Player Matchup

Sun Wukong
Sun Wukong
Crazyalienjason
Sun Wukong
Level 65
God Stats
3W - 3L
1,805 SR
Queue Stats
97W - 102L
1,479 Elo+
Party 3
Neith
Neith
Cruxxible
Neith
Level 95
God Stats
1W - 2L
1,517 SR
Queue Stats
136W - 126L
1,483 Elo+
Party 3
Zeus
Zeus
Dmaster dynasty
Zeus
Level 117
God Stats
6W - 3L
1,665 SR
Queue Stats
23W - 22L
1,461 Elo+
Party 2
Athena
Athena
GilbertMontgomry
Athena
Level 68
God Stats
20W - 21L
1,517 SR
Queue Stats
461W - 468L
1,380 Elo+
Party 3
Susano
Susano
SMOKENUNDERCUT
Susano
Level 98
God Stats
1W - 4L
1,417 SR
Queue Stats
105W - 107L
1,452 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,451 Elo+

VS

Team Averages
Level 94
1,363 SR
1,443 Elo+
Cthulhu
Cthulhu
GONCHYYY
Cthulhu
Level 88
God Stats
3W - 7L
1,334 SR
Queue Stats
323W - 317L
1,490 Elo+
Solo
Kukulkan
Kukulkan
JeanTryton
Kukulkan
Level 142
God Stats
2W - 1L
1,161 SR
Queue Stats
171W - 166L
1,524 Elo+
Party 1
Artio
Artio
MrIink
Artio
Level 45
God Stats
25W - 27L
1,385 SR
Queue Stats
450W - 446L
1,476 Elo+
Party 1
Nemesis
Nemesis
ZodiarkSlayer_
Nemesis
Level 44
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Skadi
Skadi
j_escott-beast
Skadi
Level 149
God Stats
250W - 162L
1,658 SR
Queue Stats
813W - 791L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazyalienjason
Sun Wukong
10
0 / 2 / 0
5,468
547
3,532
7,431
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Cruxxible
Neith
11
5 / 2 / 0
5,892
589
6,541
6,295
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,881
588
4,929
2,797
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
5,273
527
3,233
10,118
6,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

6
0 / 1 / 1
4,314
431
877
3,938
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GONCHYYY
Cthulhu
12
2 / 0 / 0
6,144
614
4,566
6,078
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
JeanTryton
Kukulkan
10
0 / 2 / 0
5,522
552
745
3,916
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MrIink
Artio
8
2 / 2 / 2
5,394
539
3,456
7,837
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 1
5,861
586
3,256
5,765
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 2 / 2
4,681
468
6,278
6,955
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crazyalienjason
Sun Wukong
0
2
0
0
L
Neith
Cruxxible
Neith
5
2
0
2.5
L
2
1
2
3
W
Cthulhu
GONCHYYY
Cthulhu
2
0
0
2
L
0
1
3
1.5
W
Kukulkan
JeanTryton
Kukulkan
0
2
0
0
W
Artio
MrIink
Artio
2
2
2
1.5
L
0
1
1
0.5
W
3
1
1
3.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
18,301
30,579
Taken
30,551
14,500
Mitigated
15,121
11,077
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crazyalienjason
Sun Wukong
3,532
900
0
2,342
7,431
4,044
0
3,862
3,009
0
37,936
L
Neith
Cruxxible
Neith
6,541
2,306
0
1,367
6,295
1,689
0
943
5,352
0
36,640
L
4,929
1,458
0
672
2,797
814
0
583
2,214
26,986
1,574
W
Cthulhu
GONCHYYY
Cthulhu
4,566
1,025
0
1,500
6,078
4,877
0
0
5,619
37,374
1,153
L
3,233
1,358
1,436
3,182
10,118
6,946
0
2,007
8,111
17,469
0
W
Kukulkan
JeanTryton
Kukulkan
745
187
0
219
3,916
1,205
0
1,740
2,046
39,656
0
W
Artio
MrIink
Artio
3,456
612
440
2,795
7,837
4,939
0
2,548
5,185
11,862
1,307
L
877
72
0
2,078
3,938
1,007
0
460
3,478
0
14,604
W
3,256
1,213
0
737
5,765
2,071
0
1,962
3,707
0
45,836
W
6,278
2,735
0
2,207
6,955
2,029
34
1,270
5,683
0
32,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
27,602
266
Minions Killed
319
0
Camps Cleared
0
869,736
Distance Traveled
1,004,068
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,468
547
68
7
0
189,537
0
L
Neith
5,892
589
62
6
0
186,736
0
L
Zeus
5,881
588
72
7
0
170,287
0
W
Cthulhu
6,144
614
85
9
0
200,386
0
L
Athena
5,273
527
30
3
0
205,236
4
W
Kukulkan
5,522
552
86
9
0
199,541
1
W
Artio
5,394
539
16
2
0
206,522
0
L
Susano
4,314
431
34
3
0
117,940
1
W
Nemesis
5,861
586
88
9
0
245,745
0
W
Skadi
4,681
468
44
4
0
151,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role