Player Matchup

Geb
Geb
CyaKash
Geb
Level 109
God Stats
23W - 24L
1,495 SR
Queue Stats
669W - 678L
1,543 Elo+
Party 2
Hachiman
Hachiman
Shaadrack
Hachiman
Level 155
God Stats
3W - 5L
1,449 SR
Queue Stats
263W - 250L
1,470 Elo+
Solo
Vulcan
Vulcan
TheRickles
Vulcan
Level 153
God Stats
1W - 0L
1,748 SR
Queue Stats
21W - 24L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zethaes
Morgan Le Fay
Level 103
God Stats
8W - 5L
1,492 SR
Queue Stats
528W - 522L
1,497 Elo+
Party 2
Discordia
Discordia
my busch
Discordia
Level 170
God Stats
3W - 2L
1,667 SR
Queue Stats
311W - 286L
1,485 Elo+
Party 1
Team Averages
Level 138
1,570 SR
1,492 Elo+

VS

Team Averages
Level 138
1,434 SR
1,523 Elo+
Atlas
Atlas
Course Toxic
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,440 Elo+
Party 3
Kuzenbo
Kuzenbo
MichaelSpeaks
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,595 Elo+
Party 3
Geb
Geb
MoDeRn_Void
Geb
Level 113
God Stats
6W - 7L
1,327 SR
Queue Stats
186W - 175L
1,583 Elo+
Solo
Mulan
Mulan
TheYowMan
Mulan
Level 144
God Stats
2W - 7L
1,372 SR
Queue Stats
535W - 566L
1,543 Elo+
Solo
Hades
Hades
pinkrazor49
Hades
Level 192
God Stats
5W - 9L
1,473 SR
Queue Stats
449W - 466L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 4 / 13
7,988
799
4,321
10,566
10,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Shaadrack
Hachiman
15
7 / 3 / 9
9,286
929
9,862
7,243
2,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
TheRickles
Vulcan
15
4 / 1 / 9
9,273
927
10,467
5,118
2,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Zethaes
Morgan Le Fay
13
3 / 3 / 8
7,859
786
12,255
7,540
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
my busch
Discordia
16
5 / 1 / 13
9,297
930
16,813
4,864
1,900
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
7,444
744
3,688
12,368
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
12
0 / 6 / 8
6,681
668
5,114
13,194
19,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 3 / 4
7,298
730
6,532
9,463
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
TheYowMan
Mulan
16
6 / 3 / 2
8,286
829
6,344
12,833
6,757
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 8
7,221
722
3,404
10,170
4,564
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
19
Kills
12
12
Deaths
19
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Geb
0
4
13
1.63
L
Kuzenbo
0
6
8
0.67
L
3
3
4
1.67
W
Hachiman
Shaadrack
Hachiman
7
3
9
3.83
W
Vulcan
TheRickles
Vulcan
4
1
9
8.5
L
Mulan
TheYowMan
Mulan
6
3
2
2.33
W
Morgan Le Fay
Zethaes
Morgan Le Fay
3
3
8
2.33
W
Discordia
my busch
Discordia
5
1
13
11.5
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,718
Damage
25,082
35,331
Taken
58,028
19,901
Mitigated
48,475
10,926
Healing
18,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
258
691
2,846
12,368
9,980
0
8,359
2,830
14,456
0
W
Geb
4,321
35
986
1,837
10,566
10,498
137
3,763
6,489
18,802
0
L
Kuzenbo
5,114
1,640
2,016
807
13,194
19,451
0
8,868
3,294
10,072
0
L
6,532
81
1,728
1,323
9,463
7,723
0
5,707
2,858
12,363
161
W
Hachiman
Shaadrack
Hachiman
9,862
5,028
541
1,243
7,243
2,870
2,000
3,095
3,916
0
17,050
W
Vulcan
TheRickles
Vulcan
10,467
518
424
1,138
5,118
2,091
296
2,858
2,170
23,041
0
L
Mulan
TheYowMan
Mulan
6,344
423
1,863
1,859
12,833
6,757
0
8,149
3,767
0
14,522
W
Morgan Le Fay
Zethaes
Morgan Le Fay
12,255
1,285
0
2,018
7,540
2,542
13
5,238
2,266
16,302
0
W
Discordia
my busch
Discordia
16,813
525
501
2,238
4,864
1,900
624
2,883
1,861
21,114
0
L
3,404
66
1,791
3,600
10,170
4,564
0
7,699
1,423
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
36,930
126
Minions Killed
87
0
Camps Cleared
0
1,014,188
Distance Traveled
929,666
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,444
744
17
2
0
195,772
0
W
Geb
7,988
799
17
2
0
191,076
0
L
Kuzenbo
6,681
668
9
1
0
191,206
0
L
Geb
7,298
730
17
2
0
190,902
0
W
Hachiman
9,286
929
29
3
0
184,114
0
W
Vulcan
9,273
927
46
5
0
214,747
0
L
Mulan
8,286
829
20
2
0
167,051
0
W
Morgan Le Fay
7,859
786
11
1
0
204,551
0
W
Discordia
9,297
930
23
2
0
219,700
0
L
Hades
7,221
722
24
2
0
184,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role