Player Matchup

Zhong Kui
Zhong Kui
ElDecepto
Zhong Kui
Level 286
God Stats
1W - 0L
1,789 SR
Queue Stats
225W - 67L
1,867 Elo+
Party 1
Odin
Odin
Purewel
Odin
Level 191
God Stats
8W - 7L
1,576 SR
Queue Stats
616W - 738L
1,530 Elo+
Solo
Rama
Rama
Sοlomon
Rama
Level 212
God Stats
12W - 10L
1,738 SR
Queue Stats
771W - 294L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
daidizzle_03
Nu Wa
Level 155
God Stats
17W - 7L
1,657 SR
Queue Stats
204W - 190L
1,553 Elo+
Solo
Xing Tian
Xing Tian
slumbrosmars
Xing Tian
Level 147
God Stats
4W - 6L
1,557 SR
Queue Stats
242W - 240L
1,557 Elo+
Solo
Team Averages
Level 198
1,663 SR
1,627 Elo+

VS

Team Averages
Level 179
1,518 SR
1,603 Elo+
Scylla
Scylla
a1rh3ad24
Scylla
Level 170
God Stats
8W - 8L
1,584 SR
Queue Stats
349W - 296L
1,612 Elo+
Party 2
Mulan
Mulan
e4Nf3Bb5
Mulan
Level 162
God Stats
2W - 1L
1,674 SR
Queue Stats
40W - 39L
1,582 Elo+
Party 2
Arachne
Arachne
korraaaaaaa
Arachne
Level 185
God Stats
0W - 4L
1,681 SR
Queue Stats
174W - 135L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
slashface19
Ne Zha
Level 230
God Stats
1W - 4L
1,364 SR
Queue Stats
211W - 186L
1,650 Elo+
Party 2
Apollo
Apollo
stankylag48
Apollo
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 54L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElDecepto
Zhong Kui
12
3 / 2 / 2
6,065
607
6,398
7,339
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Purewel
Odin
12
6 / 1 / 1
7,587
759
6,541
7,268
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
4 / 1 / 0
6,880
688
6,964
7,614
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 6
6,266
627
3,783
2,523
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
slumbrosmars
Xing Tian
11
1 / 0 / 3
5,392
539
4,175
5,146
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
a1rh3ad24
Scylla
12
1 / 2 / 1
6,124
612
3,036
5,326
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
e4Nf3Bb5
Mulan
8
0 / 3 / 0
4,796
480
2,254
11,868
5,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
korraaaaaaa
Arachne
11
2 / 2 / 2
5,932
593
3,976
8,744
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
2 / 5 / 0
6,623
662
3,590
9,614
3,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Apollo
9
0 / 4 / 0
5,171
517
2,384
7,831
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElDecepto
Zhong Kui
3
2
2
2
W
Odin
Purewel
Odin
6
1
1
6.5
W
Rama
4
1
0
4
L
Scylla
a1rh3ad24
Scylla
1
2
1
0.75
W
2
1
6
5
L
Mulan
e4Nf3Bb5
Mulan
0
3
0
0
L
Arachne
korraaaaaaa
Arachne
2
2
2
1.5
L
Ne Zha
2
5
0
0.4
W
Xing Tian
slumbrosmars
Xing Tian
1
0
3
2.5
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
15,240
29,890
Taken
43,383
15,175
Mitigated
15,349
10,866
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElDecepto
Zhong Kui
6,398
755
0
3,893
7,339
4,251
0
637
6,616
47,160
1,181
W
Odin
Purewel
Odin
6,541
1,664
0
1,628
7,268
6,043
0
787
6,399
931
50,394
W
Rama
6,964
5,021
0
3,269
7,614
2,481
132
0
7,614
0
55,684
L
Scylla
a1rh3ad24
Scylla
3,036
748
0
612
5,326
1,567
0
2,970
2,230
42,349
0
W
3,783
719
0
1,097
2,523
619
484
293
2,224
39,525
0
L
Mulan
e4Nf3Bb5
Mulan
2,254
89
0
2,385
11,868
5,271
0
4,431
7,143
0
16,074
L
Arachne
korraaaaaaa
Arachne
3,976
2,471
0
4,611
8,744
2,908
0
2,212
6,532
0
33,012
L
Ne Zha
3,590
1,366
0
2,738
9,614
3,263
0
2,207
7,367
0
42,469
W
Xing Tian
slumbrosmars
Xing Tian
4,175
119
0
979
5,146
1,781
187
1,128
3,916
18,776
0
L
Apollo
2,384
1,541
0
2,036
7,831
2,340
0
2,051
5,600
0
31,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
28,646
408
Minions Killed
322
0
Camps Cleared
0
1,042,805
Distance Traveled
1,091,870
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,065
607
93
9
0
219,112
0
W
Odin
7,587
759
98
10
0
206,274
0
W
Rama
6,880
688
112
11
0
183,959
0
L
Scylla
6,124
612
97
10
0
220,892
2
W
Nu Wa
6,266
627
68
7
0
203,228
2
L
Mulan
4,796
480
27
3
0
211,049
2
L
Arachne
5,932
593
63
6
0
262,928
0
L
Ne Zha
6,623
662
82
8
0
201,289
0
W
Xing Tian
5,392
539
37
4
0
230,232
0
L
Apollo
5,171
517
53
5
0
195,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role