Player Matchup

Hachiman
Hachiman
CemeteryFlowers
Hachiman
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,425 Elo+
Party 3
Tyr
Tyr
Dirtyhamster 53
Tyr
Level 108
God Stats
1W - 2L
1,529 SR
Queue Stats
189W - 184L
1,461 Elo+
Party 2
Izanami
Izanami
IGotTheTism
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,549 Elo+
Party 3
Achilles
Achilles
Maknorr
Achilles
Level 158
God Stats
2W - 3L
1,491 SR
Queue Stats
62W - 54L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
theRPGrellik
Cabrakan
Level 143
God Stats
3W - 2L
1,744 SR
Queue Stats
86W - 79L
1,487 Elo+
Party 2
Team Averages
Level 134
1,553 SR
1,493 Elo+

VS

Team Averages
Level 133
1,575 SR
1,468 Elo+
Bacchus
Bacchus
JeConiah90
Bacchus
Level 159
God Stats
2W - 0L
1,967 SR
Queue Stats
114W - 102L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Sugadaddy_24_7
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 88L
1,352 Elo+
Solo
Medusa
Medusa
Tha_Elite_WKG
Medusa
Level 175
God Stats
4W - 6L
1,323 SR
Queue Stats
132W - 130L
1,480 Elo+
Party 1
Anhur
Anhur
YAMPI14
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mugzmuzic
Cthulhu
Level 156
God Stats
8W - 7L
1,586 SR
Queue Stats
510W - 548L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 4 / 10
9,959
905
9,684
6,985
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 8
7,951
723
2,979
10,577
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
IGotTheTism
Izanami
14
2 / 5 / 4
8,073
734
8,552
8,642
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Maknorr
Achilles
16
7 / 2 / 5
9,582
871
9,900
11,478
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
theRPGrellik
Cabrakan
14
2 / 5 / 5
8,186
744
5,898
9,416
10,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JeConiah90
Bacchus
17
3 / 3 / 18
10,302
937
7,293
17,436
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
6 / 3 / 13
10,084
917
14,414
8,506
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 5
9,016
820
5,306
6,729
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anhur
YAMPI14
Anhur
15
3 / 2 / 13
9,213
838
4,271
5,555
2,816
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
mugzmuzic
Cthulhu
15
3 / 2 / 10
9,673
879
10,788
12,405
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
13
Kills
21
21
Deaths
13
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
10
1.75
L
0
5
8
0.8
L
Izanami
IGotTheTism
Izanami
2
5
4
0.8
W
Bacchus
JeConiah90
Bacchus
3
3
18
4
L
Achilles
Maknorr
Achilles
7
2
5
4.75
W
Kukulkan
6
3
13
4.17
W
6
3
5
2.83
W
Anhur
YAMPI14
Anhur
3
2
13
4.75
W
Cthulhu
mugzmuzic
Cthulhu
3
2
10
4
L
Cabrakan
theRPGrellik
Cabrakan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
42,072
47,098
Taken
50,631
36,309
Mitigated
49,087
8,625
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,684
3,972
357
174
6,985
3,215
425
4,130
2,855
0
27,808
L
2,979
71
90
2,366
10,577
5,638
546
8,041
2,536
0
4,069
L
Izanami
IGotTheTism
Izanami
8,552
3,994
490
975
8,642
3,613
667
5,609
3,033
0
27,229
W
Bacchus
JeConiah90
Bacchus
7,293
577
682
5,331
17,436
25,296
328
2,241
15,195
11,369
129
L
Achilles
Maknorr
Achilles
9,900
896
336
3,640
11,478
13,230
0
7,035
4,443
0
16,220
W
Kukulkan
14,414
1,241
458
610
8,506
4,412
606
793
7,713
32,843
0
W
5,306
2,481
367
230
6,729
3,208
1,836
823
5,906
0
17,978
W
Anhur
YAMPI14
Anhur
4,271
2,204
573
876
5,555
2,816
1,770
275
5,280
0
14,392
W
Cthulhu
mugzmuzic
Cthulhu
10,788
203
636
2,958
12,405
13,355
0
1,168
11,237
20,937
1,276
L
Cabrakan
theRPGrellik
Cabrakan
5,898
439
0
197
9,416
10,613
0
7,198
2,218
7,337
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
48,288
102
Minions Killed
137
0
Camps Cleared
0
989,865
Distance Traveled
944,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,959
905
39
4
0
177,217
0
L
Tyr
7,951
723
3
0
0
175,167
0
L
Izanami
8,073
734
43
4
0
194,663
0
W
Bacchus
10,302
937
5
0
0
172,829
0
L
Achilles
9,582
871
11
1
0
235,204
0
W
Kukulkan
10,084
917
36
3
0
194,354
0
W
Medusa
9,016
820
40
4
0
175,132
0
W
Anhur
9,213
838
35
3
0
195,272
0
W
Cthulhu
9,673
879
21
2
0
206,935
0
L
Cabrakan
8,186
744
6
1
0
207,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role