Player Matchup

Ne Zha
Ne Zha
CrimmyFoxxy
Ne Zha
Level 199
God Stats
3W - 2L
1,615 SR
Queue Stats
122W - 108L
1,572 Elo+
Party 2
Loki
Loki
JOJIE__
Loki
Level 140
God Stats
66W - 47L
1,621 SR
Queue Stats
111W - 95L
1,559 Elo+
Solo
Artio
Artio
LookiTater
Artio
Level 78
God Stats
6W - 5L
1,619 SR
Queue Stats
59W - 66L
1,518 Elo+
Party 2
Scylla
Scylla
MisterBeefy
Scylla
Level 157
God Stats
28W - 27L
1,497 SR
Queue Stats
111W - 100L
1,494 Elo+
Solo
Ymir
Ymir
MyTeamlsBad
Ymir
Level 108
God Stats
41W - 22L
1,670 SR
Queue Stats
147W - 125L
1,601 Elo+
Solo
Team Averages
Level 136
1,605 SR
1,549 Elo+

VS

Team Averages
Level 118
1,568 SR
1,492 Elo+
Sylvanus
Sylvanus
EX-terminathor
Sylvanus
Level 146
God Stats
18W - 12L
1,741 SR
Queue Stats
126W - 144L
1,544 Elo+
Party 1
Izanami
Izanami
Heloar
Izanami
Level 102
God Stats
5W - 4L
1,591 SR
Queue Stats
228W - 243L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
S-A-M-J-L
Kukulkan
Level 157
God Stats
15W - 16L
1,523 SR
Queue Stats
202W - 207L
1,461 Elo+
Party 1
Thanatos
Thanatos
Xis_the_cook
Thanatos
Level 89
God Stats
2W - 4L
1,411 SR
Queue Stats
128W - 152L
1,508 Elo+
Party 1
Hercules
Hercules
iDaLeX7250
Hercules
Level 96
God Stats
2W - 3L
1,572 SR
Queue Stats
228W - 223L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 0 / 4
6,356
578
7,130
7,927
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
JOJIE__
Loki
12
3 / 0 / 1
6,885
626
7,131
6,766
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
8
0 / 0 / 4
5,516
501
2,394
5,750
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
0 / 0 / 4
6,276
571
3,113
2,160
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 0
6,651
605
9,256
8,234
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 0
5,424
493
3,498
6,826
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Heloar
Izanami
10
1 / 3 / 0
5,738
522
2,124
7,427
2,355
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
S-A-M-J-L
Kukulkan
12
0 / 2 / 0
6,399
582
2,657
4,778
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Xis_the_cook
Thanatos
8
0 / 7 / 0
4,694
427
1,480
10,802
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
iDaLeX7250
Hercules
10
0 / 2 / 0
5,456
496
4,502
10,472
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
0
4
7
L
Sylvanus
0
0
0
0
L
Izanami
Heloar
Izanami
1
3
0
0.33
W
Loki
JOJIE__
Loki
3
0
1
3.5
W
Artio
0
0
4
2
W
Scylla
0
0
4
2
W
6
1
0
6
L
Kukulkan
S-A-M-J-L
Kukulkan
0
2
0
0
L
Thanatos
Xis_the_cook
Thanatos
0
7
0
0
L
Hercules
iDaLeX7250
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
14,261
30,837
Taken
40,305
11,872
Mitigated
17,911
10,379
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,130
2,522
0
2,265
7,927
2,713
0
1,566
6,246
0
44,838
L
Sylvanus
3,498
878
2,978
3,261
6,826
3,134
0
3,840
2,648
16,751
0
L
Izanami
Heloar
Izanami
2,124
834
0
1,395
7,427
2,355
598
4,637
2,305
0
40,110
W
Loki
JOJIE__
Loki
7,131
1,378
0
1,636
6,766
2,020
0
254
6,142
0
49,006
W
Artio
2,394
224
350
3,238
5,750
3,449
0
1,642
4,108
11,759
0
W
Scylla
3,113
223
0
660
2,160
432
0
813
1,347
43,530
0
W
9,256
2,484
0
2,230
8,234
3,258
0
1,705
6,529
41,661
1,913
L
Kukulkan
S-A-M-J-L
Kukulkan
2,657
0
0
732
4,778
1,517
0
2,225
2,303
50,375
206
L
Thanatos
Xis_the_cook
Thanatos
1,480
453
0
3,792
10,802
3,318
0
2,214
8,396
0
26,682
L
Hercules
iDaLeX7250
Hercules
4,502
1,615
0
4,846
10,472
7,587
0
494
9,944
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
27,711
354
Minions Killed
328
0
Camps Cleared
0
1,189,544
Distance Traveled
1,096,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,356
578
60
5
0
261,149
0
L
Sylvanus
5,424
493
18
2
0
228,188
2
L
Izanami
5,738
522
87
8
0
206,970
0
W
Loki
6,885
626
94
9
0
250,016
3
W
Artio
5,516
501
30
3
0
234,662
0
W
Scylla
6,276
571
104
9
0
233,881
0
W
Ymir
6,651
605
66
6
0
209,836
1
L
Kukulkan
6,399
582
118
11
0
217,886
0
L
Thanatos
4,694
427
41
4
0
218,278
1
L
Hercules
5,456
496
64
6
0
225,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role