Player Matchup

Nox
Nox
Archer5282
Nox
Level 122
God Stats
3W - 5L
1,311 SR
Queue Stats
85W - 77L
1,460 Elo+
Party 2
Charybdis
Charybdis
DeathSytheZero
Charybdis
Level 158
God Stats
3W - 2L
1,403 SR
Queue Stats
161W - 231L
1,349 Elo+
Solo
Odin
Odin
Joklli
Odin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 169L
1,448 Elo+
Party 2
Surtr
Surtr
Ktone777
Surtr
Level 157
God Stats
15W - 13L
1,506 SR
Queue Stats
1,529W - 1,579L
1,516 Elo+
Solo
Hel
Hel
Oinkdaddy
Hel
Level 154
God Stats
1W - 1L
1,709 SR
Queue Stats
93W - 113L
1,423 Elo+
Solo
Team Averages
Level 147
1,486 SR
1,439 Elo+

VS

Team Averages
Level 144
1,478 SR
1,434 Elo+
Cernunnos
Cernunnos
Devious220
Cernunnos
Level 145
God Stats
6W - 3L
1,740 SR
Queue Stats
76W - 86L
1,447 Elo+
Party 1
Loki
Loki
KarepkgeKarl
Loki
Level 154
God Stats
23W - 31L
1,422 SR
Queue Stats
1,124W - 1,155L
1,402 Elo+
Solo
Surtr
Surtr
N4TUR3R4TH
Surtr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,409 Elo+
Party 1
Hel
Hel
rybad32
Hel
Level 145
God Stats
2W - 3L
1,523 SR
Queue Stats
99W - 109L
1,445 Elo+
Party 1
He Bo
He Bo
xXJammiesXx
He Bo
Level 125
God Stats
3W - 11L
1,206 SR
Queue Stats
583W - 599L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
14,281
793
5,857
7,477
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
DeathSytheZero
Charybdis
18
14 / 5 / 6
12,840
713
14,084
19,171
7,944
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
Joklli
Odin
17
4 / 1 / 9
12,575
699
7,536
17,115
15,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
Ktone777
Surtr
20
4 / 5 / 10
14,212
790
6,769
27,367
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
2 / 6 / 7
12,670
704
5,392
18,841
8,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Devious220
Cernunnos
6
0 / 5 / 2
7,818
434
0
4,861
950
20
3 / 5 / 8
12,671
704
21,817
15,748
8,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
3
0 / 6 / 2
4,784
266
0
3,830
554
Hel
5
0 / 6 / 3
5,261
292
0
3,524
396
20
12 / 5 / 4
14,888
827
25,991
18,891
8,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
27
Kills
15
18
Deaths
27
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Charybdis
DeathSytheZero
Charybdis
14
5
6
3.4
L
Cernunnos
Devious220
Cernunnos
0
5
2
0.2
W
Odin
Joklli
Odin
4
1
9
8.5
L
3
5
8
1.4
W
Surtr
Ktone777
Surtr
4
5
10
1.8
L
Surtr
0
6
2
0.17
W
2
6
7
0.92
L
Hel
0
6
3
0.25
L
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
47,808
89,971
Taken
46,854
57,026
Mitigated
18,871
43,128
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,857
1,092
641
2,052
7,477
3,478
3,712
3,030
4,447
43,820
0
W
Charybdis
DeathSytheZero
Charybdis
14,084
8,786
251
5,433
19,171
7,944
3,009
5,767
13,404
0
33,227
L
Cernunnos
Devious220
Cernunnos
0
0
0
0
4,861
950
0
49
4,812
0
0
W
Odin
Joklli
Odin
7,536
920
1,528
3,331
17,115
15,844
195
4,554
11,081
640
18,567
L
21,817
4,121
532
1,635
15,748
8,448
0
4,797
10,951
0
68,107
W
Surtr
Ktone777
Surtr
6,769
1,609
737
9,519
27,367
21,052
657
6,810
20,169
1,053
24,273
L
Surtr
0
0
0
0
3,830
554
0
0
3,830
0
0
W
5,392
394
11,046
8,590
18,841
8,708
1,234
5,665
13,176
28,544
0
L
Hel
0
0
0
0
3,524
396
0
749
2,775
0
0
L
25,991
712
740
5,600
18,891
8,523
0
6,608
12,283
60,257
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,578
Gold Earned
45,422
205
Minions Killed
138
0
Camps Cleared
0
1,577,244
Distance Traveled
651,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,281
793
80
4
0
331,439
0
W
Charybdis
12,840
713
41
2
0
286,827
0
L
Cernunnos
7,818
434
0
0
0
0
0
W
Odin
12,575
699
23
1
0
327,821
0
L
Loki
12,671
704
70
4
0
329,574
0
W
Surtr
14,212
790
22
1
0
323,716
0
L
Surtr
4,784
266
0
0
0
0
0
W
Hel
12,670
704
39
2
0
307,441
0
L
Hel
5,261
292
0
0
0
0
0
L
He Bo
14,888
827
68
4
0
321,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role