Player Matchup

Sol
Sol
Silver IV
Dizzy Fred44
Sol
Silver IV
Level 107
God Stats
7W - 8L
1,521 SR
Queue Stats
29W - 49L
813 MMR
Solo
Xbalanque
Xbalanque
Silver I
EliteBotts
Xbalanque
Silver I
Level 89
God Stats
28W - 11L
1,681 SR
Queue Stats
217W - 235L
1,092 MMR
Solo
Bacchus
Bacchus
Silver II
Gwayy93
Bacchus
Silver II
Level 141
God Stats
20W - 23L
1,462 SR
Queue Stats
214W - 224L
1,086 MMR
Solo
Anubis
Anubis
Silver IV
Iancasla15
Anubis
Silver IV
Level 157
God Stats
2W - 0L
1,661 SR
Queue Stats
51W - 76L
1,021 MMR
Solo
Poseidon
Poseidon
Silver II
Phrosyne
Poseidon
Silver II
Level 87
God Stats
8W - 5L
1,647 SR
Queue Stats
111W - 124L
1,113 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,594 SR
1,025 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,408 SR
1,061 MMR
Cthulhu
Cthulhu
Silver IV
GlavenusPrime
Cthulhu
Silver IV
Level 157
God Stats
4W - 5L
1,499 SR
Queue Stats
33W - 53L
936 MMR
Solo
Fenrir
Fenrir
Silver II
RhythmP
Fenrir
Silver II
Level 61
God Stats
25W - 19L
1,547 SR
Queue Stats
33W - 39L
1,190 MMR
Party 1
Skadi
Skadi
Silver III
SuperSaiyanMamba
Skadi
Silver III
Level 104
God Stats
2W - 5L
1,387 SR
Queue Stats
141W - 160L
1,033 MMR
Party 1
Terra
Terra
Silver II
stompanya
Terra
Silver II
Level 113
God Stats
2W - 2L
1,418 SR
Queue Stats
37W - 48L
1,067 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
xKuraiNekox
Baron Samedi
Silver IV
Level 156
God Stats
0W - 2L
1,190 SR
Queue Stats
28W - 47L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,320
632
2,401
5,635
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
EliteBotts
Xbalanque
11
3 / 0 / 0
5,938
594
5,089
6,439
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Gwayy93
Bacchus
9
0 / 0 / 3
5,478
548
4,273
4,722
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Iancasla15
Anubis
11
2 / 2 / 2
6,767
677
2,754
6,189
2,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Phrosyne
Poseidon
12
4 / 1 / 2
6,068
607
3,886
5,907
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixJanusAresAo Kuang

VS

Bans
ThanatosAnhurMulanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 3 / 0
4,555
456
1,426
4,152
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
RhythmP
Fenrir
10
2 / 1 / 0
5,545
555
2,207
6,473
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,708
471
4,269
5,677
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
stompanya
Terra
6
0 / 1 / 0
4,597
460
2,899
6,270
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
xKuraiNekox
Baron Samedi
10
1 / 3 / 0
5,402
540
2,820
4,677
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
3
4
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Xbalanque
EliteBotts
Xbalanque
3
0
0
3
L
Cthulhu
0
3
0
0
W
Bacchus
Gwayy93
Bacchus
0
0
3
1.5
W
Anubis
Iancasla15
Anubis
2
2
2
1.5
W
Poseidon
Phrosyne
Poseidon
4
1
2
5
L
Fenrir
RhythmP
Fenrir
2
1
0
2
L
0
2
0
0
L
Terra
stompanya
Terra
0
1
0
0
L
Baron Samedi
xKuraiNekox
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
13,621
28,892
Taken
27,249
11,133
Mitigated
10,592
13,666
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,401
1,314
0
3,636
5,635
1,583
724
2,142
3,493
46,761
4,122
W
Xbalanque
EliteBotts
Xbalanque
5,089
2,077
0
4,045
6,439
1,891
0
1,525
4,914
0
40,121
L
Cthulhu
1,426
41
0
570
4,152
2,115
0
2,587
1,565
17,893
0
W
Bacchus
Gwayy93
Bacchus
4,273
336
175
1,962
4,722
3,406
35
945
3,777
17,626
0
W
Anubis
Iancasla15
Anubis
2,754
269
0
2,843
6,189
2,424
351
1,426
4,763
41,013
1,365
W
Poseidon
Phrosyne
Poseidon
3,886
846
0
1,005
5,907
1,829
0
1,087
4,820
38,746
0
L
Fenrir
RhythmP
Fenrir
2,207
461
0
985
6,473
2,128
0
2,786
3,687
0
31,846
L
4,269
1,938
0
2,062
5,677
1,581
0
1,927
3,750
0
31,826
L
Terra
stompanya
Terra
2,899
703
0
1,785
6,270
3,258
0
2,684
3,586
13,746
0
L
Baron Samedi
xKuraiNekox
Baron Samedi
2,820
256
73
768
4,677
1,510
0
3,289
1,388
31,876
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
24,807
326
Minions Killed
234
0
Camps Cleared
0
967,579
Distance Traveled
905,142
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,320
632
84
8
0
178,969
0
W
Xbalanque
5,938
594
75
8
0
168,331
0
L
Cthulhu
4,555
456
40
4
0
149,146
0
W
Bacchus
5,478
548
22
2
0
222,929
5
W
Anubis
6,767
677
81
8
0
158,936
1
W
Poseidon
6,068
607
64
6
0
238,414
0
L
Fenrir
5,545
555
68
7
0
242,111
0
L
Skadi
4,708
471
51
5
0
176,628
0
L
Terra
4,597
460
15
2
0
159,346
0
L
Baron Samedi
5,402
540
60
6
0
177,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role