Player Matchup

Fenrir
Fenrir
EmeraldEleki
Fenrir
Level 117
God Stats
4W - 2L
1,422 SR
Queue Stats
171W - 163L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
JasonM9
Kuzenbo
Level 195
God Stats
62W - 46L
1,585 SR
Queue Stats
263W - 292L
1,463 Elo+
Party 1
Anubis
Anubis
KrashKourseMd
Anubis
Level 167
God Stats
23W - 6L
1,828 SR
Queue Stats
234W - 231L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
filthyb0ngwater4
Zhong Kui
Level 155
God Stats
16W - 11L
1,585 SR
Queue Stats
138W - 146L
1,437 Elo+
Solo
Martichoras
Martichoras
zaeeOCH8
Martichoras
Level 146
God Stats
12W - 24L
1,236 SR
Queue Stats
144W - 158L
1,379 Elo+
Solo
Team Averages
Level 156
1,531 SR
1,465 Elo+

VS

Team Averages
Level 121
1,524 SR
1,501 Elo+
Surtr
Surtr
CheeksMclapn
Surtr
Level 152
God Stats
3W - 8L
1,349 SR
Queue Stats
148W - 160L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrownSkipper
Morgan Le Fay
Level 87
God Stats
50W - 38L
1,604 SR
Queue Stats
261W - 255L
1,508 Elo+
Solo
Apollo
Apollo
Juno SFS
Apollo
Level 71
God Stats
10W - 8L
1,609 SR
Queue Stats
135W - 113L
1,523 Elo+
Solo
Mercury
Mercury
Pilliez
Mercury
Level 155
God Stats
28W - 25L
1,556 SR
Queue Stats
231W - 224L
1,501 Elo+
Solo
Zeus
Zeus
Scudberries
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 114L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 2 / 0
8,104
540
4,618
9,066
8,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
JasonM9
Kuzenbo
11
2 / 2 / 1
7,373
492
5,607
9,683
9,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 3 / 2
8,530
569
7,495
11,199
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
15
7 / 2 / 5
9,190
613
8,400
12,367
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
zaeeOCH8
Martichoras
13
0 / 0 / 2
7,359
491
1,824
4,702
1,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,885
526
6,073
13,326
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
CrownSkipper
Morgan Le Fay
11
1 / 4 / 2
6,296
420
6,214
9,681
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Juno SFS
Apollo
13
0 / 1 / 3
7,349
490
4,600
8,047
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Pilliez
Mercury
15
7 / 3 / 1
8,785
586
6,056
10,006
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 0
6,622
441
4,795
8,297
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
18
Kills
9
9
Deaths
19
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Morgan Le Fay
CrownSkipper
Morgan Le Fay
1
4
2
0.5
W
Fenrir
2
2
0
1
W
Kuzenbo
JasonM9
Kuzenbo
2
2
1
1.25
L
Apollo
Juno SFS
Apollo
0
1
3
1.5
W
7
3
2
2.67
L
Mercury
Pilliez
Mercury
7
3
1
2.5
L
1
7
0
0.14
W
Zhong Kui
7
2
5
4.75
W
Martichoras
zaeeOCH8
Martichoras
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
27,738
47,017
Taken
49,357
32,872
Mitigated
22,405
18,347
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,073
2,382
0
2,651
13,326
9,147
7
3,093
10,233
1,304
44,692
L
Morgan Le Fay
CrownSkipper
Morgan Le Fay
6,214
1,017
0
1,252
9,681
5,120
0
6,246
3,435
31,442
2,224
W
Fenrir
4,618
1,216
0
1,876
9,066
8,889
0
323
8,224
0
33,115
W
Kuzenbo
JasonM9
Kuzenbo
5,607
2,082
0
2,826
9,683
9,221
137
2,270
7,311
22,384
2,467
L
Apollo
Juno SFS
Apollo
4,600
2,972
0
2,833
8,047
3,104
100
3,813
4,234
0
55,371
W
7,495
255
0
5,841
11,199
4,948
0
2,031
8,881
65,140
0
L
Mercury
Pilliez
Mercury
6,056
2,450
0
3,869
10,006
2,884
0
3,320
6,686
0
58,159
L
4,795
995
0
1,180
8,297
2,150
0
4,604
3,693
34,826
0
W
Zhong Kui
8,400
1,248
0
6,296
12,367
8,292
397
4,134
7,785
62,842
3,195
W
Martichoras
zaeeOCH8
Martichoras
1,824
327
0
1,508
4,702
1,522
0
1,732
2,970
0
54,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
36,937
403
Minions Killed
430
0
Camps Cleared
0
1,451,004
Distance Traveled
1,456,929
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,885
526
96
6
0
269,027
0
L
Morgan Le Fay
6,296
420
47
3
0
259,447
3
W
Fenrir
8,104
540
75
5
0
276,873
2
W
Kuzenbo
7,373
492
38
3
0
309,982
0
L
Apollo
7,349
490
101
7
0
295,336
0
W
Anubis
8,530
569
96
6
0
299,856
0
L
Mercury
8,785
586
113
8
0
364,470
6
L
Zeus
6,622
441
73
5
0
268,649
0
W
Zhong Kui
9,190
613
101
7
0
282,214
0
W
Martichoras
7,359
491
93
6
0
282,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role