Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arkdesbrocolis
Bellona
Level 158
God Stats
17W - 18L
1,539 SR
Queue Stats
442W - 385L
1,588 Elo+
Solo
Chronos
Chronos
BasedSparta
Chronos
Level 134
God Stats
3W - 1L
1,740 SR
Queue Stats
147W - 119L
1,613 Elo+
Solo
Pele
Pele
FRξY
Pele
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 155L
1,588 Elo+
Solo
Fenrir
Fenrir
longdoggie
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,485 Elo+
Solo
Team Averages
Level 140
1,556 SR
1,555 Elo+

VS

Team Averages
Level 160
1,621 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Calivetro6160
Chronos
Level 144
God Stats
9W - 7L
1,618 SR
Queue Stats
376W - 350L
1,463 Elo+
Solo
Ne Zha
Ne Zha
TheSoutherner
Ne Zha
Level 159
God Stats
10W - 4L
1,895 SR
Queue Stats
215W - 168L
1,654 Elo+
Party 1
Xbalanque
Xbalanque
WARHOGG 117
Xbalanque
Level 158
God Stats
16W - 12L
1,590 SR
Queue Stats
166W - 121L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 2
4,829
604
4,305
5,107
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,551
694
2,726
7,411
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
BasedSparta
Chronos
10
2 / 1 / 1
5,410
676
4,183
5,601
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
FRξY
Pele
9
3 / 3 / 0
5,142
643
2,175
6,487
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
longdoggie
Fenrir
6
1 / 2 / 0
4,463
558
949
5,975
2,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 3
4,976
622
5,101
3,691
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
9
3 / 2 / 3
4,974
622
3,957
6,135
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
10
1 / 1 / 4
5,434
679
3,094
3,755
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 2 / 1
5,396
675
2,951
7,281
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
WARHOGG 117
Xbalanque
10
1 / 1 / 2
5,396
675
4,164
5,210
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
10
10
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
2
0.25
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Tsukuyomi
 
Tsukuyomi
3
2
3
2.25
L
1
0
0
1
L
Chronos
BasedSparta
Chronos
2
1
1
2.5
W
Chronos
1
1
4
3
L
Pele
FRξY
Pele
3
3
0
1
W
5
2
1
2.75
W
Xbalanque
WARHOGG 117
Xbalanque
1
1
2
2
L
Fenrir
longdoggie
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
19,267
30,581
Taken
26,072
11,030
Mitigated
8,564
10,094
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,305
192
0
530
5,107
1,405
0
1,827
3,006
25,360
0
W
Nu Wa
 
Nu Wa
5,101
2,145
0
1,348
3,691
859
0
0
3,422
27,870
0
W
Tsukuyomi
 
Tsukuyomi
3,957
722
0
2,572
6,135
1,521
46
1,878
4,113
0
23,482
L
2,726
748
0
3,366
7,411
4,333
0
3,575
3,451
0
38,741
L
Chronos
BasedSparta
Chronos
4,183
2,380
0
2,149
5,601
1,573
0
270
5,261
34,191
2,364
W
Chronos
3,094
688
0
870
3,755
908
0
1,907
1,690
30,634
985
L
Pele
FRξY
Pele
2,175
147
0
2,583
6,487
1,627
0
610
5,757
0
27,328
W
2,951
861
993
2,209
7,281
3,764
0
3,116
4,137
0
17,821
W
Xbalanque
WARHOGG 117
Xbalanque
4,164
2,290
0
1,215
5,210
1,512
836
1,089
4,121
0
37,194
L
Fenrir
longdoggie
Fenrir
949
339
0
1,466
5,975
2,092
0
866
4,999
0
7,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
26,176
273
Minions Killed
287
0
Camps Cleared
0
820,654
Distance Traveled
874,790
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,829
604
62
8
0
181,728
2
W
Nu Wa
4,976
622
64
8
0
150,748
1
W
Tsukuyomi
4,974
622
44
6
0
202,423
0
L
Bellona
5,551
694
88
11
0
170,965
0
L
Chronos
5,410
676
60
8
0
152,115
1
W
Chronos
5,434
679
77
10
0
193,945
0
L
Pele
5,142
643
46
6
0
201,898
2
W
Ne Zha
5,396
675
24
3
0
182,977
0
W
Xbalanque
5,396
675
78
10
0
144,697
1
L
Fenrir
4,463
558
17
2
0
113,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role