Player Matchup

Medusa
Medusa
Fn9iX
Medusa
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 29L
1,453 Elo+
Party 2
Ymir
Ymir
Lit Stogy
Ymir
Level 126
God Stats
3W - 5L
1,383 SR
Queue Stats
22W - 29L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
She Shrooms
Nu Wa
Level 149
God Stats
51W - 48L
1,522 SR
Queue Stats
105W - 114L
1,473 Elo+
Party 2
Team Averages
Level 97
1,468 SR
1,464 Elo+

VS

Team Averages
Level 102
1,667 SR
1,500 Elo+
Surtr
Surtr
Xo NiCk oX
Surtr
Level 157
God Stats
3W - 3L
1,651 SR
Queue Stats
18W - 16L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
flamerider0821
Ah Muzen Cab
Level 28
God Stats
6W - 2L
1,571 SR
Queue Stats
6W - 2L
1,417 Elo+
Party 1
Discordia
Discordia
workadaynest14
Discordia
Level 120
God Stats
1W - 0L
1,777 SR
Queue Stats
14W - 11L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fn9iX
Medusa
12
0 / 3 / 1
7,476
680
3,293
8,505
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 4 / 2
7,906
719
4,071
10,223
8,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 1 / 1
9,140
831
5,756
3,233
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
6 / 1 / 2
10,722
975
4,912
9,990
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
flamerider0821
Ah Muzen Cab
15
1 / 1 / 3
8,854
805
3,969
7,581
2,232
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
workadaynest14
Discordia
16
1 / 1 / 5
9,428
857
10,308
5,180
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fn9iX
Medusa
0
3
1
0.17
L
Ymir
1
4
2
0.5
L
2
1
1
2.5
W
Surtr
6
1
2
7
W
Ah Muzen Cab
flamerider0821
Ah Muzen Cab
1
1
3
2.5
W
Discordia
workadaynest14
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
19,189
21,961
Taken
22,751
12,007
Mitigated
12,235
1,325
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fn9iX
Medusa
3,293
1,326
0
676
8,505
2,878
0
5,325
3,012
0
15,703
L
Ymir
4,071
222
0
525
10,223
8,247
0
3,453
6,365
16,823
0
L
5,756
2,750
0
124
3,233
882
0
1,729
1,406
21,337
0
W
Surtr
4,912
1,167
0
2,308
9,990
8,531
371
4,340
5,380
7,288
41,981
W
Ah Muzen Cab
flamerider0821
Ah Muzen Cab
3,969
1,169
0
1,744
7,581
2,232
70
3,457
4,008
0
26,152
W
Discordia
workadaynest14
Discordia
10,308
81
0
1,200
5,180
1,472
453
1,656
3,501
43,144
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,522
Gold Earned
29,004
105
Minions Killed
207
0
Camps Cleared
0
465,992
Distance Traveled
632,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,476
680
43
4
0
182,123
0
L
Ymir
7,906
719
26
2
0
172,836
0
L
Nu Wa
9,140
831
36
3
0
111,033
1
W
Surtr
10,722
975
91
8
0
210,843
0
W
Ah Muzen Cab
8,854
805
46
4
0
213,976
0
W
Discordia
9,428
857
70
6
0
207,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role