Player Matchup

Ix Chel
Ix Chel
ASweetBlargh
Ix Chel
Level 68
God Stats
0W - 2L
1,523 SR
Queue Stats
327W - 327L
1,403 Elo+
Party 2
Camazotz
Camazotz
ASweetDovekie
Camazotz
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 419L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
ASweetSquishee
Kuzenbo
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
389W - 387L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Nrco
Danzaburou
Level 27
God Stats
3W - 7L
1,174 SR
Queue Stats
52W - 58L
1,369 Elo+
Party 1
Horus
Horus
idbtroy
Horus
Level 78
God Stats
3W - 2L
1,534 SR
Queue Stats
22W - 21L
1,369 Elo+
Party 1
Team Averages
Level 65
1,446 SR
1,390 Elo+

VS

Team Averages
Level 110
1,530 SR
1,413 Elo+
Mercury
Mercury
Darkarking88
Mercury
Level 113
God Stats
47W - 29L
1,554 SR
Queue Stats
116W - 121L
1,435 Elo+
Party 3
Nut
Nut
FrxnkiDeviil
Nut
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,337 Elo+
Party 3
Kukulkan
Kukulkan
MD LEGEND 3708
Kukulkan
Level 124
God Stats
5W - 3L
1,490 SR
Queue Stats
45W - 41L
1,447 Elo+
Party 3
Yemoja
Yemoja
incrediblecool9
Yemoja
Level 126
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 7L
1,420 Elo+
Solo
Guan Yu
Guan Yu
wtfisachucko
Guan Yu
Level 155
God Stats
22W - 19L
1,577 SR
Queue Stats
446W - 425L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ASweetBlargh
Ix Chel
7
0 / 3 / 0
4,759
433
1,695
4,517
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ASweetDovekie
Camazotz
9
0 / 1 / 0
5,082
462
815
6,235
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 0
5,294
481
3,992
8,585
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Nrco
Danzaburou
9
0 / 2 / 1
5,378
489
2,794
7,922
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
idbtroy
Horus
9
1 / 0 / 0
5,211
474
1,976
5,782
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkarking88
Mercury
13
4 / 0 / 1
7,111
646
2,273
5,729
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,045
550
4,172
5,505
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
3 / 0 / 2
7,405
673
4,732
2,442
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
6,073
552
1,720
3,734
1,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
wtfisachucko
Guan Yu
12
2 / 0 / 0
7,541
686
5,711
9,426
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
9
9
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ASweetBlargh
Ix Chel
0
3
0
0
L
Camazotz
ASweetDovekie
Camazotz
0
1
0
0
L
0
3
0
0
W
Mercury
Darkarking88
Mercury
4
0
1
4.5
W
0
1
1
0.5
W
Kukulkan
3
0
2
4
L
Danzaburou
Nrco
Danzaburou
0
2
1
0.25
L
Horus
idbtroy
Horus
1
0
0
1
W
0
0
0
0
W
Guan Yu
wtfisachucko
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
18,608
33,041
Taken
26,836
14,488
Mitigated
10,207
13,540
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ASweetBlargh
Ix Chel
1,695
292
28
458
4,517
982
0
2,794
1,723
15,767
0
L
Camazotz
ASweetDovekie
Camazotz
815
0
0
4,227
6,235
1,633
0
450
5,785
0
29,716
L
3,992
1,301
0
2,780
8,585
6,563
0
42
8,543
25,480
0
W
Mercury
Darkarking88
Mercury
2,273
618
0
897
5,729
2,091
694
0
5,729
0
48,222
W
4,172
1,800
0
730
5,505
1,341
765
0
5,412
0
36,823
W
Kukulkan
4,732
318
0
779
2,442
748
1,230
1,004
1,398
54,928
392
L
Danzaburou
Nrco
Danzaburou
2,794
1,180
0
2,997
7,922
2,335
0
1,418
6,504
0
37,159
L
Horus
idbtroy
Horus
1,976
830
925
2,125
5,782
2,975
0
1,522
4,260
0
20,384
W
1,720
252
2,102
1,047
3,734
1,216
204
1,015
2,582
20,919
570
W
Guan Yu
wtfisachucko
Guan Yu
5,711
898
0
2,812
9,426
4,811
0
3,312
5,798
121
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
34,175
262
Minions Killed
375
0
Camps Cleared
0
1,014,734
Distance Traveled
1,204,688
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,759
433
29
3
0
163,124
0
L
Camazotz
5,082
462
71
6
0
198,103
0
L
Kuzenbo
5,294
481
52
5
0
203,737
1
W
Mercury
7,111
646
80
7
0
288,976
0
W
Nut
6,045
550
68
6
0
207,117
0
W
Kukulkan
7,405
673
106
10
0
236,101
3
L
Danzaburou
5,378
489
70
6
0
215,531
0
L
Horus
5,211
474
40
4
0
234,239
0
W
Yemoja
6,073
552
35
3
0
230,582
0
W
Guan Yu
7,541
686
86
8
0
241,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role