Player Matchup

Skadi
Skadi
EldritchEshi
Skadi
Level 105
God Stats
9W - 11L
1,483 SR
Queue Stats
611W - 586L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
JFKwasNoScoped1
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,808 Elo+
Party 1
Ne Zha
Ne Zha
TeaTreé
Ne Zha
Level 146
God Stats
5W - 6L
1,412 SR
Queue Stats
104W - 104L
1,522 Elo+
Party 1
Tiamat
Tiamat
blackhaggs
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,506 Elo+
Party 1
Horus
Horus
waynedemp
Horus
Level 154
God Stats
0W - 2L
1,280 SR
Queue Stats
361W - 383L
1,445 Elo+
Party 1
Team Averages
Level 113
1,435 SR
1,555 Elo+

VS

Team Averages
Level 118
1,535 SR
1,480 Elo+
Artemis
Artemis
CrimsonBlaze894
Artemis
Level 108
God Stats
10W - 9L
1,618 SR
Queue Stats
280W - 285L
1,536 Elo+
Solo
Terra
Terra
Jayce6429
Terra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,464 Elo+
Solo
Chaac
Chaac
WackxZach
Chaac
Level 159
God Stats
3W - 2L
1,623 SR
Queue Stats
448W - 454L
1,523 Elo+
Solo
Hun Batz
Hun Batz
callhimbiggs
Hun Batz
Level 158
God Stats
5W - 4L
1,777 SR
Queue Stats
412W - 423L
1,422 Elo+
Solo
Scylla
Scylla
carkis94
Scylla
Level 126
God Stats
1W - 2L
1,155 SR
Queue Stats
23W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
8,389
839
13,699
8,000
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
13
1 / 4 / 5
7,590
759
3,343
8,425
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
TeaTreé
Ne Zha
14
6 / 6 / 7
8,370
837
12,822
11,179
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
blackhaggs
Tiamat
16
2 / 4 / 7
8,774
877
12,292
9,232
7,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
waynedemp
Horus
11
0 / 6 / 9
6,928
693
4,731
14,654
12,022
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,207
821
8,876
8,024
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Jayce6429
Terra
13
1 / 1 / 9
7,644
764
2,709
10,731
8,860
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
WackxZach
Chaac
16
6 / 2 / 8
9,045
905
14,407
17,292
14,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
callhimbiggs
Hun Batz
13
3 / 6 / 9
7,994
799
8,182
10,903
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
carkis94
Scylla
16
9 / 1 / 11
9,460
946
11,795
9,051
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
12
Kills
22
22
Deaths
13
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
3
2
6
3
L
Ao Kuang
1
4
5
0.88
W
Terra
Jayce6429
Terra
1
1
9
5.5
L
Ne Zha
TeaTreé
Ne Zha
6
6
7
1.58
W
Chaac
WackxZach
Chaac
6
2
8
5
L
Tiamat
blackhaggs
Tiamat
2
4
7
1.38
W
Hun Batz
callhimbiggs
Hun Batz
3
6
9
1.25
W
Scylla
carkis94
Scylla
9
1
11
14.5
L
Horus
waynedemp
Horus
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
45,969
51,490
Taken
56,001
35,998
Mitigated
33,049
10,266
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,876
4,036
378
76
8,024
2,682
240
2,460
5,564
0
21,069
L
13,699
4,088
537
166
8,000
3,431
0
1,408
6,592
808
27,596
L
Ao Kuang
3,343
1,046
0
799
8,425
7,669
0
2,637
5,788
4,216
0
W
Terra
Jayce6429
Terra
2,709
394
4,937
4,988
10,731
8,860
0
3,876
6,728
6,756
864
L
Ne Zha
TeaTreé
Ne Zha
12,822
3,116
247
1,844
11,179
5,620
0
2,741
8,438
0
22,263
W
Chaac
WackxZach
Chaac
14,407
2,659
882
8,648
17,292
14,713
275
4,047
13,026
0
27,536
L
Tiamat
blackhaggs
Tiamat
12,292
1,328
110
1,593
9,232
7,256
30
2,579
6,653
29,388
0
W
Hun Batz
callhimbiggs
Hun Batz
8,182
1,201
500
1,099
10,903
4,333
207
3,158
7,672
0
13,230
W
Scylla
carkis94
Scylla
11,795
997
627
1,505
9,051
2,461
768
2,483
6,568
19,314
1,494
L
Horus
waynedemp
Horus
4,731
1,944
2,054
2,916
14,654
12,022
0
4,293
10,361
0
6,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
42,350
96
Minions Killed
106
0
Camps Cleared
0
938,071
Distance Traveled
912,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,207
821
21
2
0
167,711
0
L
Skadi
8,389
839
35
4
0
180,948
0
L
Ao Kuang
7,590
759
6
1
0
200,932
0
W
Terra
7,644
764
12
1
0
190,635
0
L
Ne Zha
8,370
837
13
1
0
188,108
0
W
Chaac
9,045
905
32
3
0
188,502
0
L
Tiamat
8,774
877
39
4
0
185,867
0
W
Hun Batz
7,994
799
14
1
0
171,418
0
W
Scylla
9,460
946
27
3
0
193,992
0
L
Horus
6,928
693
3
0
0
182,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role