Player Matchup

Sylvanus
Sylvanus
Platinum I
Cariñoso
Sylvanus
Platinum I
Level 231
God Stats
2W - 0L
1,682 SR
Queue Stats
160W - 133L
1,926 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
Piguixa
Nu Wa
Diamond IV
Level 117
God Stats
26W - 14L
1,729 SR
Queue Stats
234W - 217L
2,118 MMR
Solo
Charybdis
Charybdis
Diamond V
TJay09
Charybdis
Diamond V
Level 125
God Stats
59W - 38L
1,686 SR
Queue Stats
204W - 181L
1,929 MMR
Party 2
Chaac
Chaac
Diamond IV
Tolongudo
Chaac
Diamond IV
Level 207
God Stats
2W - 0L
1,760 SR
Queue Stats
169W - 141L
2,001 MMR
Party 1
Thanatos
Thanatos
Diamond V
nglznglz
Thanatos
Diamond V
Level 104
God Stats
7W - 7L
1,661 SR
Queue Stats
124W - 108L
1,891 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,704 SR
1,973 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 175
1,664 SR
1,794 MMR
Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
Fixñero
Geb
Platinum III
Level 119
God Stats
2W - 4L
1,644 SR
Queue Stats
317W - 296L
1,823 MMR
Solo
Poseidon
Poseidon
Platinum III
LuffYy one
Poseidon
Platinum III
Level 172
God Stats
5W - 5L
1,792 SR
Queue Stats
68W - 79L
1,859 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Nebadón
Guan Yu
Platinum I
Level 159
God Stats
4W - 3L
1,597 SR
Queue Stats
72W - 65L
1,875 MMR
Solo
Chang'e
Chang'e
Platinum I
ΩmεgΔ
Chang'e
Platinum I
Level 178
God Stats
1W - 1L
1,788 SR
Queue Stats
93W - 69L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cariñoso
Sylvanus
14
0 / 1 / 6
8,424
527
3,153
10,539
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Piguixa
Nu Wa
14
0 / 1 / 6
8,675
542
9,017
7,443
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TJay09
Charybdis
17
5 / 0 / 5
10,303
644
12,216
5,470
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Tolongudo
Chaac
15
2 / 3 / 0
9,665
604
12,624
12,326
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
nglznglz
Thanatos
16
4 / 1 / 2
8,681
543
5,095
10,902
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
MedusaLancelotCthulhuSusanoCerberus

VS

Bans
AthenaBastetKumbhakarnaAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 2
8,063
504
6,568
12,590
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,509
469
5,208
11,943
8,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
LuffYy one
Poseidon
15
0 / 3 / 0
8,135
508
2,251
7,100
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
Nebadón
Guan Yu
14
1 / 2 / 2
7,922
495
6,734
17,930
18,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ΩmεgΔ
Chang'e
14
2 / 2 / 2
8,200
513
7,204
10,360
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
2
2
W
Sylvanus
Cariñoso
Sylvanus
0
1
6
3
L
0
2
2
0.5
L
Poseidon
LuffYy one
Poseidon
0
3
0
0
L
Guan Yu
Nebadón
Guan Yu
1
2
2
1
W
Nu Wa
Piguixa
Nu Wa
0
1
6
3
W
Charybdis
TJay09
Charybdis
5
0
5
7.5
W
Chaac
Tolongudo
Chaac
2
3
0
0.67
W
Thanatos
nglznglz
Thanatos
4
1
2
5
L
Chang'e
ΩmεgΔ
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
27,965
46,680
Taken
59,923
27,419
Mitigated
35,514
26,778
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,568
1,521
0
6,817
12,590
4,057
0
3,027
9,308
0
75,578
W
Sylvanus
Cariñoso
Sylvanus
3,153
368
5,837
5,041
10,539
8,662
394
4,823
5,558
20,394
0
L
5,208
437
0
2,513
11,943
8,623
0
2,816
8,768
21,637
0
L
Poseidon
LuffYy one
Poseidon
2,251
434
0
1,984
7,100
1,560
874
737
6,259
63,648
7,402
L
Guan Yu
Nebadón
Guan Yu
6,734
1,154
356
3,266
17,930
18,209
0
1,925
15,812
1,106
46,643
W
Nu Wa
Piguixa
Nu Wa
9,017
2,155
0
612
7,443
2,482
640
4,199
3,048
67,103
1,612
W
Charybdis
TJay09
Charybdis
12,216
5,945
0
3,028
5,470
2,370
1,782
2,108
3,322
0
96,256
W
Chaac
Tolongudo
Chaac
12,624
2,235
0
3,020
12,326
9,417
0
957
11,324
2,133
71,783
W
Thanatos
nglznglz
Thanatos
5,095
437
0
9,240
10,902
4,488
1,085
2,790
7,898
0
66,628
L
Chang'e
ΩmεgΔ
Chang'e
7,204
431
788
4,407
10,360
3,065
0
3,239
6,867
67,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
39,829
563
Minions Killed
551
0
Camps Cleared
0
1,645,116
Distance Traveled
1,628,127
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,063
504
124
8
0
374,654
5
W
Sylvanus
8,424
527
32
2
0
304,876
0
L
Geb
7,509
469
25
2
0
334,521
6
L
Poseidon
8,135
508
141
9
0
302,399
4
L
Guan Yu
7,922
495
101
6
0
305,426
6
W
Nu Wa
8,675
542
140
9
0
317,390
4
W
Charybdis
10,303
644
170
11
0
319,729
4
W
Chaac
9,665
604
130
8
0
297,877
2
W
Thanatos
8,681
543
91
6
0
405,244
1
L
Chang'e
8,200
513
160
10
0
311,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role