Player Matchup

Kuzenbo
Kuzenbo
CHOWILAA666
Kuzenbo
Level 158
God Stats
4W - 3L
1,640 SR
Queue Stats
205W - 200L
1,456 Elo+
Party 1
Neith
Neith
F3L1X 007
Neith
Level 170
God Stats
10W - 8L
1,404 SR
Queue Stats
110W - 109L
1,492 Elo+
Party 1
Scylla
Scylla
JOSUE BLK
Scylla
Level 177
God Stats
3W - 2L
1,326 SR
Queue Stats
133W - 129L
1,497 Elo+
Party 1
Nike
Nike
JackNasty619
Nike
Level 114
God Stats
5W - 7L
1,587 SR
Queue Stats
79W - 91L
1,513 Elo+
Solo
Merlin
Merlin
TamraSlays
Merlin
Level 104
God Stats
5W - 3L
1,798 SR
Queue Stats
131W - 157L
1,482 Elo+
Solo
Team Averages
Level 145
1,551 SR
1,488 Elo+

VS

Team Averages
Level 138
1,567 SR
1,565 Elo+
Zhong Kui
Zhong Kui
CoRRuPt SnD
Zhong Kui
Level 86
God Stats
7W - 5L
1,399 SR
Queue Stats
204W - 204L
1,509 Elo+
Solo
Fenrir
Fenrir
Jose_9600v
Fenrir
Level 157
God Stats
1W - 2L
1,553 SR
Queue Stats
161W - 153L
1,557 Elo+
Solo
Medusa
Medusa
Thornback
Medusa
Level 155
God Stats
17W - 3L
1,867 SR
Queue Stats
118W - 31L
1,762 Elo+
Solo
Sylvanus
Sylvanus
Whomdini
Sylvanus
Level 136
God Stats
7W - 14L
1,425 SR
Queue Stats
372W - 374L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eXGonnaGiveIt2Ya
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,593 SR
Queue Stats
144W - 157L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHOWILAA666
Kuzenbo
15
1 / 3 / 3
9,472
861
7,301
14,578
19,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
F3L1X 007
Neith
15
1 / 3 / 3
9,481
862
11,503
9,652
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
JOSUE BLK
Scylla
14
1 / 7 / 2
9,179
834
7,053
10,253
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 2
9,987
908
8,531
15,410
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TamraSlays
Merlin
15
1 / 6 / 1
9,642
877
6,658
10,066
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoRRuPt SnD
Zhong Kui
15
2 / 0 / 9
9,896
900
9,148
9,339
7,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Jose_9600v
Fenrir
17
6 / 1 / 8
11,053
1,005
8,615
12,220
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Thornback
Medusa
18
9 / 2 / 3
11,492
1,045
16,644
11,837
4,917
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Whomdini
Sylvanus
16
1 / 1 / 13
10,552
959
8,879
12,605
10,539
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
eXGonnaGiveIt2Ya
Morgan Le Fay
17
4 / 2 / 6
10,709
974
11,158
9,469
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
22
22
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CHOWILAA666
Kuzenbo
1
3
3
0.83
W
Zhong Kui
CoRRuPt SnD
Zhong Kui
2
0
9
6.5
L
Neith
F3L1X 007
Neith
1
3
3
0.83
L
Scylla
JOSUE BLK
Scylla
1
7
2
0.29
L
2
3
2
1
W
Fenrir
Jose_9600v
Fenrir
6
1
8
10
L
Merlin
TamraSlays
Merlin
1
6
1
0.25
W
Medusa
Thornback
Medusa
9
2
3
5.25
W
Sylvanus
Whomdini
Sylvanus
1
1
13
7.5
W
Morgan Le Fay
eXGonnaGiveIt2Ya
Morgan Le Fay
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,046
Damage
54,444
59,959
Taken
55,470
45,749
Mitigated
36,996
5,448
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CHOWILAA666
Kuzenbo
7,301
3,012
0
1,094
14,578
19,944
0
5,740
8,838
13,591
949
W
Zhong Kui
CoRRuPt SnD
Zhong Kui
9,148
930
0
3,870
9,339
7,307
0
2,582
6,676
29,572
823
L
Neith
F3L1X 007
Neith
11,503
3,995
0
1,549
9,652
3,433
0
6,130
3,522
0
32,137
L
Scylla
JOSUE BLK
Scylla
7,053
617
0
250
10,253
3,375
0
4,414
5,839
21,060
0
L
8,531
515
0
1,274
15,410
15,778
0
7,565
7,845
1,526
26,944
W
Fenrir
Jose_9600v
Fenrir
8,615
1,576
0
1,501
12,220
10,148
1,077
3,396
8,625
0
24,148
L
Merlin
TamraSlays
Merlin
6,658
408
0
1,281
10,066
3,219
0
5,137
4,929
30,226
987
W
Medusa
Thornback
Medusa
16,644
11,078
0
1,472
11,837
4,917
1,262
7,324
4,330
0
47,704
W
Sylvanus
Whomdini
Sylvanus
8,879
1,434
5,743
6,627
12,605
10,539
0
5,971
6,361
19,788
0
W
Morgan Le Fay
eXGonnaGiveIt2Ya
Morgan Le Fay
11,158
1,018
0
1,732
9,469
4,085
1,221
1,664
7,646
47,190
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
53,702
221
Minions Killed
269
0
Camps Cleared
0
1,050,047
Distance Traveled
1,107,850
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,472
861
15
1
0
235,914
0
W
Zhong Kui
9,896
900
50
5
0
190,519
0
L
Neith
9,481
862
56
5
0
201,861
0
L
Scylla
9,179
834
35
3
0
185,059
0
L
Nike
9,987
908
59
5
0
239,286
0
W
Fenrir
11,053
1,005
41
4
0
245,392
0
L
Merlin
9,642
877
56
5
0
187,927
5
W
Medusa
11,492
1,045
72
7
0
250,497
0
W
Sylvanus
10,552
959
20
2
0
212,065
4
W
Morgan Le Fay
10,709
974
86
8
0
209,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role