Player Matchup

Da Ji
Da Ji
Harbinger_Monkee
Da Ji
Level 159
God Stats
8W - 10L
1,496 SR
Queue Stats
397W - 418L
1,467 Elo+
Party 2
Cerberus
Cerberus
Karlonis
Cerberus
Level 79
God Stats
10W - 11L
1,576 SR
Queue Stats
178W - 168L
1,495 Elo+
Party 1
Discordia
Discordia
Lord_Kira95
Discordia
Level 155
God Stats
3W - 2L
1,712 SR
Queue Stats
151W - 165L
1,450 Elo+
Party 2
Ymir
Ymir
antuco22
Ymir
Level 126
God Stats
1W - 1L
1,770 SR
Queue Stats
73W - 60L
1,555 Elo+
Solo
Hou Yi
Hou Yi
eabwnhm
Hou Yi
Level 25
God Stats
4W - 5L
1,521 SR
Queue Stats
29W - 28L
1,518 Elo+
Party 1
Team Averages
Level 109
1,615 SR
1,497 Elo+

VS

Team Averages
Level 135
1,519 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
ArkChaos34
Morgan Le Fay
Level 146
God Stats
3W - 1L
1,607 SR
Queue Stats
210W - 171L
1,532 Elo+
Party 3
Ymir
Ymir
Golf-3all
Ymir
Level 128
God Stats
12W - 12L
1,531 SR
Queue Stats
464W - 443L
1,460 Elo+
Solo
Mercury
Mercury
allano90
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 179L
1,591 Elo+
Solo
Heimdallr
Heimdallr
irishman1166
Heimdallr
Level 155
God Stats
7W - 3L
1,379 SR
Queue Stats
124W - 104L
1,489 Elo+
Party 3
King Arthur
King Arthur
themexicant123
King Arthur
Level 126
God Stats
12W - 9L
1,579 SR
Queue Stats
130W - 117L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,468
694
2,142
3,561
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Karlonis
Cerberus
6
2 / 1 / 0
3,910
782
1,166
3,950
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Lord_Kira95
Discordia
6
0 / 0 / 2
3,459
692
1,335
1,770
364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 2 / 0
3,079
616
113
3,955
1,574
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
eabwnhm
Hou Yi
1
0 / 0 / 0
2,468
494
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArkChaos34
Morgan Le Fay
7
0 / 1 / 0
3,634
727
932
2,412
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
5
0 / 0 / 1
3,347
669
567
2,147
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
allano90
Mercury
6
1 / 1 / 1
3,461
692
1,767
3,511
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
irishman1166
Heimdallr
7
2 / 0 / 0
4,078
816
1,531
1,313
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
themexicant123
King Arthur
7
1 / 1 / 0
3,907
781
2,284
2,646
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArkChaos34
Morgan Le Fay
0
1
0
0
W
Ymir
0
0
1
0.5
L
1
1
2
2
L
Cerberus
Karlonis
Cerberus
2
1
0
2
L
Discordia
Lord_Kira95
Discordia
0
0
2
1
W
Mercury
allano90
Mercury
1
1
1
1.5
L
Ymir
0
2
0
0
L
Hou Yi
eabwnhm
Hou Yi
0
0
0
0
W
Heimdallr
irishman1166
Heimdallr
2
0
0
2
W
King Arthur
themexicant123
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,756
Damage
7,081
13,236
Taken
12,029
4,117
Mitigated
3,724
2,580
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArkChaos34
Morgan Le Fay
932
86
0
562
2,412
678
0
1,144
1,268
17,570
332
W
Ymir
567
68
0
744
2,147
932
0
182
1,945
7,734
0
L
2,142
334
0
250
3,561
1,025
0
409
3,152
0
10,610
L
Cerberus
Karlonis
Cerberus
1,166
0
0
1,027
3,950
1,154
0
307
3,643
10,880
293
L
Discordia
Lord_Kira95
Discordia
1,335
46
0
713
1,770
364
0
684
1,086
12,627
310
W
Mercury
allano90
Mercury
1,767
755
0
440
3,511
1,037
0
281
3,198
0
16,074
L
Ymir
113
0
0
590
3,955
1,574
0
99
3,856
12,183
0
L
Hou Yi
eabwnhm
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
irishman1166
Heimdallr
1,531
806
0
367
1,313
374
296
83
1,230
0
21,422
W
King Arthur
themexicant123
King Arthur
2,284
385
0
648
2,646
703
0
695
1,816
0
17,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,384
Gold Earned
18,427
116
Minions Killed
148
0
Camps Cleared
0
468,303
Distance Traveled
533,303
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,634
727
43
9
0
103,851
2
W
Ymir
3,347
669
9
2
0
94,336
0
L
Da Ji
3,468
694
20
4
0
138,444
0
L
Cerberus
3,910
782
43
9
0
108,948
0
L
Discordia
3,459
692
26
5
0
108,847
0
W
Mercury
3,461
692
34
7
0
131,907
0
L
Ymir
3,079
616
27
5
0
112,064
0
L
Hou Yi
2,468
494
0
0
0
0
0
W
Heimdallr
4,078
816
33
7
0
92,553
1
W
King Arthur
3,907
781
29
6
0
110,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role