Player Matchup

Achilles
Achilles
Anguelwor12
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,483 Elo+
Solo
Scylla
Scylla
Guuns
Scylla
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 80L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Lxgan maxxed
Danzaburou
Level 66
God Stats
8W - 6L
1,525 SR
Queue Stats
252W - 274L
1,519 Elo+
Solo
Ra
Ra
RATGOD12
Ra
Level 47
God Stats
4W - 5L
1,602 SR
Queue Stats
107W - 144L
1,483 Elo+
Solo
Osiris
Osiris
bedside_killer
Osiris
Level 115
God Stats
5W - 8L
1,300 SR
Queue Stats
239W - 245L
1,496 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,495 Elo+

VS

Team Averages
Level 66
1,581 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DonDonDon5522
Surtr
Level 44
God Stats
6W - 7L
1,520 SR
Queue Stats
149W - 159L
1,448 Elo+
Solo
Hachiman
Hachiman
HazeInsanity
Hachiman
Level 49
God Stats
38W - 39L
1,512 SR
Queue Stats
125W - 115L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prisonedfurball
Tsukuyomi
Level 123
God Stats
47W - 36L
1,606 SR
Queue Stats
362W - 303L
1,523 Elo+
Party 1
Ares
Ares
Zolzenxy
Ares
Level 53
God Stats
1W - 1L
1,769 SR
Queue Stats
125W - 127L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anguelwor12
Achilles
12
3 / 0 / 2
6,188
563
3,958
9,001
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Guuns
Scylla
10
1 / 2 / 1
6,019
547
3,472
4,085
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lxgan maxxed
Danzaburou
12
4 / 0 / 2
7,131
648
5,649
5,185
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 6
5,906
537
4,337
5,797
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 2 / 1
5,953
541
3,911
10,409
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 3 / 0
6,444
586
5,164
5,815
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,680
425
1,713
7,017
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hachiman
HazeInsanity
Hachiman
10
0 / 2 / 0
5,425
493
2,566
7,028
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Prisonedfurball
Tsukuyomi
12
2 / 2 / 0
6,964
633
7,410
9,626
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
7
0 / 3 / 0
5,105
464
1,964
7,320
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
5
5
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
0
1
W
Achilles
Anguelwor12
Achilles
3
0
2
4
L
0
2
0
0
W
Scylla
Guuns
Scylla
1
2
1
0.75
L
Hachiman
HazeInsanity
Hachiman
0
2
0
0
W
Danzaburou
Lxgan maxxed
Danzaburou
4
0
2
5
L
Tsukuyomi
Prisonedfurball
Tsukuyomi
2
2
0
1
W
2
1
6
5
L
Ares
0
3
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
18,817
34,477
Taken
36,806
16,773
Mitigated
15,381
13,112
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,164
1,009
0
1,727
5,815
1,461
0
2,687
3,128
38,914
171
W
Achilles
Anguelwor12
Achilles
3,958
1,692
0
4,404
9,001
3,197
0
1,684
7,243
0
40,584
L
1,713
706
0
3,024
7,017
3,397
0
721
6,296
459
28,231
W
Scylla
Guuns
Scylla
3,472
144
0
750
4,085
1,084
0
2,297
1,788
37,174
2,099
L
Hachiman
HazeInsanity
Hachiman
2,566
981
0
2,666
7,028
2,074
0
1,585
5,393
0
43,943
W
Danzaburou
Lxgan maxxed
Danzaburou
5,649
2,240
0
1,730
5,185
1,639
0
1,318
3,836
0
40,878
L
Tsukuyomi
Prisonedfurball
Tsukuyomi
7,410
2,109
0
2,834
9,626
4,522
0
1,367
8,190
0
56,112
W
4,337
586
1,464
2,334
5,797
2,109
0
1,182
4,581
37,259
0
L
Ares
1,964
257
0
877
7,320
3,927
0
1,120
6,132
12,600
1,022
W
3,911
1,305
0
2,430
10,409
8,744
0
292
10,088
0
34,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
28,618
364
Minions Killed
331
0
Camps Cleared
0
1,095,432
Distance Traveled
995,132
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,444
586
72
7
0
220,626
0
W
Achilles
6,188
563
73
7
0
233,775
0
L
Surtr
4,680
425
41
4
0
198,396
0
W
Scylla
6,019
547
76
7
0
229,418
2
L
Hachiman
5,425
493
84
8
0
199,839
0
W
Danzaburou
7,131
648
82
7
0
213,502
0
L
Tsukuyomi
6,964
633
103
9
0
217,959
0
W
Ra
5,906
537
68
6
0
223,351
0
L
Ares
5,105
464
31
3
0
158,312
0
W
Osiris
5,953
541
65
6
0
195,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role