Player Matchup

Guan Yu
Guan Yu
DARKKILLK
Guan Yu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 208L
1,391 Elo+
Solo
Apollo
Apollo
Doctordabz0126
Apollo
Level 106
God Stats
1W - 0L
1,311 SR
Queue Stats
38W - 21L
1,451 Elo+
Party 2
Medusa
Medusa
Francheese
Medusa
Level 102
God Stats
2W - 3L
1,170 SR
Queue Stats
73W - 75L
1,491 Elo+
Party 3
Cerberus
Cerberus
NyxousTempous
Cerberus
Level 43
God Stats
2W - 0L
1,678 SR
Queue Stats
71W - 71L
1,470 Elo+
Party 3
Xbalanque
Xbalanque
Paintbaggle
Xbalanque
Level 68
God Stats
2W - 2L
1,587 SR
Queue Stats
44W - 41L
1,405 Elo+
Party 2
Team Averages
Level 89
1,449 SR
1,442 Elo+

VS

Team Averages
Level 73
1,514 SR
1,438 Elo+
Terra
Terra
HungryBear43
Terra
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 226L
1,432 Elo+
Party 1
Shiva
Shiva
Jr_Donato
Shiva
Level 65
God Stats
2W - 1L
1,803 SR
Queue Stats
139W - 153L
1,417 Elo+
Solo
Ymir
Ymir
SUPERDIEGO580
Ymir
Level 66
God Stats
1W - 3L
1,326 SR
Queue Stats
191W - 194L
1,433 Elo+
Solo
Izanami
Izanami
Tostada_Jones00
Izanami
Level 139
God Stats
1W - 2L
1,803 SR
Queue Stats
56W - 64L
1,478 Elo+
Solo
Jing Wei
Jing Wei
n1ghtw1ng2476
Jing Wei
Level 44
God Stats
0W - 4L
1,136 SR
Queue Stats
174W - 203L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DARKKILLK
Guan Yu
17
8 / 2 / 15
11,794
907
9,819
24,489
22,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 2 / 8
10,435
803
7,877
11,936
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Francheese
Medusa
18
10 / 3 / 9
11,187
861
18,012
12,436
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
NyxousTempous
Cerberus
18
1 / 2 / 22
11,228
864
10,083
18,823
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Paintbaggle
Xbalanque
18
4 / 3 / 13
10,514
809
20,187
8,363
3,943
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
8,155
627
4,576
15,151
18,341
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Jr_Donato
Shiva
15
2 / 3 / 4
8,292
638
8,942
14,892
20,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 5 / 4
9,582
737
10,448
16,473
14,463
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 5 / 8
8,469
651
15,934
11,972
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
n1ghtw1ng2476
Jing Wei
15
2 / 8 / 7
8,618
663
12,662
13,297
5,231
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
28
Kills
10
12
Deaths
28
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DARKKILLK
Guan Yu
8
2
15
7.75
W
5
2
8
4.5
W
Medusa
Francheese
Medusa
10
3
9
4.83
L
1
7
7
0.64
L
Shiva
Jr_Donato
Shiva
2
3
4
1.33
W
Cerberus
NyxousTempous
Cerberus
1
2
22
6
W
Xbalanque
Paintbaggle
Xbalanque
4
3
13
3.5
L
5
5
4
1.4
L
0
5
8
0.8
L
Jing Wei
n1ghtw1ng2476
Jing Wei
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,978
Damage
52,562
76,047
Taken
71,785
60,909
Mitigated
63,038
44,631
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DARKKILLK
Guan Yu
9,819
471
12,309
14,840
24,489
22,587
162
3,523
20,966
0
21,192
W
7,877
4,579
1,168
3,027
11,936
5,669
1,329
2,237
9,699
0
24,994
W
Medusa
Francheese
Medusa
18,012
9,394
2,653
2,383
12,436
6,422
2,046
3,338
9,098
0
39,057
L
4,576
592
2,777
1,662
15,151
18,341
0
2,099
13,052
8,058
0
L
Shiva
Jr_Donato
Shiva
8,942
184
2,273
4,044
14,892
20,617
0
2,640
12,252
620
14,464
W
Cerberus
NyxousTempous
Cerberus
10,083
271
1,237
4,975
18,823
22,288
485
3,243
15,580
17,067
534
W
Xbalanque
Paintbaggle
Xbalanque
20,187
5,967
1,390
649
8,363
3,943
1,202
2,434
5,929
0
35,830
L
10,448
387
724
2,012
16,473
14,463
0
1,901
14,572
21,444
1,555
L
15,934
10,623
738
1,898
11,972
4,386
0
1,861
10,111
0
39,198
L
Jing Wei
n1ghtw1ng2476
Jing Wei
12,662
8,773
830
618
13,297
5,231
0
1,206
12,091
0
19,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
43,116
179
Minions Killed
108
0
Camps Cleared
0
1,298,188
Distance Traveled
982,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,794
907
24
2
0
268,948
0
W
Apollo
10,435
803
54
4
0
239,391
0
W
Medusa
11,187
861
37
3
0
259,886
0
L
Terra
8,155
627
2
0
0
165,306
0
L
Shiva
8,292
638
21
2
0
219,422
0
W
Cerberus
11,228
864
20
2
0
258,701
0
W
Xbalanque
10,514
809
44
3
0
271,262
0
L
Ymir
9,582
737
31
2
0
207,480
0
L
Izanami
8,469
651
39
3
0
206,481
0
L
Jing Wei
8,618
663
15
1
0
183,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role