Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Infinitу
Serqet
Level 67
God Stats
16W - 30L
1,401 SR
Queue Stats
355W - 349L
1,600 Elo+
Solo
Chang'e
Chang'e
Kourtius
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 66L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
VesperalLamb
Gilgamesh
Level 102
God Stats
108W - 93L
1,612 SR
Queue Stats
480W - 419L
1,514 Elo+
Solo
Ra
Ra
iChxpper
Ra
Level 85
God Stats
1W - 0L
1,701 SR
Queue Stats
79W - 65L
1,555 Elo+
Party 1
Team Averages
Level 81
1,543 SR
1,539 Elo+

VS

Team Averages
Level 159
1,634 SR
1,542 Elo+
Kumbhakarna
Kumbhakarna
AmureVenus
Kumbhakarna
Level 164
God Stats
1W - 1L
1,646 SR
Queue Stats
35W - 51L
1,498 Elo+
Party 2
King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 313
God Stats
114W - 133L
1,503 SR
Queue Stats
653W - 609L
1,528 Elo+
Solo
Nut
Nut
Germania720
Nut
Level 140
God Stats
0W - 1L
1,851 SR
Queue Stats
140W - 129L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NickiHeart
Morgan Le Fay
Level 49
God Stats
19W - 14L
1,539 SR
Queue Stats
166W - 156L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
tapppsc
Tsukuyomi
Level 129
God Stats
38W - 33L
1,630 SR
Queue Stats
426W - 437L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 0 / 1
7,766
647
6,807
6,059
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Infinitу
Serqet
12
1 / 1 / 3
6,173
514
3,231
10,430
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Kourtius
Chang'e
13
1 / 0 / 2
6,667
556
5,975
5,968
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
VesperalLamb
Gilgamesh
13
1 / 0 / 1
7,663
639
8,147
13,408
13,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 3
7,338
612
3,835
7,420
5,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AmureVenus
Kumbhakarna
11
1 / 2 / 0
6,185
515
1,471
7,924
4,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Crazyboy Aztek
King Arthur
11
0 / 2 / 0
6,144
512
7,962
11,522
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 0
5,723
477
3,856
8,663
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NickiHeart
Morgan Le Fay
12
0 / 0 / 1
5,912
493
4,695
3,587
1,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
tapppsc
Tsukuyomi
11
0 / 2 / 0
5,797
483
4,940
10,545
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
1
5.5
L
Kumbhakarna
AmureVenus
Kumbhakarna
1
2
0
0.5
L
King Arthur
Crazyboy Aztek
King Arthur
0
2
0
0
L
0
5
0
0
W
Serqet
Infinitу
Serqet
1
1
3
2.5
W
Chang'e
Kourtius
Chang'e
1
0
2
2
L
Morgan Le Fay
NickiHeart
Morgan Le Fay
0
0
1
0.5
W
Gilgamesh
VesperalLamb
Gilgamesh
1
0
1
1.5
W
3
0
3
4.5
L
Tsukuyomi
tapppsc
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
22,924
43,285
Taken
42,241
25,938
Mitigated
22,413
20,289
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,807
2,566
0
555
6,059
1,974
0
158
5,901
0
62,349
L
Kumbhakarna
AmureVenus
Kumbhakarna
1,471
58
0
1,679
7,924
4,900
0
2,936
4,792
10,830
461
L
King Arthur
Crazyboy Aztek
King Arthur
7,962
534
0
2,899
11,522
10,702
0
0
11,522
1,784
44,515
L
3,856
1,973
0
2,276
8,663
2,689
0
877
7,786
0
41,667
W
Serqet
Infinitу
Serqet
3,231
409
0
5,478
10,430
3,674
0
1,952
8,478
0
41,391
W
Chang'e
Kourtius
Chang'e
5,975
224
1,053
2,716
5,968
1,926
109
1,806
4,162
45,971
0
L
Morgan Le Fay
NickiHeart
Morgan Le Fay
4,695
328
0
1,240
3,587
1,071
0
1,538
1,821
48,803
287
W
Gilgamesh
VesperalLamb
Gilgamesh
8,147
1,840
0
3,852
13,408
13,170
0
502
12,906
0
64,706
W
3,835
505
1,693
4,942
7,420
5,194
209
2,176
5,244
32,454
0
L
Tsukuyomi
tapppsc
Tsukuyomi
4,940
1,303
0
4,575
10,545
3,051
0
3,899
6,154
0
49,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
29,761
462
Minions Killed
373
0
Camps Cleared
0
1,269,871
Distance Traveled
1,268,701
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,766
647
120
10
0
252,342
4
L
Kumbhakarna
6,185
515
13
1
0
249,463
3
L
King Arthur
6,144
512
85
7
0
248,780
0
L
Nut
5,723
477
87
7
0
230,077
1
W
Serqet
6,173
514
73
6
0
307,593
4
W
Chang'e
6,667
556
110
9
0
243,683
0
L
Morgan Le Fay
5,912
493
107
9
0
251,945
0
W
Gilgamesh
7,663
639
130
11
0
220,809
0
W
Ra
7,338
612
29
2
0
245,444
0
L
Tsukuyomi
5,797
483
81
7
0
288,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role