Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChitanKage
Xing Tian
Level 122
God Stats
3W - 1L
1,649 SR
Queue Stats
137W - 133L
1,459 Elo+
Party 2
Ares
Ares
HiddenKitten23
Ares
Level 105
God Stats
2W - 0L
1,569 SR
Queue Stats
13W - 21L
1,383 Elo+
Party 2
Sol
Sol
J355
Sol
Level 120
God Stats
3W - 0L
1,822 SR
Queue Stats
13W - 19L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
Musty-Violin_
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 151L
1,346 Elo+
Party 1
Team Averages
Level 106
1,608 SR
1,414 Elo+

VS

Team Averages
Level 80
1,444 SR
1,469 Elo+
Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DiogenesofSinope
Apollo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Nutzzslap
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,410 Elo+
Solo
Hachiman
Hachiman
RickyBootyLeg
Hachiman
Level 115
God Stats
1W - 5L
1,222 SR
Queue Stats
243W - 231L
1,484 Elo+
Solo
Agni
Agni
XDarkO_1manX
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 1 / 7
11,081
1,108
15,156
10,034
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ChitanKage
Xing Tian
14
1 / 3 / 16
8,024
802
3,382
11,428
9,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 3 / 12
9,094
909
7,723
14,139
11,922
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sol
J355
Sol
16
4 / 2 / 16
9,741
974
14,010
11,139
4,109
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Guan Yu
14
4 / 4 / 10
8,326
833
4,825
12,667
11,907
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 7 / 2
7,067
707
6,146
14,742
13,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 4 / 4
8,777
878
9,741
9,042
4,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
Nutzzslap
Guan Yu
14
0 / 4 / 8
7,440
744
6,378
9,376
9,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
RickyBootyLeg
Hachiman
15
4 / 4 / 5
8,195
820
11,123
7,912
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 6 / 6
7,309
731
10,513
8,273
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
25
Kills
13
13
Deaths
25
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
7
15.5
L
Atlas
 
Atlas
1
7
2
0.29
W
Xing Tian
ChitanKage
Xing Tian
1
3
16
3
L
6
4
4
2
W
4
3
12
3.33
W
Sol
J355
Sol
4
2
16
6
W
Guan Yu
4
4
10
2.25
L
Guan Yu
Nutzzslap
Guan Yu
0
4
8
1
L
Hachiman
RickyBootyLeg
Hachiman
4
4
5
1.63
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,096
Damage
43,901
59,407
Taken
49,345
41,648
Mitigated
33,247
20,906
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,156
6,777
773
3,217
10,034
4,336
1,505
4,291
5,743
0
36,228
L
Atlas
 
Atlas
6,146
1,227
584
888
14,742
13,081
0
6,413
8,329
11,187
0
W
Xing Tian
ChitanKage
Xing Tian
3,382
158
873
836
11,428
9,374
63
2,265
9,163
8,048
800
L
9,741
5,550
175
1,654
9,042
4,040
0
5,685
3,357
0
21,042
W
7,723
549
569
2,376
14,139
11,922
0
4,139
10,000
9,479
864
W
Sol
J355
Sol
14,010
3,442
683
4,458
11,139
4,109
443
3,216
7,923
29,966
1,039
W
Guan Yu
4,825
183
3,676
3,445
12,667
11,907
0
2,584
10,083
0
10,210
L
Guan Yu
Nutzzslap
Guan Yu
6,378
280
313
838
9,376
9,896
0
4,225
5,151
0
15,080
L
Hachiman
RickyBootyLeg
Hachiman
11,123
5,819
414
1,601
7,912
3,001
0
3,237
4,675
0
23,982
L
10,513
605
0
500
8,273
3,229
0
4,590
3,683
16,227
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
38,788
125
Minions Killed
104
0
Camps Cleared
0
947,746
Distance Traveled
806,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,081
1,108
48
5
0
174,752
0
L
Atlas
7,067
707
18
2
0
150,755
0
W
Xing Tian
8,024
802
10
1
0
199,927
0
L
Apollo
8,777
878
23
2
0
156,446
0
W
Ares
9,094
909
14
1
0
188,935
0
W
Sol
9,741
974
45
5
0
201,061
0
W
Guan Yu
8,326
833
8
1
0
183,071
0
L
Guan Yu
7,440
744
21
2
0
175,095
0
L
Hachiman
8,195
820
26
3
0
160,104
0
L
Agni
7,309
731
16
2
0
164,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role