Player Matchup

Arachne
Arachne
Conankillstreak
Arachne
Level 127
God Stats
1W - 1L
1,286 SR
Queue Stats
75W - 84L
1,473 Elo+
Solo
Freya
Freya
ForYaMoms
Freya
Level 48
God Stats
7W - 4L
1,582 SR
Queue Stats
179W - 152L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
UmbralNebula
Xing Tian
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,475 Elo+
Party 1
Ganesha
Ganesha
blackskull1000
Ganesha
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 63L
1,449 Elo+
Party 3
Ao Kuang
Ao Kuang
orz0
Ao Kuang
Level 145
God Stats
3W - 5L
1,345 SR
Queue Stats
352W - 381L
1,544 Elo+
Party 3
Team Averages
Level 116
1,443 SR
1,500 Elo+

VS

Team Averages
Level 134
1,272 SR
1,502 Elo+
Hun Batz
Hun Batz
AntT32
Hun Batz
Level 105
God Stats
1W - 3L
1,320 SR
Queue Stats
210W - 182L
1,481 Elo+
Solo
He Bo
He Bo
CaliceDaMorte04
He Bo
Level 158
God Stats
0W - 5L
1,102 SR
Queue Stats
840W - 838L
1,528 Elo+
Solo
Odin
Odin
JaKay Kuna
Odin
Level 105
God Stats
0W - 5L
1,065 SR
Queue Stats
355W - 335L
1,523 Elo+
Party 2
Achilles
Achilles
Nin10dope
Achilles
Level 152
God Stats
1W - 3L
1,268 SR
Queue Stats
172W - 181L
1,450 Elo+
Solo
Bastet
Bastet
Sly Kuno
Bastet
Level 148
God Stats
6W - 5L
1,607 SR
Queue Stats
581W - 570L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
10,049
837
15,638
11,223
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Freya
ForYaMoms
Freya
16
3 / 3 / 10
10,048
837
6,877
9,221
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xing Tian
UmbralNebula
Xing Tian
16
3 / 2 / 13
9,261
772
7,839
15,147
21,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 18
9,575
798
3,678
12,117
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
orz0
Ao Kuang
17
8 / 3 / 11
10,305
859
10,500
12,271
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AntT32
Hun Batz
15
7 / 9 / 6
9,843
820
14,228
12,921
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 1 / 0
3,004
250
0
472
109
15
0 / 4 / 10
8,273
689
7,851
13,318
15,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Nin10dope
Achilles
16
1 / 4 / 8
8,707
726
8,108
16,359
20,854
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bastet
Sly Kuno
Bastet
16
5 / 2 / 6
8,996
750
12,145
9,771
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
20
Kills
13
14
Deaths
20
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AntT32
Hun Batz
7
9
6
1.11
L
0
1
0
0
W
6
3
11
3.83
W
Freya
ForYaMoms
Freya
3
3
10
2.67
L
0
4
10
1.25
L
Achilles
Nin10dope
Achilles
1
4
8
1.25
L
Bastet
Sly Kuno
Bastet
5
2
6
4
W
Xing Tian
UmbralNebula
Xing Tian
3
2
13
4.75
W
0
3
18
3
W
Ao Kuang
orz0
Ao Kuang
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
42,332
59,979
Taken
52,841
59,957
Mitigated
45,714
16,171
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AntT32
Hun Batz
14,228
793
0
138
12,921
5,474
0
5,907
6,485
0
27,571
L
0
0
0
0
472
109
0
420
0
0
0
W
15,638
12,457
584
4,045
11,223
6,578
2,549
399
10,824
0
28,895
W
Freya
ForYaMoms
Freya
6,877
2,183
1,080
2,598
9,221
4,868
1,848
358
8,863
22,547
2,314
L
7,851
1,367
669
1,384
13,318
15,405
212
6,268
6,450
4,126
16,414
L
Achilles
Nin10dope
Achilles
8,108
1,300
376
4,924
16,359
20,854
0
6,643
9,309
0
26,642
L
Bastet
Sly Kuno
Bastet
12,145
1,256
1,682
3,108
9,771
3,872
0
5,875
3,520
0
29,044
W
Xing Tian
UmbralNebula
Xing Tian
7,839
345
254
1,065
15,147
21,552
765
532
14,615
15,500
2,264
W
3,678
359
498
1,642
12,117
15,572
316
578
11,539
11,102
0
W
Ao Kuang
orz0
Ao Kuang
10,500
3,219
707
3,698
12,271
11,387
2,014
371
11,900
19,094
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
38,823
130
Minions Killed
129
0
Camps Cleared
0
1,095,444
Distance Traveled
836,242
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,843
820
28
2
0
174,626
0
L
He Bo
3,004
250
0
0
0
0
0
W
Arachne
10,049
837
32
3
0
250,310
0
W
Freya
10,048
837
55
5
0
193,609
0
L
Odin
8,273
689
23
2
0
204,422
0
L
Achilles
8,707
726
36
3
0
212,900
5
L
Bastet
8,996
750
42
4
0
244,294
0
W
Xing Tian
9,261
772
21
2
0
236,300
0
W
Ganesha
9,575
798
0
0
0
206,209
0
W
Ao Kuang
10,305
859
22
2
0
209,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role