Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GmHades
Ymir
Level 167
God Stats
4W - 3L
1,485 SR
Queue Stats
139W - 124L
1,475 Elo+
Party 2
Osiris
Osiris
HarMoniccS
Osiris
Level 182
God Stats
10W - 9L
1,555 SR
Queue Stats
186W - 154L
1,500 Elo+
Solo
Skadi
Skadi
PersephoneThıcc
Skadi
Level 148
God Stats
3W - 0L
1,847 SR
Queue Stats
146W - 132L
1,469 Elo+
Party 2
Discordia
Discordia
Vitalityeq
Discordia
Level 161
God Stats
4W - 0L
1,932 SR
Queue Stats
325W - 294L
1,462 Elo+
Solo
Team Averages
Level 168
1,664 SR
1,481 Elo+

VS

Team Averages
Level 137
1,551 SR
1,595 Elo+
Medusa
Medusa
 
Medusa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
InfamousNull
Chronos
Level 180
God Stats
1W - 1L
1,650 SR
Queue Stats
98W - 77L
1,629 Elo+
Party 1
Geb
Geb
KanekiTheKing
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,676 Elo+
Party 1
Chaac
Chaac
PURPLESWEET120
Chaac
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 140L
1,619 Elo+
Solo
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 141
God Stats
87W - 78L
1,602 SR
Queue Stats
282W - 272L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
4 / 1 / 2
4,386
731
2,950
3,586
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
GmHades
Ymir
7
4 / 0 / 2
4,907
818
2,018
4,594
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
HarMoniccS
Osiris
9
0 / 0 / 0
4,918
820
1,213
3,011
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 4
4,351
725
3,550
2,653
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Vitalityeq
Discordia
9
2 / 0 / 3
4,827
805
3,365
2,853
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 3 / 0
3,367
561
3,129
4,155
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
InfamousNull
Chronos
8
0 / 3 / 1
4,082
680
1,214
5,957
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,563
594
1,426
4,246
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
3,861
644
935
3,663
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
5
0 / 4 / 0
3,411
569
1,256
3,216
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
0
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
2
5
L
Medusa
 
Medusa
0
3
0
0
W
Ymir
GmHades
Ymir
4
0
2
5
W
Osiris
HarMoniccS
Osiris
0
0
0
0
L
Chronos
InfamousNull
Chronos
0
3
1
0.17
L
0
2
0
0
L
0
0
0
0
W
2
0
4
4
L
Poseidon
0
4
0
0
W
Discordia
Vitalityeq
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
7,960
16,697
Taken
21,237
7,105
Mitigated
7,292
6,718
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,950
694
0
737
3,586
1,145
0
902
2,614
0
17,698
L
Medusa
 
Medusa
3,129
1,885
0
983
4,155
1,143
0
1,086
3,069
0
21,351
W
Ymir
GmHades
Ymir
2,018
687
0
2,157
4,594
2,800
0
809
3,785
7,606
0
W
Osiris
HarMoniccS
Osiris
1,213
0
0
1,758
3,011
1,721
0
0
3,011
0
33,126
L
Chronos
InfamousNull
Chronos
1,214
468
0
752
5,957
1,846
0
1,895
4,062
24,890
1,485
L
1,426
180
164
1,134
4,246
2,285
0
861
3,385
9,448
0
L
935
0
0
1,005
3,663
1,299
0
0
3,349
0
20,372
W
3,550
1,150
0
928
2,653
739
0
531
2,122
0
25,640
L
Poseidon
1,256
103
0
436
3,216
719
0
1,541
1,675
12,334
0
W
Discordia
Vitalityeq
Discordia
3,365
55
0
1,138
2,853
700
2
1,457
1,278
25,440
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
18,284
185
Minions Killed
178
0
Camps Cleared
0
692,566
Distance Traveled
624,713
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,386
731
30
5
0
174,579
0
L
Medusa
3,367
561
35
6
0
118,871
0
W
Ymir
4,907
818
9
2
0
131,513
1
W
Osiris
4,918
820
64
11
0
119,212
0
L
Chronos
4,082
680
56
9
0
136,616
0
L
Geb
3,563
594
17
3
0
128,133
0
L
Chaac
3,861
644
45
8
0
150,264
0
W
Skadi
4,351
725
36
6
0
121,752
1
L
Poseidon
3,411
569
25
4
0
90,829
0
W
Discordia
4,827
805
46
8
0
145,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role