Player Matchup

Zhong Kui
Zhong Kui
Silver II
Dawira008
Zhong Kui
Silver II
Level 125
God Stats
46W - 55L
1,450 SR
Queue Stats
101W - 119L
1,141 MMR
Solo
Jormungandr
Jormungandr
Silver II
Gwayy93
Jormungandr
Silver II
Level 141
God Stats
0W - 3L
1,106 SR
Queue Stats
223W - 232L
1,132 MMR
Solo
Kukulkan
Kukulkan
Silver I
ironmannn
Kukulkan
Silver I
Level 163
God Stats
6W - 6L
1,490 SR
Queue Stats
80W - 100L
1,142 MMR
Solo
Charybdis
Charybdis
Silver I
saggisaq
Charybdis
Silver I
Level 101
God Stats
127W - 99L
1,546 SR
Queue Stats
262W - 284L
1,207 MMR
Solo
Da Ji
Da Ji
Silver II
xRUINxLizard
Da Ji
Silver II
Level 140
God Stats
3W - 5L
1,369 SR
Queue Stats
59W - 71L
1,150 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,392 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,490 SR
1,192 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
BoundlessTitan
Janus
Silver II
Level 88
God Stats
7W - 7L
1,320 SR
Queue Stats
71W - 86L
1,215 MMR
Party 2
Mulan
Mulan
Silver II
DeadEmptySoul
Mulan
Silver II
Level 67
God Stats
6W - 5L
1,488 SR
Queue Stats
48W - 71L
1,034 MMR
Party 2
Cernunnos
Cernunnos
Silver II
EdwinVanDerSar99
Cernunnos
Silver II
Level 143
God Stats
3W - 4L
1,531 SR
Queue Stats
254W - 280L
1,126 MMR
Solo
Cthulhu
Cthulhu
Silver II
SamucaSPARTA
Cthulhu
Silver II
Level 127
God Stats
161W - 128L
1,611 SR
Queue Stats
311W - 345L
1,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dawira008
Zhong Kui
11
1 / 1 / 2
5,877
588
5,024
5,904
3,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gwayy93
Jormungandr
1
0 / 0 / 0
3,456
346
0
0
0
Kukulkan
ironmannn
Kukulkan
11
2 / 1 / 0
6,138
614
2,882
3,671
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
saggisaq
Charybdis
11
2 / 1 / 4
6,804
680
5,601
4,920
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
7 / 2 / 2
6,409
641
8,222
11,031
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MedusaAo KuangBastet

VS

Bans
ThothIx ChelArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 1
5,801
580
3,175
7,863
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 1
6,969
697
3,073
4,541
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,258
626
3,626
8,645
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
8
0 / 3 / 1
4,942
494
2,066
6,312
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SamucaSPARTA
Cthulhu
8
0 / 3 / 1
5,384
538
2,131
7,971
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
4
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
1
0.75
W
3
1
1
3.5
L
Zhong Kui
Dawira008
Zhong Kui
1
1
2
2
W
0
3
1
0.17
W
Cernunnos
0
3
1
0.17
L
Jormungandr
Gwayy93
Jormungandr
0
0
0
0
W
Cthulhu
SamucaSPARTA
Cthulhu
0
3
1
0.17
L
Kukulkan
ironmannn
Kukulkan
2
1
0
2
L
Charybdis
saggisaq
Charybdis
2
1
4
4
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
14,071
25,526
Taken
35,332
9,885
Mitigated
12,343
11,051
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,175
188
40
4,387
7,863
1,918
0
128
7,735
29,638
733
W
3,073
47
0
1,320
4,541
1,372
0
1,463
3,078
43,302
0
L
Zhong Kui
Dawira008
Zhong Kui
5,024
415
0
2,467
5,904
3,760
0
124
5,780
33,427
740
W
3,626
97
0
2,569
8,645
3,584
0
3,841
4,804
0
38,320
W
Cernunnos
2,066
537
0
2,231
6,312
1,232
0
976
5,336
0
24,287
L
Jormungandr
Gwayy93
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SamucaSPARTA
Cthulhu
2,131
0
113
1,016
7,971
4,237
102
1,218
6,753
22,972
1,639
L
Kukulkan
ironmannn
Kukulkan
2,882
300
0
1,084
3,671
899
385
2,926
467
41,357
839
L
Charybdis
saggisaq
Charybdis
5,601
2,813
0
2,472
4,920
1,484
0
1,114
3,696
0
47,233
L
8,222
1,978
0
5,028
11,031
3,742
0
3,318
7,537
0
38,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
29,354
293
Minions Killed
326
0
Camps Cleared
0
836,783
Distance Traveled
1,027,680
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,801
580
62
6
0
214,921
0
W
Janus
6,969
697
102
10
0
235,937
2
L
Zhong Kui
5,877
588
64
6
0
199,248
3
W
Mulan
6,258
626
85
9
0
185,009
0
W
Cernunnos
4,942
494
47
5
0
191,528
2
L
Jormungandr
3,456
346
0
0
0
1,571
0
W
Cthulhu
5,384
538
30
3
0
200,285
0
L
Kukulkan
6,138
614
77
8
0
194,511
1
L
Charybdis
6,804
680
90
9
0
206,802
3
L
Da Ji
6,409
641
62
6
0
234,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role