Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Angry_Wombat13
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 2
Sobek
Sobek
Mr_Nocker
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 2
Ne Zha
Ne Zha
PhiloBeddoe25
Ne Zha
Level 155
God Stats
1W - 3L
1,598 SR
Queue Stats
58W - 63L
1,390 Elo+
Solo
Awilix
Awilix
flamaggedon
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Party 2
Team Averages
Level 77
1,520 SR
1,358 Elo+

VS

Team Averages
Level 122
1,457 SR
1,405 Elo+
Poseidon
Poseidon
AnDROC89
Poseidon
Level 155
God Stats
9W - 6L
1,468 SR
Queue Stats
565W - 574L
1,506 Elo+
Solo
Vamana
Vamana
Dabba Dustin
Vamana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 140L
1,370 Elo+
Party 1
Merlin
Merlin
Forsyth19
Merlin
Level 64
God Stats
4W - 3L
1,317 SR
Queue Stats
96W - 126L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Neon Ecilpse
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
iiTzTraE
Mulan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 97L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 0
5,291
1,058
2,028
2,074
827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 1 / 0
5,122
1,024
1,275
4,453
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Mr_Nocker
Sobek
9
0 / 1 / 1
5,085
1,017
1,158
4,594
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
0 / 1 / 0
4,500
900
1,780
1,907
770
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Awilix
9
1 / 2 / 0
5,122
1,024
1,723
2,909
1,073
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnDROC89
Poseidon
11
1 / 0 / 4
6,049
1,210
4,147
703
182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
10
0 / 0 / 3
5,227
1,045
2,662
2,381
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Forsyth19
Merlin
11
1 / 0 / 4
5,613
1,123
2,025
2,050
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Neon Ecilpse
Cthulhu
9
3 / 1 / 1
5,754
1,151
2,914
3,042
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
iiTzTraE
Mulan
7
0 / 0 / 3
4,734
947
1,905
2,062
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
5
5
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Poseidon
AnDROC89
Poseidon
1
0
4
3
L
0
1
0
0
W
Vamana
0
0
3
1.5
W
Merlin
Forsyth19
Merlin
1
0
4
3
L
Sobek
Mr_Nocker
Sobek
0
1
1
0.5
W
Cthulhu
Neon Ecilpse
Cthulhu
3
1
1
3.5
L
0
1
0
0
L
Awilix
1
2
0
0.5
W
Mulan
iiTzTraE
Mulan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,964
Damage
13,653
15,937
Taken
10,238
10,512
Mitigated
6,557
4,658
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,028
1,442
1,546
806
2,074
827
0
1,371
667
0
9,992
W
Poseidon
AnDROC89
Poseidon
4,147
391
498
319
703
182
0
189
514
15,433
0
L
1,275
36
205
243
4,453
3,689
0
3,053
1,297
7,279
0
W
Vamana
2,662
648
168
398
2,381
1,819
0
984
1,397
0
5,240
W
Merlin
Forsyth19
Merlin
2,025
0
65
387
2,050
553
0
93
1,957
5,612
0
L
Sobek
Mr_Nocker
Sobek
1,158
28
328
882
4,594
4,153
0
2,703
1,751
2,630
0
W
Cthulhu
Neon Ecilpse
Cthulhu
2,914
23
771
760
3,042
2,663
0
681
2,361
8,368
88
L
1,780
149
0
565
1,907
770
0
748
1,159
0
3,760
L
Awilix
1,723
360
0
83
2,909
1,073
0
1,123
1,786
0
3,725
W
Mulan
iiTzTraE
Mulan
1,905
173
519
185
2,062
1,340
0
486
1,576
0
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
27,377
41
Minions Killed
55
0
Camps Cleared
0
487,280
Distance Traveled
543,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,291
1,058
18
4
0
112,700
0
W
Poseidon
6,049
1,210
29
6
0
115,764
0
L
Cthulhu
5,122
1,024
12
2
0
106,225
0
W
Vamana
5,227
1,045
11
2
0
124,562
0
W
Merlin
5,613
1,123
9
2
0
111,043
0
L
Sobek
5,085
1,017
1
0
0
112,842
0
W
Cthulhu
5,754
1,151
5
1
0
107,660
0
L
Ne Zha
4,500
900
4
1
0
51,662
0
L
Awilix
5,122
1,024
6
1
0
103,851
0
W
Mulan
4,734
947
1
0
0
84,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role