Player Matchup

Medusa
Medusa
Gold II
Berkenol
Medusa
Gold II
Level 118
God Stats
9W - 5L
1,509 SR
Queue Stats
120W - 100L
1,445 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Fumoni
Kukulkan
Gold II
Level 146
God Stats
4W - 3L
1,483 SR
Queue Stats
120W - 100L
1,445 MMR
Party 1
Cerberus
Cerberus
Gold II
xXMajitoXx
Cerberus
Gold II
Level 67
God Stats
47W - 26L
1,594 SR
Queue Stats
117W - 97L
1,449 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,528 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,392 SR
1,433 MMR
Sobek
Sobek
Gold V
GonFree
Sobek
Gold V
Level 76
God Stats
6W - 11L
1,496 SR
Queue Stats
142W - 159L
1,425 MMR
Party 2
Serqet
Serqet
Gold III
Zoom1112
Serqet
Gold III
Level 80
God Stats
0W - 3L
1,230 SR
Queue Stats
137W - 149L
1,565 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
uLL-SnoW
Baba Yaga
Gold V
Level 251
God Stats
15W - 21L
1,451 SR
Queue Stats
646W - 728L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Berkenol
Medusa
14
4 / 0 / 4
8,421
936
5,008
4,674
1,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Fumoni
Kukulkan
15
3 / 1 / 4
8,403
934
7,453
5,049
1,608
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
xXMajitoXx
Cerberus
12
1 / 2 / 6
7,376
820
3,621
8,265
6,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusAchillesKuzenboPersephoneCthulhu

VS

Bans
Ne ZhaHeraAphroditeThothDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GonFree
Sobek
11
0 / 2 / 1
6,307
701
2,695
8,378
8,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Zoom1112
Serqet
12
0 / 2 / 2
6,656
740
3,125
6,058
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Baba Yaga
uLL-SnoW
Baba Yaga
10
2 / 4 / 0
6,751
750
5,337
6,559
2,555
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Berkenol
Medusa
4
0
4
6
W
Kukulkan
Fumoni
Kukulkan
3
1
4
5
L
Sobek
GonFree
Sobek
0
2
1
0.25
L
Serqet
Zoom1112
Serqet
0
2
2
0.5
L
Baba Yaga
uLL-SnoW
Baba Yaga
2
4
0
0.5
W
Cerberus
xXMajitoXx
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
11,157
17,988
Taken
20,995
9,623
Mitigated
13,819
5,195
Healing
2,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Berkenol
Medusa
5,008
2,584
0
1,356
4,674
1,485
2,405
2,827
1,818
0
35,239
W
Kukulkan
Fumoni
Kukulkan
7,453
865
0
1,645
5,049
1,608
1,202
2,600
2,207
33,687
0
L
Sobek
GonFree
Sobek
2,695
416
0
1,825
8,378
8,091
0
4,479
3,735
15,351
0
L
Serqet
Zoom1112
Serqet
3,125
424
0
132
6,058
3,173
0
2,710
3,330
0
20,807
L
Baba Yaga
uLL-SnoW
Baba Yaga
5,337
79
0
366
6,559
2,555
0
3,654
2,858
14,304
0
W
Cerberus
xXMajitoXx
Cerberus
3,621
259
0
2,194
8,265
6,530
278
2,734
5,190
12,749
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
19,714
151
Minions Killed
81
0
Camps Cleared
0
564,003
Distance Traveled
502,487
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,421
936
74
8
0
202,401
0
W
Kukulkan
8,403
934
55
6
0
169,192
0
L
Sobek
6,307
701
29
3
0
169,604
0
L
Serqet
6,656
740
31
3
0
173,995
0
L
Baba Yaga
6,751
750
21
2
0
158,888
2
W
Cerberus
7,376
820
22
2
0
192,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role