Player Matchup

Cliodhna
Cliodhna
Col Sanders40
Cliodhna
Level 136
God Stats
4W - 2L
1,487 SR
Queue Stats
164W - 155L
1,466 Elo+
Solo
Scylla
Scylla
Grif70
Scylla
Level 108
God Stats
4W - 6L
1,491 SR
Queue Stats
16W - 27L
1,356 Elo+
Party 2
Bacchus
Bacchus
Lorgmonster
Bacchus
Level 157
God Stats
17W - 16L
1,563 SR
Queue Stats
268W - 258L
1,509 Elo+
Party 3
Skadi
Skadi
Snuggler Bear
Skadi
Level 158
God Stats
105W - 77L
1,619 SR
Queue Stats
325W - 317L
1,513 Elo+
Party 3
Bakasura
Bakasura
xxopalxx
Bakasura
Level 158
God Stats
1W - 4L
1,169 SR
Queue Stats
18W - 29L
1,369 Elo+
Party 2
Team Averages
Level 143
1,466 SR
1,443 Elo+

VS

Team Averages
Level 58
1,431 SR
1,458 Elo+
Kuzenbo
Kuzenbo
Gaptainkinyuu
Kuzenbo
Level 28
God Stats
2W - 11L
1,217 SR
Queue Stats
15W - 28L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
Hildhino
Hou Yi
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
10W - 7L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Khrowbar
Gilgamesh
Level 61
God Stats
6W - 9L
1,531 SR
Queue Stats
16W - 41L
1,347 Elo+
Party 1
Thoth
Thoth
OgVincentTV
Thoth
Level 68
God Stats
0W - 1L
1,295 SR
Queue Stats
37W - 54L
1,417 Elo+
Party 1
Pele
Pele
Skyysta
Pele
Level 86
God Stats
5W - 2L
1,798 SR
Queue Stats
50W - 65L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Col Sanders40
Cliodhna
16
3 / 0 / 2
9,718
694
5,922
9,310
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Grif70
Scylla
14
3 / 1 / 2
8,576
613
4,229
3,798
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Lorgmonster
Bacchus
12
3 / 3 / 5
6,925
495
6,544
9,969
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 1 / 7
8,112
579
7,413
7,055
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
xxopalxx
Bakasura
15
13 / 2 / 5
9,236
660
13,572
15,747
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 2 / 2
6,521
466
4,112
9,675
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Hildhino
Hou Yi
11
1 / 4 / 3
6,419
459
3,802
9,117
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Khrowbar
Gilgamesh
11
1 / 3 / 1
6,512
465
5,725
10,792
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 2
6,676
477
4,156
8,855
3,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Skyysta
Pele
13
2 / 7 / 2
7,389
528
6,542
13,913
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
6
7
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Col Sanders40
Cliodhna
3
0
2
4
L
Kuzenbo
1
2
2
1
W
Scylla
Grif70
Scylla
3
1
2
4
L
Hou Yi
Hildhino
Hou Yi
1
4
3
0.63
L
Gilgamesh
Khrowbar
Gilgamesh
1
3
1
0.5
W
Bacchus
Lorgmonster
Bacchus
3
3
5
1.83
L
1
7
2
0.29
L
Pele
Skyysta
Pele
2
7
2
0.43
W
1
1
7
4.5
W
Bakasura
xxopalxx
Bakasura
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,680
Damage
24,337
45,879
Taken
52,352
20,748
Mitigated
28,009
15,722
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Col Sanders40
Cliodhna
5,922
1,269
0
4,142
9,310
3,573
0
0
8,888
0
78,807
L
Kuzenbo
4,112
1,405
0
1,422
9,675
8,914
0
2,368
6,324
16,513
0
W
Scylla
Grif70
Scylla
4,229
511
0
1,063
3,798
1,018
616
1,405
2,393
57,228
1,523
L
Hou Yi
Hildhino
Hou Yi
3,802
2,256
0
2,409
9,117
2,552
180
1,060
7,448
0
39,546
L
Gilgamesh
Khrowbar
Gilgamesh
5,725
1,853
0
2,703
10,792
9,408
0
346
10,214
0
34,612
W
Bacchus
Lorgmonster
Bacchus
6,544
425
1
1,818
9,969
7,853
212
1,866
8,031
20,704
1,156
L
4,156
42
0
274
8,855
3,181
0
3,413
4,196
42,624
0
L
Pele
Skyysta
Pele
6,542
796
0
4,347
13,913
3,954
0
2,097
10,156
0
56,971
W
7,413
2,425
0
2,328
7,055
1,984
144
2,278
4,777
0
62,782
W
Bakasura
xxopalxx
Bakasura
13,572
9,318
0
6,370
15,747
6,320
0
2,719
12,994
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
33,517
511
Minions Killed
324
0
Camps Cleared
0
1,438,934
Distance Traveled
1,312,748
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,718
694
153
11
0
271,253
0
L
Kuzenbo
6,521
466
14
1
0
276,915
3
W
Scylla
8,576
613
125
9
0
264,027
0
L
Hou Yi
6,419
459
70
5
0
238,653
0
L
Gilgamesh
6,512
465
68
5
0
262,114
0
W
Bacchus
6,925
495
24
2
0
295,998
0
L
Thoth
6,676
477
80
6
0
254,637
0
L
Pele
7,389
528
92
7
0
280,429
0
W
Skadi
8,112
579
126
9
0
283,563
5
W
Bakasura
9,236
660
83
6
0
324,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role