Player Matchup

Freya
Freya
KingTrill4065
Freya
Level 125
God Stats
1W - 2L
1,488 SR
Queue Stats
90W - 99L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
MagicMemed77
Amaterasu
Level 205
God Stats
0W - 1L
1,431 SR
Queue Stats
41W - 51L
1,526 Elo+
Party 1
Bellona
Bellona
SirLudocieI
Bellona
Level 143
God Stats
8W - 2L
1,608 SR
Queue Stats
138W - 144L
1,495 Elo+
Party 1
Team Averages
Level 158
1,509 SR
1,513 Elo+

VS

Team Averages
Level 128
1,414 SR
1,527 Elo+
Chang'e
Chang'e
DeathbyRose21
Chang'e
Level 120
God Stats
18W - 15L
1,731 SR
Queue Stats
144W - 140L
1,501 Elo+
Solo
Loki
Loki
KwissKarma
Loki
Level 156
God Stats
2W - 4L
1,253 SR
Queue Stats
200W - 202L
1,512 Elo+
Solo
Izanami
Izanami
iRushMrLifeS2
Izanami
Level 109
God Stats
1W - 1L
1,259 SR
Queue Stats
116W - 112L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,371
698
4,087
9,585
2,753
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
MagicMemed77
Amaterasu
15
4 / 5 / 1
10,215
851
9,537
15,746
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
SirLudocieI
Bellona
14
0 / 2 / 3
8,444
704
5,517
11,768
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 3 / 6
9,656
805
10,837
7,329
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 9
10,809
901
10,875
11,417
5,415
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
18
8 / 1 / 3
11,638
970
8,775
8,470
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
3
6
1.67
L
0
6
3
0.25
W
3
1
9
7.5
L
Amaterasu
MagicMemed77
Amaterasu
4
5
1
0.9
L
Bellona
SirLudocieI
Bellona
0
2
3
0.75
W
Izanami
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
30,487
37,099
Taken
27,216
26,165
Mitigated
11,461
6,283
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,837
1,374
2,131
2,135
7,329
2,431
108
1,259
6,070
28,921
554
L
4,087
1,122
0
2,012
9,585
2,753
0
3,413
5,669
24,647
1,505
W
10,875
2,231
0
2,128
11,417
5,415
609
807
10,610
227
31,391
L
Amaterasu
MagicMemed77
Amaterasu
9,537
3,289
0
3,233
15,746
13,208
0
4,340
10,637
847
28,389
L
Bellona
SirLudocieI
Bellona
5,517
735
0
1,038
11,768
10,204
0
2,892
8,154
0
25,021
W
Izanami
8,775
5,545
0
1,093
8,470
3,615
3,476
2,372
6,098
0
57,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
32,103
124
Minions Killed
174
0
Camps Cleared
0
658,622
Distance Traveled
705,736
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,656
805
44
4
0
207,115
0
L
Freya
8,371
698
45
4
0
173,587
0
W
Loki
10,809
901
39
3
0
268,747
0
L
Amaterasu
10,215
851
48
4
0
227,069
1
L
Bellona
8,444
704
31
3
0
257,966
0
W
Izanami
11,638
970
91
8
0
229,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role