Player Matchup

Hou Yi
Hou Yi
Platinum I
Awesomeluke2222
Hou Yi
Platinum I
Level 107
God Stats
1W - 2L
1,774 SR
Queue Stats
93W - 63L
1,771 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Daine0510
Cthulhu
Platinum III
Level 159
God Stats
8W - 2L
1,800 SR
Queue Stats
415W - 405L
1,784 MMR
Solo
Kukulkan
Kukulkan
Platinum III
MrHorribleShot
Kukulkan
Platinum III
Level 144
God Stats
7W - 3L
1,765 SR
Queue Stats
64W - 47L
1,786 MMR
Solo
Hel
Hel
Diamond V
SmiteEboi
Hel
Diamond V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,902 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
xFinestx93
Ne Zha
Platinum III
Level 213
God Stats
8W - 4L
1,704 SR
Queue Stats
315W - 299L
1,769 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,709 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,517 SR
1,683 MMR
Nut
Nut
Gold I
 
Nut
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
Jorgexld
Odin
Platinum V
Level 193
God Stats
4W - 12L
1,414 SR
Queue Stats
282W - 276L
1,789 MMR
Solo
Vulcan
Vulcan
Platinum II
LatamSlayer
Vulcan
Platinum II
Level 139
God Stats
32W - 20L
1,675 SR
Queue Stats
179W - 173L
1,827 MMR
Solo
Pele
Pele
Platinum IV
ProfessorShep
Pele
Platinum IV
Level 163
God Stats
4W - 7L
1,496 SR
Queue Stats
218W - 213L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,463
746
5,837
5,910
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Daine0510
Cthulhu
11
0 / 1 / 0
6,080
608
5,406
7,026
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
12
2 / 0 / 2
6,530
653
2,398
4,811
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,980
598
3,029
8,399
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
xFinestx93
Ne Zha
12
1 / 0 / 4
6,006
601
4,254
8,250
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresSusanoBake KujiraLoki

VS

Bans
SobekAgniThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 3 / 0
5,109
511
3,459
6,267
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
 
Sylvanus
7
0 / 3 / 1
4,278
428
2,299
5,913
2,967
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
10
1 / 0 / 0
5,582
558
4,106
8,337
3,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
10
1 / 2 / 0
5,589
559
4,060
3,874
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,751
475
2,130
7,304
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
5
0
1
5.5
W
Cthulhu
Daine0510
Cthulhu
0
1
0
0
L
Odin
1
0
0
1
L
Vulcan
1
2
0
0.5
W
Kukulkan
2
0
2
3
L
0
2
0
0
W
1
1
4
3
W
Ne Zha
xFinestx93
Ne Zha
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
16,054
34,396
Taken
31,695
14,088
Mitigated
11,375
15,540
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,459
2,263
0
1,421
6,267
1,765
0
1,338
4,929
0
33,197
L
Sylvanus
 
Sylvanus
2,299
547
144
1,328
5,913
2,967
0
1,054
4,859
13,673
2,384
W
5,837
2,808
0
2,606
5,910
1,795
849
808
5,060
0
58,555
W
Cthulhu
Daine0510
Cthulhu
5,406
402
0
2,153
7,026
3,881
0
192
6,834
36,187
0
L
Odin
4,106
1,598
0
3,125
8,337
3,711
0
3,499
4,238
192
32,946
L
Vulcan
4,060
53
0
809
3,874
1,181
0
2,425
1,449
34,096
1,541
W
Kukulkan
2,398
325
0
393
4,811
1,302
0
2,466
2,097
47,077
622
L
2,130
399
0
2,785
7,304
1,751
0
1,657
5,515
0
25,572
W
3,029
530
2,812
5,772
8,399
4,098
15
1,475
6,865
16,224
1,355
W
Ne Zha
xFinestx93
Ne Zha
4,254
949
0
1,804
8,250
3,012
0
1,073
7,137
0
48,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
25,309
393
Minions Killed
303
0
Camps Cleared
0
1,031,487
Distance Traveled
1,000,112
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,109
511
59
6
0
189,128
0
L
Sylvanus
4,278
428
21
2
0
180,766
0
W
Hou Yi
7,463
746
106
11
0
182,802
0
W
Cthulhu
6,080
608
79
8
0
182,120
0
L
Odin
5,582
558
72
7
0
197,725
4
L
Vulcan
5,589
559
78
8
0
221,731
1
W
Kukulkan
6,530
653
107
11
0
223,017
1
L
Pele
4,751
475
73
7
0
210,762
0
W
Hel
5,980
598
22
2
0
209,491
0
W
Ne Zha
6,006
601
79
8
0
234,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role