Player Matchup

Anubis
Anubis
FEEKIBEE
Anubis
Level 65
God Stats
53W - 25L
1,752 SR
Queue Stats
133W - 74L
1,657 Elo+
Party 2
Neith
Neith
MakateusGood
Neith
Level 114
God Stats
28W - 19L
1,692 SR
Queue Stats
261W - 161L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Tomcruising
Cthulhu
Level 73
God Stats
85W - 53L
1,699 SR
Queue Stats
133W - 88L
1,568 Elo+
Party 2
Team Averages
Level 84
1,714 SR
1,577 Elo+

VS

Team Averages
Level 113
1,534 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
ChaosWolfie_TT
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,370 Elo+
Party 1
Nox
Nox
KidxDarwin
Nox
Level 125
God Stats
1W - 1L
1,741 SR
Queue Stats
64W - 73L
1,375 Elo+
Party 1
Apollo
Apollo
RuthlessRedz
Apollo
Level 86
God Stats
30W - 47L
1,361 SR
Queue Stats
129W - 126L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FEEKIBEE
Anubis
15
4 / 2 / 7
9,410
855
12,653
9,200
5,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 5
10,232
930
6,987
6,115
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tomcruising
Cthulhu
16
3 / 0 / 8
9,479
862
8,038
11,372
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaosWolfie_TT
Cu Chulainn
12
0 / 7 / 1
7,436
676
5,614
13,771
7,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 1
8,723
793
7,404
8,053
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
1 / 2 / 0
8,229
748
4,671
11,113
3,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChaosWolfie_TT
Cu Chulainn
0
7
1
0.07
W
Anubis
FEEKIBEE
Anubis
4
2
7
3.75
L
1
3
1
0.5
W
5
0
5
7.5
L
Apollo
1
2
0
0.5
W
Cthulhu
Tomcruising
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
17,689
26,687
Taken
32,937
19,379
Mitigated
12,615
8,160
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChaosWolfie_TT
Cu Chulainn
5,614
1,461
0
1,726
13,771
7,454
0
7,201
6,006
0
17,958
W
Anubis
FEEKIBEE
Anubis
12,653
793
0
3,253
9,200
5,200
737
2,382
6,809
35,021
409
L
7,404
327
0
0
8,053
2,113
0
5,363
2,420
31,432
0
W
6,987
1,013
0
2,481
6,115
2,366
92
1,745
4,361
0
35,122
L
Apollo
4,671
2,185
0
2,308
11,113
3,048
0
6,397
4,469
0
24,217
W
Cthulhu
Tomcruising
Cthulhu
8,038
495
432
1,994
11,372
11,813
110
3,295
8,068
18,634
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
24,388
153
Minions Killed
111
0
Camps Cleared
0
598,283
Distance Traveled
587,472
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,436
676
28
3
0
169,503
3
W
Anubis
9,410
855
48
4
0
188,517
0
L
Nox
8,723
793
42
4
0
202,893
2
W
Neith
10,232
930
70
6
0
191,632
0
L
Apollo
8,229
748
41
4
0
215,076
0
W
Cthulhu
9,479
862
35
3
0
218,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role