Player Matchup

Atlas
Atlas
A21GAGO
Atlas
Level 49
God Stats
17W - 14L
1,574 SR
Queue Stats
92W - 82L
1,541 Elo+
Solo
Sylvanus
Sylvanus
BornaB3ast
Sylvanus
Level 105
God Stats
8W - 8L
1,635 SR
Queue Stats
449W - 437L
1,572 Elo+
Party 3
Janus
Janus
MYBUSSYSTINKS
Janus
Level 124
God Stats
13W - 24L
1,407 SR
Queue Stats
502W - 471L
1,564 Elo+
Party 2
Chronos
Chronos
SullysRhino
Chronos
Level 154
God Stats
19W - 23L
1,589 SR
Queue Stats
189W - 210L
1,509 Elo+
Party 3
Loki
Loki
Thesillysalmon
Loki
Level 122
God Stats
3W - 3L
1,737 SR
Queue Stats
204W - 186L
1,512 Elo+
Party 2
Team Averages
Level 111
1,588 SR
1,540 Elo+

VS

Team Averages
Level 63
1,559 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DomBowler
Apollo
Level 104
God Stats
5W - 4L
1,554 SR
Queue Stats
87W - 91L
1,490 Elo+
Solo
Ah Puch
Ah Puch
FIIAbyssIIF
Ah Puch
Level 41
God Stats
3W - 2L
1,499 SR
Queue Stats
127W - 105L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
FIIAspectIIF
Kuzenbo
Level 66
God Stats
14W - 9L
1,604 SR
Queue Stats
179W - 138L
1,542 Elo+
Party 1
Mulan
Mulan
TwixBaby
Mulan
Level 44
God Stats
15W - 13L
1,637 SR
Queue Stats
69W - 71L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A21GAGO
Atlas
12
1 / 3 / 2
6,548
468
5,606
12,897
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
BornaB3ast
Sylvanus
12
4 / 7 / 1
7,406
529
8,989
14,597
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 3
7,117
508
6,899
8,317
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
SullysRhino
Chronos
13
1 / 4 / 2
7,156
511
4,512
11,375
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 6 / 1
6,989
499
4,967
12,359
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 0 / 3
8,962
640
10,036
4,715
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
DomBowler
Apollo
15
4 / 2 / 2
9,129
652
6,172
8,868
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
FIIAbyssIIF
Ah Puch
15
6 / 5 / 1
9,526
680
9,650
12,335
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
FIIAspectIIF
Kuzenbo
13
4 / 1 / 8
8,441
603
7,891
12,224
10,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TwixBaby
Mulan
15
7 / 2 / 6
8,706
622
10,615
12,662
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
25
25
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
3
5.5
L
Atlas
A21GAGO
Atlas
1
3
2
0.67
L
Sylvanus
BornaB3ast
Sylvanus
4
7
1
0.64
W
Apollo
DomBowler
Apollo
4
2
2
2.5
W
Ah Puch
FIIAbyssIIF
Ah Puch
6
5
1
1.3
W
Kuzenbo
FIIAspectIIF
Kuzenbo
4
1
8
8
L
1
5
3
0.5
L
Chronos
SullysRhino
Chronos
1
4
2
0.5
L
3
6
1
0.58
W
Mulan
TwixBaby
Mulan
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
44,364
59,545
Taken
50,804
26,086
Mitigated
25,033
15,182
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,036
1,152
0
904
4,715
1,536
0
2,308
2,267
64,557
1,508
L
Atlas
A21GAGO
Atlas
5,606
2,022
0
3,780
12,897
6,797
0
5,589
7,160
33,024
11,472
L
Sylvanus
BornaB3ast
Sylvanus
8,989
2,039
60
3,135
14,597
9,976
0
8,677
5,920
38,565
10,401
W
Apollo
DomBowler
Apollo
6,172
3,715
0
2,437
8,868
3,328
903
4,627
4,211
0
63,001
W
Ah Puch
FIIAbyssIIF
Ah Puch
9,650
1,323
0
6,693
12,335
3,280
0
7,324
4,957
57,957
1,434
W
Kuzenbo
FIIAspectIIF
Kuzenbo
7,891
2,690
0
1,776
12,224
10,673
148
5,341
6,725
25,167
1,804
L
6,899
380
0
1,653
8,317
2,148
0
5,091
2,886
44,265
0
L
Chronos
SullysRhino
Chronos
4,512
1,143
0
2,591
11,375
3,379
0
3,931
7,296
42,636
0
L
4,967
1,393
0
3,963
12,359
3,786
0
3,092
9,223
0
48,193
W
Mulan
TwixBaby
Mulan
10,615
408
0
2,471
12,662
6,216
0
5,335
7,181
0
57,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
44,764
418
Minions Killed
458
0
Camps Cleared
0
1,359,131
Distance Traveled
1,450,372
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,962
640
126
9
0
290,001
4
L
Atlas
6,548
468
74
5
0
297,980
2
L
Sylvanus
7,406
529
85
6
0
208,877
0
W
Apollo
9,129
652
116
8
0
271,920
0
W
Ah Puch
9,526
680
106
8
0
238,855
0
W
Kuzenbo
8,441
603
33
2
0
326,649
5
L
Janus
7,117
508
91
7
0
279,618
0
L
Chronos
7,156
511
75
5
0
281,077
2
L
Loki
6,989
499
93
7
0
291,579
0
W
Mulan
8,706
622
77
6
0
322,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role