
Team Averages
Level 160
1,529 SR
1,565 Elo+

VS

Team Averages
Level 168
1,597 SR
1,546 Elo+
Ullr
Ullr
GangstaSloth
Ullr
Level 119
God Stats
34W - 25L
1,541 SR
Queue Stats
72W - 55L
1,565 Elo+
Party 2
Nox
Nox
XPurpleprodigyx
Nox
Level 206
God Stats
9W - 12L
1,520 SR
Queue Stats
395W - 392L
1,577 Elo+
Solo
Chaac
Chaac
oRoyaltyz
Chaac
Level 197
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 70L
1,551 Elo+
Solo
Thor
Thor
pudgepug
Thor
Level 163
God Stats
66W - 51L
1,638 SR
Queue Stats
322W - 272L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
usduisbdg
Cthulhu
Level 154
God Stats
1W - 1L
1,784 SR
Queue Stats
216W - 205L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 0 / 1
6,903
690
8,407
5,414
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
11
3 / 2 / 3
6,231
623
4,259
6,911
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
 
Baron Samedi
11
1 / 1 / 1
6,125
613
1,777
3,037
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
5,021
502
2,342
8,586
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Sigmaruss
Apollo
9
2 / 1 / 1
5,131
513
4,726
7,242
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,757
576
4,573
5,263
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,873
487
1,990
4,168
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
oRoyaltyz
Chaac
8
0 / 2 / 0
4,673
467
2,029
9,528
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thor
11
4 / 1 / 1
5,592
559
5,386
8,093
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
usduisbdg
Cthulhu
9
0 / 3 / 6
5,168
517
5,332
8,135
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
7
7
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
Janus
 
Janus
3
2
3
2.25
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
3
1
1
3.5
W
1
3
2
0.67
W
Apollo
Sigmaruss
Apollo
2
1
1
2.5
L
0
2
1
0.25
L
Chaac
oRoyaltyz
Chaac
0
2
0
0
L
Thor
4
1
1
4.5
L
Cthulhu
usduisbdg
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
19,310
31,190
Taken
35,187
10,705
Mitigated
15,820
11,983
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,407
2,498
0
2,800
5,414
1,623
158
385
4,983
0
55,395
W
Janus
 
Janus
4,259
537
0
3,645
6,911
1,791
0
1,329
5,518
41,069
0
W
Baron Samedi
 
Baron Samedi
1,777
0
0
1,096
3,037
1,222
0
659
2,318
33,193
842
L
4,573
2,399
0
1,237
5,263
1,732
0
1,233
4,030
0
35,554
W
2,342
527
0
1,596
8,586
4,009
0
2,413
5,789
10,995
0
W
Apollo
Sigmaruss
Apollo
4,726
2,787
0
2,846
7,242
2,060
0
1,600
5,260
0
36,591
L
1,990
130
0
1,607
4,168
1,200
0
1,649
2,391
29,544
0
L
Chaac
oRoyaltyz
Chaac
2,029
182
0
4,039
9,528
5,379
0
495
9,033
0
25,211
L
Thor
5,386
754
0
1,196
8,093
2,639
0
2,984
4,985
0
34,320
L
Cthulhu
usduisbdg
Cthulhu
5,332
372
27
750
8,135
4,870
0
1,765
6,370
20,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
26,063
305
Minions Killed
273
0
Camps Cleared
0
1,066,431
Distance Traveled
957,780
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,903
690
86
9
0
231,812
2
W
Janus
6,231
623
77
8
0
223,345
0
W
Baron Samedi
6,125
613
80
8
0
202,906
4
L
Ullr
5,757
576
68
7
0
196,073
3
W
Geb
5,021
502
9
1
0
209,334
2
W
Apollo
5,131
513
53
5
0
199,034
1
L
Nox
4,873
487
59
6
0
167,510
0
L
Chaac
4,673
467
47
5
0
161,295
0
L
Thor
5,592
559
54
5
0
222,616
0
L
Cthulhu
5,168
517
45
5
0
210,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role