Player Matchup

Izanami
Izanami
AlphaQiyst
Izanami
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 71L
1,611 Elo+
Solo
Ix Chel
Ix Chel
Ducklez
Ix Chel
Level 119
God Stats
4W - 1L
1,667 SR
Queue Stats
175W - 164L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
Im_a_new00
Erlang Shen
Level 58
God Stats
3W - 4L
1,454 SR
Queue Stats
199W - 185L
1,515 Elo+
Solo
Thanatos
Thanatos
OnlyJihyo
Thanatos
Level 42
God Stats
6W - 11L
1,378 SR
Queue Stats
151W - 146L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
maxiOoO
Nu Wa
Level 157
God Stats
44W - 36L
1,467 SR
Queue Stats
114W - 115L
1,584 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,546 Elo+

VS

Team Averages
Level 149
1,610 SR
1,529 Elo+
Nu Wa
Nu Wa
Grindstones
Nu Wa
Level 158
God Stats
1W - 2L
1,765 SR
Queue Stats
69W - 50L
1,569 Elo+
Solo
Susano
Susano
I_M1ss_Th3_Rag3
Susano
Level 140
God Stats
5W - 5L
1,595 SR
Queue Stats
1,499W - 1,365L
1,477 Elo+
Solo
Maui
Maui
XGN Ninjaa
Maui
Level 134
God Stats
1W - 2L
1,435 SR
Queue Stats
110W - 111L
1,503 Elo+
Solo
Izanami
Izanami
the_true_street
Izanami
Level 192
God Stats
5W - 5L
1,573 SR
Queue Stats
237W - 312L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
xXAngelofVenusXx
Aphrodite
Level 122
God Stats
47W - 31L
1,683 SR
Queue Stats
255W - 313L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaQiyst
Izanami
17
5 / 0 / 5
9,916
661
12,794
8,712
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Ducklez
Ix Chel
14
4 / 3 / 6
9,110
607
10,923
10,378
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Im_a_new00
Erlang Shen
13
2 / 2 / 8
7,613
508
6,445
17,735
12,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
OnlyJihyo
Thanatos
15
9 / 2 / 3
9,458
631
7,180
12,389
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
maxiOoO
Nu Wa
16
1 / 1 / 7
9,687
646
8,041
6,453
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,973
532
9,647
10,277
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
3 / 5 / 1
7,032
469
7,047
13,311
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 3
7,232
482
4,605
13,452
12,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
2 / 5 / 1
8,641
576
4,172
13,243
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
11
0 / 7 / 1
6,917
461
3,657
10,319
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
8
8
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaQiyst
Izanami
5
0
5
7.5
W
Ix Chel
Ducklez
Ix Chel
4
3
6
2.33
L
1
2
1
0.75
L
3
5
1
0.7
W
Erlang Shen
Im_a_new00
Erlang Shen
2
2
8
3
W
Thanatos
OnlyJihyo
Thanatos
9
2
3
5.25
L
2
2
3
1.75
W
Nu Wa
maxiOoO
Nu Wa
1
1
7
4.5
L
2
5
1
0.5
L
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,383
Damage
29,128
55,667
Taken
60,602
24,773
Mitigated
31,851
25,325
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaQiyst
Izanami
12,794
9,051
0
4,234
8,712
3,077
3,398
2,182
6,422
0
104,867
W
Ix Chel
Ducklez
Ix Chel
10,923
1,210
1,083
3,184
10,378
3,033
60
3,863
6,374
59,257
2,307
L
9,647
1,645
0
1,091
10,277
6,784
0
4,655
5,210
63,651
1,073
L
7,047
2,258
0
3,910
13,311
4,179
0
2,520
10,638
0
41,165
W
Erlang Shen
Im_a_new00
Erlang Shen
6,445
3,465
0
7,133
17,735
12,320
0
5,724
11,846
0
34,964
W
Thanatos
OnlyJihyo
Thanatos
7,180
2,210
0
8,042
12,389
4,682
0
2,105
10,137
0
50,448
L
4,605
908
0
1,243
13,452
12,415
0
4,263
9,072
25,558
0
W
Nu Wa
maxiOoO
Nu Wa
8,041
1,388
48
1,601
6,453
1,661
959
3,614
2,427
70,711
2,976
L
4,172
3,055
0
3,334
13,243
4,835
2,151
898
12,293
0
78,986
L
Aphrodite
3,657
103
1,794
3,436
10,319
3,638
0
5,395
4,832
38,954
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
37,795
531
Minions Killed
434
0
Camps Cleared
0
1,587,337
Distance Traveled
1,403,510
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,916
661
162
11
0
294,556
0
W
Ix Chel
9,110
607
116
8
0
317,061
4
L
Nu Wa
7,973
532
110
7
0
268,943
0
L
Susano
7,032
469
63
4
0
296,574
1
W
Erlang Shen
7,613
508
45
3
0
326,807
4
W
Thanatos
9,458
631
67
4
0
334,336
3
L
Maui
7,232
482
39
3
0
323,263
6
W
Nu Wa
9,687
646
141
9
0
314,577
0
L
Izanami
8,641
576
145
10
0
272,021
0
L
Aphrodite
6,917
461
77
5
0
242,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role