Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Auswhlen
Thoth
Level 104
God Stats
1W - 1L
1,183 SR
Queue Stats
6W - 7L
1,504 Elo+
Party 2
Cerberus
Cerberus
D1 kobe24
Cerberus
Level 108
God Stats
4W - 3L
1,716 SR
Queue Stats
11W - 12L
1,563 Elo+
Party 2
Charybdis
Charybdis
DVS Shiesty
Charybdis
Level 143
God Stats
14W - 6L
1,796 SR
Queue Stats
31W - 35L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Shizzy2Dizzy
Ao Kuang
Level 113
God Stats
2W - 0L
1,657 SR
Queue Stats
49W - 41L
1,507 Elo+
Party 2
Team Averages
Level 124
1,570 SR
1,506 Elo+

VS

Team Averages
Level 105
1,489 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
A21GAGO
Tsukuyomi
Level 49
God Stats
3W - 10L
1,318 SR
Queue Stats
104W - 98L
1,552 Elo+
Solo
Ishtar
Ishtar
Solar_Frost1312
Ishtar
Level 107
God Stats
2W - 4L
1,421 SR
Queue Stats
179W - 155L
1,558 Elo+
Party 1
Artio
Artio
gio5671
Artio
Level 118
God Stats
2W - 3L
1,501 SR
Queue Stats
205W - 178L
1,549 Elo+
Party 1
Bastet
Bastet
ninjaman1444
Bastet
Level 106
God Stats
2W - 1L
1,702 SR
Queue Stats
59W - 51L
1,558 Elo+
Party 1
Ix Chel
Ix Chel
ty_1990_ty
Ix Chel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 0
8,025
617
8,016
12,809
11,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Auswhlen
Thoth
11
1 / 3 / 1
6,469
498
3,805
5,010
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
D1 kobe24
Cerberus
10
0 / 1 / 8
6,983
537
5,061
9,485
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
DVS Shiesty
Charybdis
14
7 / 1 / 2
8,259
635
11,315
9,362
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Shizzy2Dizzy
Ao Kuang
14
10 / 0 / 2
8,492
653
6,334
9,877
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A21GAGO
Tsukuyomi
13
2 / 3 / 0
7,582
583
9,336
13,591
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 0
5,536
426
3,139
9,120
1,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
gio5671
Artio
9
0 / 3 / 2
6,070
467
3,175
10,931
7,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
12
5 / 4 / 0
7,169
551
5,438
8,496
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
ty_1990_ty
Ix Chel
12
0 / 4 / 0
6,575
506
5,005
8,251
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
7
7
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Tsukuyomi
A21GAGO
Tsukuyomi
2
3
0
0.67
W
Thoth
Auswhlen
Thoth
1
3
1
0.5
W
Cerberus
D1 kobe24
Cerberus
0
1
8
4
W
Charybdis
DVS Shiesty
Charybdis
7
1
2
8
W
Ao Kuang
Shizzy2Dizzy
Ao Kuang
10
0
2
11
L
0
6
0
0
L
Artio
gio5671
Artio
0
3
2
0.33
L
Bastet
5
4
0
1.25
L
Ix Chel
ty_1990_ty
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
26,093
46,543
Taken
50,389
25,000
Mitigated
18,983
15,955
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,016
1,254
0
2,694
12,809
11,275
28
0
12,809
699
60,445
L
Tsukuyomi
A21GAGO
Tsukuyomi
9,336
2,381
0
3,688
13,591
4,625
0
1,145
12,446
0
61,663
W
Thoth
Auswhlen
Thoth
3,805
0
0
240
5,010
1,250
128
2,581
2,429
31,577
0
W
Cerberus
D1 kobe24
Cerberus
5,061
444
0
2,916
9,485
5,691
245
3,284
6,201
23,170
0
W
Charybdis
DVS Shiesty
Charybdis
11,315
5,969
0
5,397
9,362
3,594
683
1,292
8,070
0
62,630
W
Ao Kuang
Shizzy2Dizzy
Ao Kuang
6,334
2,131
0
4,708
9,877
3,190
0
981
8,896
47,450
17,058
L
3,139
1,844
0
1,261
9,120
1,996
0
1,176
7,944
0
29,696
L
Artio
gio5671
Artio
3,175
725
264
2,695
10,931
7,521
0
3,652
7,279
14,444
0
L
Bastet
5,438
1,403
0
1,440
8,496
2,497
0
3,275
5,221
722
39,250
L
Ix Chel
ty_1990_ty
Ix Chel
5,005
231
381
1,985
8,251
2,344
0
5,907
2,344
40,746
2,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
32,932
408
Minions Killed
331
0
Camps Cleared
0
1,310,153
Distance Traveled
1,375,886
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,025
617
113
9
0
285,405
1
L
Tsukuyomi
7,582
583
111
9
0
275,331
4
W
Thoth
6,469
498
65
5
0
228,285
0
W
Cerberus
6,983
537
34
3
0
238,274
1
W
Charybdis
8,259
635
94
7
0
245,940
4
W
Ao Kuang
8,492
653
102
8
0
312,249
4
L
Ishtar
5,536
426
52
4
0
258,742
2
L
Artio
6,070
467
18
1
0
289,154
4
L
Bastet
7,169
551
70
5
0
315,473
0
L
Ix Chel
6,575
506
80
6
0
237,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role