Player Matchup

Hercules
Hercules
Dinofactos
Hercules
Level 152
God Stats
13W - 11L
1,562 SR
Queue Stats
171W - 153L
1,544 Elo+
Solo
Zeus
Zeus
GaIIagher
Zeus
Level 196
God Stats
2W - 5L
1,490 SR
Queue Stats
238W - 269L
1,443 Elo+
Party 1
Mercury
Mercury
R4K4
Mercury
Level 142
God Stats
1W - 1L
1,385 SR
Queue Stats
14W - 20L
1,356 Elo+
Solo
Jing Wei
Jing Wei
Raijerous
Jing Wei
Level 146
God Stats
6W - 5L
1,680 SR
Queue Stats
128W - 129L
1,507 Elo+
Solo
Mulan
Mulan
SonOfAn4rchy
Mulan
Level 157
God Stats
53W - 36L
1,532 SR
Queue Stats
429W - 445L
1,439 Elo+
Party 1
Team Averages
Level 159
1,530 SR
1,458 Elo+

VS

Team Averages
Level 107
1,504 SR
1,441 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pepila
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,311 Elo+
Solo
Skadi
Skadi
ZZ77
Skadi
Level 81
God Stats
74W - 72L
1,542 SR
Queue Stats
152W - 165L
1,472 Elo+
Solo
Cerberus
Cerberus
alessandro1502
Cerberus
Level 143
God Stats
3W - 4L
1,455 SR
Queue Stats
111W - 114L
1,464 Elo+
Solo
Tyr
Tyr
eldrilo0
Tyr
Level 124
God Stats
49W - 44L
1,522 SR
Queue Stats
198W - 180L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dinofactos
Hercules
9
1 / 0 / 7
6,086
553
3,552
4,915
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
5 / 0 / 3
7,264
660
6,091
2,805
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
R4K4
Mercury
13
5 / 1 / 3
6,978
634
4,239
7,616
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jing Wei
Raijerous
Jing Wei
13
3 / 0 / 3
7,430
675
3,205
6,203
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 1
5,304
482
4,645
8,751
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
1
0 / 0 / 0
3,818
347
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Pepila
Janus
10
0 / 4 / 1
5,794
527
1,246
6,600
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ZZ77
Skadi
9
0 / 5 / 0
5,723
520
4,109
7,110
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
11
1 / 3 / 0
5,986
544
4,405
8,779
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 2 / 0
6,997
636
7,716
11,935
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Hercules
Dinofactos
Hercules
1
0
7
4.5
W
Zeus
5
0
3
6.5
L
Janus
Pepila
Janus
0
4
1
0.13
W
Mercury
R4K4
Mercury
5
1
3
6.5
W
Jing Wei
Raijerous
Jing Wei
3
0
3
4.5
W
0
1
1
0.5
L
Skadi
ZZ77
Skadi
0
5
0
0
L
Cerberus
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
17,476
30,290
Taken
34,424
15,616
Mitigated
17,696
13,079
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Dinofactos
Hercules
3,552
719
0
3,300
4,915
3,566
0
787
3,818
0
11,833
W
Zeus
6,091
198
0
1,005
2,805
803
17
1,243
1,362
38,129
2,577
L
Janus
Pepila
Janus
1,246
0
0
250
6,600
1,900
0
1,643
4,631
31,217
0
W
Mercury
R4K4
Mercury
4,239
2,415
0
1,716
7,616
2,588
0
1,827
5,549
0
56,232
W
Jing Wei
Raijerous
Jing Wei
3,205
2,450
0
2,785
6,203
1,960
833
537
5,572
0
54,378
W
4,645
664
0
4,273
8,751
6,699
0
265
8,442
0
26,145
L
Skadi
ZZ77
Skadi
4,109
1,532
0
295
7,110
1,823
415
855
6,207
0
33,640
L
Cerberus
4,405
63
0
2,374
8,779
3,044
0
1,214
7,503
26,480
676
L
7,716
461
0
5,512
11,935
10,929
0
1,673
9,429
0
51,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
28,318
345
Minions Killed
291
0
Camps Cleared
0
1,256,012
Distance Traveled
964,713
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,818
347
0
0
0
862
0
W
Hercules
6,086
553
15
1
0
276,497
2
W
Zeus
7,264
660
97
9
0
245,299
3
L
Janus
5,794
527
67
6
0
244,810
4
W
Mercury
6,978
634
97
9
0
288,692
2
W
Jing Wei
7,430
675
104
9
0
223,292
0
W
Mulan
5,304
482
32
3
0
222,232
3
L
Skadi
5,723
520
64
6
0
219,319
0
L
Cerberus
5,986
544
59
5
0
238,715
1
L
Tyr
6,997
636
101
9
0
261,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role