Player Matchup

Kumbhakarna
Kumbhakarna
AstralBull420
Kumbhakarna
Level 128
God Stats
1W - 1L
1,741 SR
Queue Stats
52W - 61L
1,543 Elo+
Solo
King Arthur
King Arthur
Chaseybear223
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,565 Elo+
Solo
Thanatos
Thanatos
OfMercyWeFall
Thanatos
Level 233
God Stats
6W - 8L
1,558 SR
Queue Stats
739W - 755L
1,509 Elo+
Solo
Hera
Hera
PsychoHawk1999
Hera
Level 141
God Stats
3W - 2L
1,684 SR
Queue Stats
214W - 201L
1,472 Elo+
Solo
Jing Wei
Jing Wei
chezets
Jing Wei
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 108L
1,479 Elo+
Solo
Team Averages
Level 158
1,596 SR
1,514 Elo+

VS

Team Averages
Level 128
1,417 SR
1,501 Elo+
Apollo
Apollo
Devilsgrace9202
Apollo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,506 Elo+
Party 1
Hercules
Hercules
HellsJanitor420
Hercules
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
66W - 63L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raul1441
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,506 SR
Queue Stats
400W - 396L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Tfoxhound
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,481 Elo+
Solo
Bacchus
Bacchus
o0XsantosX0o
Bacchus
Level 136
God Stats
2W - 1L
1,307 SR
Queue Stats
329W - 334L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AstralBull420
Kumbhakarna
15
0 / 6 / 8
9,064
647
7,663
18,731
19,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
Chaseybear223
King Arthur
18
6 / 4 / 7
10,986
785
17,440
18,455
24,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
OfMercyWeFall
Thanatos
15
3 / 6 / 2
9,499
679
8,692
11,475
6,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
3 / 5 / 7
11,083
792
18,192
10,697
4,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
chezets
Jing Wei
16
3 / 5 / 6
9,606
686
16,039
12,307
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
11,792
842
13,394
10,963
7,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
19
5 / 1 / 16
10,760
769
13,956
25,351
23,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Raul1441
Morgan Le Fay
18
3 / 4 / 13
10,935
781
16,551
12,850
5,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Tfoxhound
Nu Wa
17
2 / 4 / 13
10,492
749
12,985
9,739
3,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
o0XsantosX0o
Bacchus
18
5 / 3 / 15
10,438
746
8,051
17,565
24,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
15
Kills
26
26
Deaths
15
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AstralBull420
Kumbhakarna
0
6
8
0.67
L
King Arthur
Chaseybear223
King Arthur
6
4
7
2.38
W
11
3
10
5.33
W
Hercules
5
1
16
13
L
Thanatos
OfMercyWeFall
Thanatos
3
6
2
0.67
L
3
5
7
1.3
W
Morgan Le Fay
Raul1441
Morgan Le Fay
3
4
13
2.38
W
Nu Wa
Tfoxhound
Nu Wa
2
4
13
2.13
L
Jing Wei
chezets
Jing Wei
3
5
6
1.2
W
Bacchus
o0XsantosX0o
Bacchus
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,026
Damage
64,937
71,665
Taken
76,468
61,106
Mitigated
64,548
17,149
Healing
32,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AstralBull420
Kumbhakarna
7,663
659
693
1,810
18,731
19,950
0
7,381
10,970
18,157
602
L
King Arthur
Chaseybear223
King Arthur
17,440
746
966
2,974
18,455
24,804
0
11,112
6,775
11,702
21,163
W
13,394
8,914
1,741
1,491
10,963
7,221
662
4,958
6,005
0
32,363
W
Hercules
13,956
2,373
2,358
13,142
25,351
23,729
450
10,313
15,038
0
19,167
L
Thanatos
OfMercyWeFall
Thanatos
8,692
949
917
3,779
11,475
6,879
0
5,329
5,972
0
18,395
L
18,192
2,959
1,378
397
10,697
4,361
27
4,003
6,532
42,596
547
W
Morgan Le Fay
Raul1441
Morgan Le Fay
16,551
513
1,750
3,463
12,850
5,717
1,083
7,334
5,516
36,005
0
W
Nu Wa
Tfoxhound
Nu Wa
12,985
3,026
2,980
1,230
9,739
3,217
1,820
3,193
6,546
36,773
140
L
Jing Wei
chezets
Jing Wei
16,039
10,251
1,590
2,645
12,307
5,112
0
7,437
4,566
0
40,623
W
Bacchus
o0XsantosX0o
Bacchus
8,051
944
747
3,889
17,565
24,664
39
6,098
11,467
12,820
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
54,417
204
Minions Killed
154
0
Camps Cleared
0
1,243,322
Distance Traveled
1,294,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,064
647
25
2
0
252,460
0
L
King Arthur
10,986
785
27
2
0
265,140
0
W
Apollo
11,792
842
40
3
0
241,650
0
W
Hercules
10,760
769
19
1
0
294,971
0
L
Thanatos
9,499
679
29
2
0
238,245
0
L
Hera
11,083
792
59
4
0
235,904
0
W
Morgan Le Fay
10,935
781
50
4
0
247,785
0
W
Nu Wa
10,492
749
38
3
0
249,311
0
L
Jing Wei
9,606
686
64
5
0
251,573
0
W
Bacchus
10,438
746
7
1
0
260,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role