Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FuzzyHOBOS
Achilles
Level 146
God Stats
9W - 17L
1,411 SR
Queue Stats
512W - 486L
1,489 Elo+
Solo
Athena
Athena
WittleNekowo
Athena
Level 133
God Stats
0W - 1L
1,697 SR
Queue Stats
48W - 29L
1,644 Elo+
Solo
Merlin
Merlin
Yellowninja6904
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,438 Elo+
Party 1
The Morrigan
The Morrigan
marc 5658
The Morrigan
Level 140
God Stats
0W - 1L
1,748 SR
Queue Stats
166W - 165L
1,442 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,503 Elo+

VS

Team Averages
Level 164
1,457 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LavaBreather
Medusa
Level 156
God Stats
4W - 1L
1,680 SR
Queue Stats
131W - 123L
1,525 Elo+
Solo
Zeus
Zeus
Zebrowo
Zeus
Level 127
God Stats
1W - 1L
1,386 SR
Queue Stats
134W - 123L
1,504 Elo+
Solo
Atlas
Atlas
nainull
Atlas
Level 156
God Stats
16W - 13L
1,581 SR
Queue Stats
269W - 282L
1,530 Elo+
Solo
Arachne
Arachne
xXTobarXx
Arachne
Level 198
God Stats
3W - 3L
1,137 SR
Queue Stats
235W - 220L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
6 / 1 / 0
8,914
686
4,068
7,252
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
FuzzyHOBOS
Achilles
12
1 / 1 / 2
6,869
528
6,239
10,518
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
10
0 / 1 / 5
6,700
515
4,680
12,358
9,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 2
7,315
563
4,013
8,010
2,790
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
marc 5658
The Morrigan
12
1 / 3 / 0
7,105
547
6,996
7,298
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 2
6,855
527
4,684
11,828
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
4 / 1 / 1
7,970
613
8,666
7,493
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
Zebrowo
Zeus
13
1 / 1 / 0
7,265
559
4,117
5,953
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Atlas
nainull
Atlas
11
1 / 4 / 3
6,603
508
6,775
10,056
7,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
xXTobarXx
Arachne
12
3 / 3 / 1
6,531
502
2,782
11,059
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
9
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
6
1
0
6
W
Achilles
 
Achilles
0
0
2
1
L
Achilles
FuzzyHOBOS
Achilles
1
1
2
2
W
Medusa
4
1
1
4.5
L
Athena
0
1
5
2.5
L
1
3
2
0.67
W
Zeus
Zebrowo
Zeus
1
1
0
1
L
The Morrigan
marc 5658
The Morrigan
1
3
0
0.33
W
Atlas
nainull
Atlas
1
4
3
0.63
W
Arachne
xXTobarXx
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
27,024
45,436
Taken
46,389
24,430
Mitigated
24,787
13,880
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,068
2,571
0
4,279
7,252
2,665
1,029
2,964
4,288
0
72,759
W
Achilles
 
Achilles
4,684
771
0
4,685
11,828
9,170
330
4,772
6,474
0
50,433
L
Achilles
FuzzyHOBOS
Achilles
6,239
2,127
0
1,358
10,518
4,660
0
2,002
8,516
0
60,221
W
Medusa
8,666
3,480
0
2,180
7,493
2,505
28
2,602
4,645
0
65,620
L
Athena
4,680
1,557
2,204
3,161
12,358
9,900
0
5,012
7,346
17,846
0
L
4,013
207
0
1,232
8,010
2,790
0
1,474
6,536
47,061
1,596
W
Zeus
Zebrowo
Zeus
4,117
1,015
0
1,262
5,953
1,609
0
906
5,047
64,774
0
L
The Morrigan
marc 5658
The Morrigan
6,996
1,512
0
1,646
7,298
4,415
0
0
7,197
40,420
2,527
W
Atlas
nainull
Atlas
6,775
2,380
0
1,175
10,056
7,597
0
3,179
6,719
19,472
0
W
Arachne
xXTobarXx
Arachne
2,782
1,202
0
3,692
11,059
3,906
0
1,738
9,153
0
44,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
35,224
425
Minions Killed
415
0
Camps Cleared
0
1,227,761
Distance Traveled
1,292,595
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,914
686
130
10
0
221,692
2
W
Achilles
6,855
527
67
5
0
243,043
0
L
Achilles
6,869
528
93
7
0
337,835
0
W
Medusa
7,970
613
126
10
0
264,098
0
L
Athena
6,700
515
24
2
0
264,541
0
L
Merlin
7,315
563
96
7
0
222,436
1
W
Zeus
7,265
559
132
10
0
253,180
0
L
The Morrigan
7,105
547
82
6
0
181,257
2
W
Atlas
6,603
508
13
1
0
258,299
8
W
Arachne
6,531
502
77
6
0
273,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role