Player Matchup

Cerberus
Cerberus
Nsqk99
Cerberus
Level 14
God Stats
3W - 1L
1,862 SR
Queue Stats
22W - 8L
1,901 Elo+
Party 1
Zeus
Zeus
cobra7290
Zeus
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,677 Elo+
Party 1
Heimdallr
Heimdallr
papitew369
Heimdallr
Level 108
God Stats
13W - 11L
1,623 SR
Queue Stats
15W - 12L
1,639 Elo+
Party 1
Team Averages
Level 93
1,662 SR
1,739 Elo+

VS

Team Averages
Level 42
1,458 SR
1,382 Elo+
Baron Samedi
Baron Samedi
JadenG19
Baron Samedi
Level 82
God Stats
13W - 15L
1,463 SR
Queue Stats
45W - 47L
1,447 Elo+
Party 2
Chaac
Chaac
YoungMetro178
Chaac
Level 17
God Stats
4W - 2L
1,463 SR
Queue Stats
17W - 20L
1,315 Elo+
Party 2
Izanami
Izanami
liIAsthmatic
Izanami
Level 28
God Stats
18W - 20L
1,447 SR
Queue Stats
61W - 73L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nsqk99
Cerberus
16
4 / 1 / 13
9,525
953
6,927
11,087
10,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
15
5 / 0 / 10
9,589
959
10,497
3,886
1,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
papitew369
Heimdallr
16
8 / 1 / 9
10,200
1,020
13,323
8,289
3,766
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JadenG19
Baron Samedi
12
1 / 5 / 1
7,543
754
3,775
10,456
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
7,686
769
5,893
13,794
10,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
liIAsthmatic
Izanami
12
0 / 5 / 2
7,229
723
3,676
9,551
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JadenG19
Baron Samedi
1
5
1
0.3
W
Cerberus
Nsqk99
Cerberus
4
1
13
10.5
L
1
7
1
0.21
W
Zeus
5
0
10
10
L
Izanami
liIAsthmatic
Izanami
0
5
2
0.2
W
Heimdallr
papitew369
Heimdallr
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
13,344
23,262
Taken
33,801
14,912
Mitigated
16,877
5,844
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JadenG19
Baron Samedi
3,775
162
224
325
10,456
4,514
0
3,590
6,749
16,167
0
W
Cerberus
Nsqk99
Cerberus
6,927
358
0
2,667
11,087
10,005
594
1,900
9,187
33,296
1,526
L
5,893
439
0
1,286
13,794
10,021
0
8,826
4,918
0
14,344
W
Zeus
10,497
1,154
0
784
3,886
1,141
1,296
275
3,611
34,622
0
L
Izanami
liIAsthmatic
Izanami
3,676
3,010
0
658
9,551
2,342
0
4,724
4,770
0
22,658
W
Heimdallr
papitew369
Heimdallr
13,323
7,315
0
2,393
8,289
3,766
1,063
1,634
6,655
0
39,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
22,458
168
Minions Killed
85
0
Camps Cleared
0
568,627
Distance Traveled
527,605
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,543
754
34
3
0
196,164
0
W
Cerberus
9,525
953
53
5
0
203,571
3
L
Chaac
7,686
769
16
2
0
175,214
0
W
Zeus
9,589
959
42
4
0
185,802
0
L
Izanami
7,229
723
35
4
0
156,227
0
W
Heimdallr
10,200
1,020
73
7
0
179,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role