Player Matchup

Charon
Charon
Gold IV
 
Charon
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
Blasilk
Bakasura
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,390 MMR
Party 3
Loki
Loki
Gold V
Landolc9914
Loki
Gold V
Level 103
God Stats
2W - 1L
1,644 SR
Queue Stats
18W - 19L
1,449 MMR
Party 3
Hachiman
Hachiman
Gold V
Shoo7nJuk3
Hachiman
Gold V
Level 126
God Stats
29W - 27L
1,594 SR
Queue Stats
117W - 122L
1,422 MMR
Solo
Ra
Ra
Gold IV
chaispy
Ra
Gold IV
Level 154
God Stats
6W - 7L
1,482 SR
Queue Stats
86W - 89L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,544 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,662 SR
1,416 MMR
Janus
Janus
Gold V
ParaboxBoland
Janus
Gold V
Level 188
God Stats
0W - 1L
1,684 SR
Queue Stats
29W - 35L
1,402 MMR
Party 2
Hercules
Hercules
Gold IV
Scottald
Hercules
Gold IV
Level 182
God Stats
0W - 1L
1,825 SR
Queue Stats
24W - 29L
1,490 MMR
Party 2
Ganesha
Ganesha
Silver II
ToxicJeffS1
Ganesha
Silver II
Level 145
God Stats
1W - 2L
1,792 SR
Queue Stats
20W - 22L
1,330 MMR
Party 1
Xbalanque
Xbalanque
Gold III
XxBreyerxX
Xbalanque
Gold III
Level 158
God Stats
22W - 27L
1,510 SR
Queue Stats
205W - 200L
1,452 MMR
Party 1
Lancelot
Lancelot
Bronze III
kibling
Lancelot
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 5
7,713
514
4,782
8,273
6,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Blasilk
Bakasura
14
7 / 0 / 2
8,118
541
9,760
15,100
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 2 / 4
8,374
558
10,445
10,907
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Shoo7nJuk3
Hachiman
15
3 / 0 / 0
8,776
585
8,211
10,201
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 3
8,305
554
7,238
6,642
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NemesisThanatosHorus

VS

Bans
Chang'eThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,071
471
4,330
7,770
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hercules
Scottald
Hercules
14
1 / 3 / 1
7,785
519
8,178
17,328
12,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
ToxicJeffS1
Ganesha
11
0 / 1 / 0
6,840
456
3,237
10,578
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
XxBreyerxX
Xbalanque
13
0 / 3 / 0
7,384
492
6,982
10,700
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
kibling
Lancelot
12
1 / 5 / 0
6,676
445
7,806
11,653
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
5
3.5
W
Bakasura
Blasilk
Bakasura
7
0
2
8
W
2
2
4
2
L
0
2
0
0
L
Hercules
Scottald
Hercules
1
3
1
0.5
W
Hachiman
Shoo7nJuk3
Hachiman
3
0
0
3
L
Ganesha
ToxicJeffS1
Ganesha
0
1
0
0
L
Xbalanque
XxBreyerxX
Xbalanque
0
3
0
0
W
1
0
3
2.5
L
Lancelot
kibling
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,436
Damage
30,533
51,123
Taken
58,029
24,889
Mitigated
29,505
25,679
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,782
970
2,281
2,343
8,273
6,145
0
3,169
4,956
19,015
1,970
W
Bakasura
Blasilk
Bakasura
9,760
7,876
0
8,727
15,100
7,243
0
289
14,811
0
56,080
W
10,445
2,346
0
2,161
10,907
5,213
0
494
10,373
0
65,757
L
4,330
310
0
1,488
7,770
2,192
0
4,399
3,341
57,322
372
L
Hercules
Scottald
Hercules
8,178
2,056
0
5,943
17,328
12,420
0
859
16,072
0
53,156
W
Hachiman
Shoo7nJuk3
Hachiman
8,211
4,000
0
6,098
10,201
3,494
0
300
9,901
0
74,834
L
Ganesha
ToxicJeffS1
Ganesha
3,237
442
0
2,327
10,578
6,723
0
3,047
7,246
22,849
407
L
Xbalanque
XxBreyerxX
Xbalanque
6,982
1,219
0
4,648
10,700
3,307
0
885
9,765
0
58,760
W
7,238
729
884
3,185
6,642
2,794
0
2,784
3,650
80,638
0
L
Lancelot
kibling
Lancelot
7,806
1,306
0
300
11,653
4,863
0
2,770
8,423
0
49,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
35,756
489
Minions Killed
446
0
Camps Cleared
0
1,629,153
Distance Traveled
1,588,706
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,713
514
30
2
0
301,782
0
W
Bakasura
8,118
541
98
7
0
375,296
4
W
Loki
8,374
558
90
6
0
329,020
3
L
Janus
7,071
471
128
9
0
318,970
1
L
Hercules
7,785
519
111
7
0
291,006
4
W
Hachiman
8,776
585
126
8
0
296,799
3
L
Ganesha
6,840
456
24
2
0
331,276
2
L
Xbalanque
7,384
492
102
7
0
299,776
4
W
Ra
8,305
554
145
10
0
326,256
3
L
Lancelot
6,676
445
81
5
0
347,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role