Player Matchup

Sylvanus
Sylvanus
ProtectMcNugget
Sylvanus
Level 81
God Stats
19W - 18L
1,568 SR
Queue Stats
258W - 235L
1,574 Elo+
Solo
Zeus
Zeus
TheDarles
Zeus
Level 108
God Stats
33W - 32L
1,546 SR
Queue Stats
858W - 829L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Thermonetic
Jing Wei
Level 149
God Stats
0W - 1L
1,288 SR
Queue Stats
9W - 9L
1,594 Elo+
Party 1
Ravana
Ravana
vahnzizka
Ravana
Level 157
God Stats
6W - 5L
1,495 SR
Queue Stats
215W - 212L
1,558 Elo+
Solo
Mulan
Mulan
xxDivineWindxx
Mulan
Level 144
God Stats
18W - 16L
1,716 SR
Queue Stats
65W - 57L
1,600 Elo+
Party 1
Team Averages
Level 128
1,522 SR
1,557 Elo+

VS

Team Averages
Level 139
1,718 SR
1,577 Elo+
Hades
Hades
Anti_Sober_
Hades
Level 127
God Stats
3W - 2L
1,688 SR
Queue Stats
604W - 549L
1,482 Elo+
Solo
Chiron
Chiron
Snydayy
Chiron
Level 137
God Stats
4W - 2L
1,466 SR
Queue Stats
115W - 100L
1,557 Elo+
Party 2
Thanatos
Thanatos
Thrøngler
Thanatos
Level 130
God Stats
96W - 73L
1,638 SR
Queue Stats
502W - 479L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhosNiftie
Cu Chulainn
Level 144
God Stats
3W - 1L
1,877 SR
Queue Stats
26W - 13L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
xCoLishuN
Baron Samedi
Level 158
God Stats
5W - 1L
1,919 SR
Queue Stats
44W - 20L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 7 / 3
6,440
460
7,784
14,652
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
14
1 / 5 / 2
7,716
551
6,510
11,038
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Thermonetic
Jing Wei
12
2 / 4 / 2
6,943
496
8,742
9,737
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
vahnzizka
Ravana
14
4 / 3 / 0
7,609
544
7,109
9,388
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 3 / 2
7,663
547
10,413
13,268
11,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
8,885
635
5,377
7,104
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Snydayy
Chiron
14
2 / 3 / 8
8,228
588
6,285
9,488
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Thrøngler
Thanatos
15
11 / 1 / 4
9,392
671
14,866
13,392
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
WhosNiftie
Cu Chulainn
14
3 / 3 / 6
8,656
618
7,147
18,089
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xCoLishuN
Baron Samedi
13
3 / 1 / 8
8,229
588
7,407
11,263
8,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
22
22
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Sylvanus
0
7
3
0.21
W
Chiron
Snydayy
Chiron
2
3
8
2
L
Zeus
1
5
2
0.4
L
Jing Wei
Thermonetic
Jing Wei
2
4
2
0.75
W
Thanatos
Thrøngler
Thanatos
11
1
4
13
W
Cu Chulainn
WhosNiftie
Cu Chulainn
3
3
6
2
L
Ravana
vahnzizka
Ravana
4
3
0
1.33
W
Baron Samedi
xCoLishuN
Baron Samedi
3
1
8
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
41,082
58,083
Taken
59,336
28,053
Mitigated
33,288
16,864
Healing
32,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,377
35
123
3,660
7,104
3,884
0
2,498
4,606
62,704
933
L
Sylvanus
7,784
2,862
344
3,264
14,652
7,721
36
2,983
11,669
33,021
10,590
W
Chiron
Snydayy
Chiron
6,285
958
575
2,302
9,488
2,914
0
2,966
6,522
0
50,384
L
Zeus
6,510
2,971
0
4,079
11,038
2,768
0
2,948
7,858
54,131
5,818
L
Jing Wei
Thermonetic
Jing Wei
8,742
6,155
0
2,155
9,737
3,335
0
2,258
7,479
0
44,895
W
Thanatos
Thrøngler
Thanatos
14,866
5,244
0
14,416
13,392
4,701
0
1,857
11,535
0
62,355
W
Cu Chulainn
WhosNiftie
Cu Chulainn
7,147
1,231
0
5,643
18,089
13,008
212
2,695
15,394
0
53,749
L
Ravana
vahnzizka
Ravana
7,109
1,548
0
3,467
9,388
3,042
0
1,466
7,784
0
62,076
W
Baron Samedi
xCoLishuN
Baron Samedi
7,407
765
571
5,072
11,263
8,781
15
4,097
7,166
30,372
1,687
L
10,413
2,872
0
3,555
13,268
11,187
0
2,592
10,602
0
50,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
43,390
421
Minions Killed
473
0
Camps Cleared
0
1,408,308
Distance Traveled
1,516,970
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,885
635
136
10
0
310,955
3
L
Sylvanus
6,440
460
70
5
0
243,232
0
W
Chiron
8,228
588
102
7
0
286,288
5
L
Zeus
7,716
551
110
8
0
250,678
2
L
Jing Wei
6,943
496
61
4
0
279,174
2
W
Thanatos
9,392
671
76
5
0
344,024
0
W
Cu Chulainn
8,656
618
111
8
0
288,577
4
L
Ravana
7,609
544
94
7
0
341,130
2
W
Baron Samedi
8,229
588
48
3
0
287,126
1
L
Mulan
7,663
547
86
6
0
294,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role